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<channel>
	<title>Classic Personal Computer (PC) Games &#187; Simulations</title>
	<atom:link href="http://goldenageofgames.com/category/simulations/feed/" rel="self" type="application/rss+xml" />
	<link>http://goldenageofgames.com</link>
	<description>Reviews, Articles and Walkthroughs of the Greatest PC Games of the Past Century</description>
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			<item>
		<title>F-19 Stealth Fighter</title>
		<link>http://goldenageofgames.com/f-19-stealth-fighter/</link>
		<comments>http://goldenageofgames.com/f-19-stealth-fighter/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 01:45:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>
		<category><![CDATA[f-19]]></category>
		<category><![CDATA[flight simulator]]></category>
		<category><![CDATA[microprose]]></category>
		<category><![CDATA[sid meier]]></category>
		<category><![CDATA[stealth]]></category>
		<category><![CDATA[stealth fighter]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-19-stealth-fighter/</guid>
		<description><![CDATA[I&#8217;m back to give you another review on F-19 Stealth Fighter. This is a  game produced by MicroProse Software, Inc. and was  co-designed by the famous Sid Meier. A first person  flight simulation for PC that actually is like the real thing. What I meant by the real thing is like a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-19-stealth-fighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wing Commander</title>
		<link>http://goldenageofgames.com/wing-commander/</link>
		<comments>http://goldenageofgames.com/wing-commander/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 02:15:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Arcade and Action Games]]></category>
		<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wing-commander/</guid>
		<description><![CDATA[Wing Commander is a first person flight simulation shooting game. With a science fiction story line and scenes, Galaga fanatics willbe jumping right into its cockpit and fly.
 
The intro movie of this game is quite good for its genre. It makes youfeel like watching old movies like Star Wars. Journeys into spacewith all kinds of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wing-commander/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Test Drive</title>
		<link>http://goldenageofgames.com/test-drive/</link>
		<comments>http://goldenageofgames.com/test-drive/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 01:19:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>
		<category><![CDATA[abandonware]]></category>
		<category><![CDATA[car games]]></category>
		<category><![CDATA[driving]]></category>
		<category><![CDATA[driving sim]]></category>
		<category><![CDATA[racing games]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/test-drive/</guid>
		<description><![CDATA[Test Drive is perhaps the longest running driving simulation franchise in the history of computer gaming. The first version came out in 1987 and the most recent game bearing the name was released last 2006. &#8220;Standard&#8221; game play options in current games such as being chased by police, playing a radio, and getting to use [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/test-drive/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LHX Attack Helicopter</title>
		<link>http://goldenageofgames.com/lhx-attack-helicopter/</link>
		<comments>http://goldenageofgames.com/lhx-attack-helicopter/#comments</comments>
		<pubDate>Tue, 22 Jan 2008 01:44:46 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/?p=34</guid>
		<description><![CDATA[Very well executed helicopter simulator. This game featured 4 helicopters that the player can use on varied missions:

AH-64A Apache Gunship &#8211; Attack helicopter with tons of firepower
UH-60 Blackhawk &#8211; Gunship/Cargo/Passenger Helicopter which replaced the venerable Huey of the Vietam War.
V-22 Osprey &#8211; Just recently in service Vertical Take-off and Landing Aircraft..converts from a helicopter to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lhx-attack-helicopter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chuck Yeager&#8217;s Air Combat</title>
		<link>http://goldenageofgames.com/this-is-a-simulation-post/</link>
		<comments>http://goldenageofgames.com/this-is-a-simulation-post/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 04:17:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/?p=5</guid>
		<description><![CDATA[Chuck Yeager&#8217;s Air Combat is a 1991 computer aircraft simulation game produced by Electronic Arts. Chuck Yeager&#8217;s name appears since he was a technical consultant in the game and his digitized voice is featured in the game, giving encouragement and praises before and after missions.
The game is characterized for its good balance of an action [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/this-is-a-simulation-post/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Graduation</title>
		<link>http://goldenageofgames.com/graduation/</link>
		<comments>http://goldenageofgames.com/graduation/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/graduation/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Headroom
GAME PUBLISHER:Mixx Entertainment
Copyright 1997, Headroom
Graduation is a great &#8220;life sim&#8221; from Japan that is almost as good as Princess Maker 2, although it is far less known in the West. The English translation is quite horrible, but at least there are few grammatical errors, and the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/graduation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>JFK Reloaded</title>
		<link>http://goldenageofgames.com/jfk-reloaded/</link>
		<comments>http://goldenageofgames.com/jfk-reloaded/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/jfk-reloaded/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Kirk Ewing
GAME DEVELOPER:Traffic Management
GAME PUBLISHER:Traffic Management
Copyright 2004, Traffic Management
No doubt one of the most controversial games ever made, JFK Reloaded is a shareware game made by a Scottish company called Traffic Management that lets you recreate the assassination of President John F. Kennedy. Released on the 41st [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/jfk-reloaded/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oddballz</title>
		<link>http://goldenageofgames.com/oddballz/</link>
		<comments>http://goldenageofgames.com/oddballz/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/oddballz/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:P.F. Magic
GAME PUBLISHER:Mindscape
Copyright 1996, P.F. Magic
One of the best and most underrated &#8220;virtual pet&#8221; programs ever made, Oddballz is a great program that deserves much more notice. Description from HOTU contributor David J. and a comprehensive review at MacNN says it all about this underdog:
&#8220;P.F. Magic [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/oddballz/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Simulator Flight Shop</title>
		<link>http://goldenageofgames.com/flight-simulator-flight-shop/</link>
		<comments>http://goldenageofgames.com/flight-simulator-flight-shop/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-simulator-flight-shop/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:BAO Ltd.
GAME PUBLISHER:Microsoft
Copyright 1995, BAO Ltd.
BAO&#8217;s Flight Simulator Flight Shop (FSFS) is a great add-on for Microsoft&#8217;s Flight Simulator 5.1 that not only &#8216;fixes&#8217; many bugs and incomplete features in the original release (such as blocky coastlines and ATC features), but allows you to create custom [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-simulator-flight-shop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gene Pool</title>
		<link>http://goldenageofgames.com/gene-pool/</link>
		<comments>http://goldenageofgames.com/gene-pool/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/gene-pool/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeffrey Ventrella
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2003, Jeffrey Ventrella
Gene Pool is a very cool artificial life simulation from Jeffrey Ventrella, designer of Darwin Pond which was reviewed earlier on this site. The blurb on the designer&#8217;s official game page says it all:
&#8220;Gene Pool is an artificial life simulation in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/gene-pool/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sandbox of God, The</title>
		<link>http://goldenageofgames.com/sandbox-of-god-the/</link>
		<comments>http://goldenageofgames.com/sandbox-of-god-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sandbox-of-god-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mr. Chubigans
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2004, Mr. Chubigans
The Sandbox of God is a fun &#8220;god simulation&#8221; from Mr. Chubigans that is inspired by Grow, a fun on-line Flash game coded by Japanese group EYEZMAZE,  although Mr. Chubigans curiously chose not to credit this inspiration in the README [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/sandbox-of-god-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Political Machine, The</title>
		<link>http://goldenageofgames.com/political-machine-the/</link>
		<comments>http://goldenageofgames.com/political-machine-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/political-machine-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Brad Wardell
GAME DEVELOPER:Stardock Systems
GAME PUBLISHER:UBI Soft
Copyright 2004, Stardock Systems
The Political Machine is a fun 2004 US election simulation from Brad Wardell/Stardock Systems, makers of excellent underdogs like Galactic Civilization and Entrepreneur. Using a modified version of the engine that underlies our HOBF inductee The Corporate Machine, Stardock [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/political-machine-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimSafari</title>
		<link>http://goldenageofgames.com/simsafari/</link>
		<comments>http://goldenageofgames.com/simsafari/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simsafari/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Maxis
GAME PUBLISHER:Electronic Arts
Copyright 1998, Maxis
Yet another entry in Maxis&#8217; popular &#8220;Sim&#8230;&#8221; series, SimSafari is a fun game for kids that let you build your own park and camp area, populating them with animals of your choice.
As befits a game designed primarily for kids, SimSafari is very [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simsafari/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>YS Flight</title>
		<link>http://goldenageofgames.com/ys-flight/</link>
		<comments>http://goldenageofgames.com/ys-flight/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ys-flight/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Soji Yamakawa
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2004, Soji Yamakawa
Fans of diehard flightsims should stop reading about now, this is not the game for you. However, those wishing more entertainment than realism might be interested in YS Flight, CaptainYS&#8217;s ambitious project.
As the game features both civilian and military airplanes, it [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ys-flight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F/A-18 Hornet 3.0</title>
		<link>http://goldenageofgames.com/fa-18-hornet-3-0/</link>
		<comments>http://goldenageofgames.com/fa-18-hornet-3-0/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fa-18-hornet-3-0/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Graphic Simulation
GAME PUBLISHER:Graphic Simulation
Copyright 1997, Graphic Simulation
F/A-18 Hornet 3.0 is Graphic Simulation Corp (GSC)&#8217;s first flight sim released on PC, and it is a very realistic and highly underrated sim. Jim Pedicord&#8217;s review for CD Mag explains why die-hard armchair pilots should take a look:
&#8220;Every so [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fa-18-hornet-3-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Falcon 4.0</title>
		<link>http://goldenageofgames.com/falcon-4-0/</link>
		<comments>http://goldenageofgames.com/falcon-4-0/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/falcon-4-0/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Gilman Louie
GAME DEVELOPER:MicroProse
GAME PUBLISHER:Hasbro
Copyright 1998, G2 Interactive
Arguably THE most realistic flight simulation ever created, Falcon 4.0 suffers many bugs at the time of release, but fortunately thanks to a &#8220;leaked&#8221; source code in 2000, the game is now being actively updated and improved by many groups of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/falcon-4-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Search and Rescue</title>
		<link>http://goldenageofgames.com/search-and-rescue/</link>
		<comments>http://goldenageofgames.com/search-and-rescue/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/search-and-rescue/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Allan Kirkeby
GAME DEVELOPER:InterActive Vision
GAME PUBLISHER:InterActive Vision
Copyright 1997, InterActive Vision
Search and Rescue is a fun helicopter simulation offering a variety of mission type that is not commonly depicted in games: rescue operations. Billed ambitiously as &#8220;the greatest and most realistic helicopter flight sim ever!&#8221;, the game does not [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/search-and-rescue/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Allegiance</title>
		<link>http://goldenageofgames.com/allegiance/</link>
		<comments>http://goldenageofgames.com/allegiance/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/allegiance/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rick Rashids
GAME DEVELOPER:Microsoft
GAME PUBLISHER:Microsoft
Copyright 2000, Microsoft
Allegiance is a superb and innovative massively multiplayer space combat simulation from Microsoft that pushes the genre&#8217;s envelope in many areas. In contrast to most multiplayer space combat games, Allegiance stresses the importance of team-based decisions and strategies than mere reflexes. This [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/allegiance/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F/A-18 Korea</title>
		<link>http://goldenageofgames.com/fa-18-korea/</link>
		<comments>http://goldenageofgames.com/fa-18-korea/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fa-18-korea/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Graphic Simulation
GAME PUBLISHER:Empire Interactive
Copyright 1997, Graphic Simulation
F/A-18 Korea is an ultra-realistic flight simulation that deserves much more notice than it received. The comprehensive review at GameSpot says it all about this underdog that rivals Falcon 3.0 in breadth and depth:
&#8220;As you&#8217;ve no doubt surmised, F/A-18 Korea [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fa-18-korea/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fading Footsteps</title>
		<link>http://goldenageofgames.com/fading-footsteps/</link>
		<comments>http://goldenageofgames.com/fading-footsteps/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fading-footsteps/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Advanced Productions
GAME PUBLISHER:Advanced Productions
Copyright 1997, Advanced Productions
Fading Footsteps is a very little-known &#8220;wolf simulation&#8221; along similar lines as Sanctuary Wood&#8217;s Wolf, but is a much inferior game (and therefore somewhat deserving of its obscurity status). Billed as one entry in a short-lived series of computer games [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fading-footsteps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Red Baron</title>
		<link>http://goldenageofgames.com/red-baron/</link>
		<comments>http://goldenageofgames.com/red-baron/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/red-baron/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Freeware
Copyright 1990, Dynamix
Arguably the best WW1 flight sim ever made, Red Baron is the legendary game from Damon Slye of Dynamix. Offering you the chance to be a pilot in World War One, Red Baron featrures 28 different aircraft from both the Allied and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/red-baron/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Metersteiner Beer Manager</title>
		<link>http://goldenageofgames.com/metersteiner-beer-manager/</link>
		<comments>http://goldenageofgames.com/metersteiner-beer-manager/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/metersteiner-beer-manager/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Munchhoff &#038; Janz
GAME PUBLISHER:Munchhoff &#038; Janz
Copyright 1997, Munchhoff &#038; Janz
Metersteiner Beer Manager is a very well designed but little-known shareware business game from Germany that tackles an attractive business that is rarely depicted in a PC game. Mark Silva of RealBeer.com says it all about this [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/metersteiner-beer-manager/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Babylon 5 I&#8217;ve Found Her: Danger and Opportunity</title>
		<link>http://goldenageofgames.com/babylon-5-ive-found-her-danger-and-opportunity/</link>
		<comments>http://goldenageofgames.com/babylon-5-ive-found-her-danger-and-opportunity/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/babylon-5-ive-found-her-danger-and-opportunity/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Oleg Petrov
GAME DEVELOPER:Space Dream Factory
GAME PUBLISHER:Freeware
Copyright 2003, Space Dream Factory
One of the best fanmade game ever made and definitely a strong testament to what a group of dedicated fans can do, Danger and Opportunity is the amazing &#8211; and completely free &#8211; &#8220;preview campaign&#8221; for Babylon 5: [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/babylon-5-ive-found-her-danger-and-opportunity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Unlimited 2</title>
		<link>http://goldenageofgames.com/flight-unlimited-2/</link>
		<comments>http://goldenageofgames.com/flight-unlimited-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-unlimited-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Looking Glass Technologies
GAME PUBLISHER:EIDOS Interactive
Copyright 1995, Looking Glass Technologies
After revolutionizing the 3D dungeon romp genre with Ultima Underworld and its sequel, Looking Glass Technologies turned their attention to the genre that is the perfect match for their powerful physics engine: flight simulation. And so we have [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-unlimited-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Capitalist Pig</title>
		<link>http://goldenageofgames.com/capitalist-pig/</link>
		<comments>http://goldenageofgames.com/capitalist-pig/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/capitalist-pig/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Thomas
GAME DEVELOPER:DataCal
GAME PUBLISHER:DataCal
Copyright 1992, David Thomas
Capitalist Pig is one of the most fun &#8211; and the most obscure &#8211; business simulations released in the early 1990s. In this innovative game that foreshadows Capitalism Plus years later, your job is to start a company from scratch and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/capitalist-pig/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Commander</title>
		<link>http://goldenageofgames.com/flight-commander/</link>
		<comments>http://goldenageofgames.com/flight-commander/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-commander/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Charles Moylan
GAME DEVELOPER:Big Time Software
GAME PUBLISHER:Big Time Software
Copyright 1993, Big Time Software
Released in 1993 only for the Macintosh, Flight Commander is a great beginning to what would become Big Time Software&#8217;s highly underrated and unique line of air combat tactical simulations on PC that began with Flight [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-commander/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AEGIS: Guardian of the Fleet</title>
		<link>http://goldenageofgames.com/aegis-guardian-of-the-fleet/</link>
		<comments>http://goldenageofgames.com/aegis-guardian-of-the-fleet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aegis-guardian-of-the-fleet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Software Sorcery
GAME PUBLISHER:Time Warner Interactive
Copyright 1994, Software Sorcery
AEGIS: Guardian of the Fleet is a fun but little-known submarine simulation from Software Sorcery, published by Time Warner in 1994. Featuring over 100 missions in 7 battlesets and a training area, as well as a detailed &#8220;Warbook&#8221; full [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aegis-guardian-of-the-fleet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Terminus</title>
		<link>http://goldenageofgames.com/terminus/</link>
		<comments>http://goldenageofgames.com/terminus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/terminus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Vicarious Visions
GAME PUBLISHER:Vatical Entertainment
Copyright 2000, Vicarious Visions
One of the most overlooked space simulations, Terminus is a great &#8211; and very realistic &#8211; futuristic space simulation from Vicarious Visions that strives to be the next generation of Elite &#8211; and mostly succeeds despite some technical flaws. David [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/terminus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harpoon Classic 2002 Gold Edition</title>
		<link>http://goldenageofgames.com/harpoon-classic-2002-gold-edition/</link>
		<comments>http://goldenageofgames.com/harpoon-classic-2002-gold-edition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/harpoon-classic-2002-gold-edition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Don Gilman
GAME DEVELOPER:Advanced Gaming Systems
GAME PUBLISHER:Advanced Gaming Systems
Copyright 2003, Advanced Gaming Systems
Harpoon Classic 2002 Gold Edition is definitely the best &#8211; and most underrated &#8211; versions of Harpoon Classic series, which is hands down the most realistic naval simulation ever made for the PC. The game&#8217;s description [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/harpoon-classic-2002-gold-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gearhead Garage</title>
		<link>http://goldenageofgames.com/gearhead-garage/</link>
		<comments>http://goldenageofgames.com/gearhead-garage/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/gearhead-garage/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Mekada
GAME PUBLISHER:Mekada
Copyright 1998, Mekada
One of the most obscure car-related games ever made, Gearhead Garage is an interesting &#8216;game&#8217; that is actually less interesting than it sounds. Like the semi-popular toy line it was based on, the goal in Gearhead Garage is to fix up cars brought [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/gearhead-garage/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Combat Air Patrol</title>
		<link>http://goldenageofgames.com/combat-air-patrol/</link>
		<comments>http://goldenageofgames.com/combat-air-patrol/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/combat-air-patrol/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Psygnosis
GAME PUBLISHER:Psygnosis
Copyright 1996, Psygnosis
Combat Air Patrol is a very disappointing flight sim from Psygnosis &#8211; perhaps a good proof that the company should stick to what they do best: addictive action games. The review at Games Domain elaborate on why the game will not appeal to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/combat-air-patrol/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tank Commander</title>
		<link>http://goldenageofgames.com/tank-commander/</link>
		<comments>http://goldenageofgames.com/tank-commander/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tank-commander/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Domark
GAME PUBLISHER:Domark
Copyright 1995, Domark
Tank Commander is a fun and highly underrated tank combat game from Domark. The review at Tanksim.com says it all:
&#8220;Tank Commander was released in 1995 as a multi-play capable tanksim. The graphics are pre-Pentium and just adequate. If you can accept its limitations, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tank-commander/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ATF: Advanced Tactical Fighters</title>
		<link>http://goldenageofgames.com/atf-advanced-tactical-fighters/</link>
		<comments>http://goldenageofgames.com/atf-advanced-tactical-fighters/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/atf-advanced-tactical-fighters/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Grace
GAME DEVELOPER:Jane&#8217;s Combat Simulations
GAME PUBLISHER:Electronic Arts
Copyright 1996, Jane&#8217;s Combat Simulations
A very good &#8220;bang for the buck&#8221; flight sim, ATF: Advanced Tactical Fighters is an excellent sequel to U.S. Navy Fighters as well as the first game released under EA&#8217;s &#8220;Jane&#8217;s Combat Simulations&#8221; label. According to MobyGames&#8217; [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/atf-advanced-tactical-fighters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>U.S. Navy Fighters</title>
		<link>http://goldenageofgames.com/u-s-navy-fighters/</link>
		<comments>http://goldenageofgames.com/u-s-navy-fighters/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/u-s-navy-fighters/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Brent Iverson
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1994, Brent Iverson
One of the first entries in Electronic Arts&#8217; successful flight sim series and the first flight sim to be released on CD-ROM, U.S. Navy Fighters is a fun flight sim that may disappoint die-hard armchair pilots due to its [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/u-s-navy-fighters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimCity Classic</title>
		<link>http://goldenageofgames.com/simcity-classic/</link>
		<comments>http://goldenageofgames.com/simcity-classic/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simcity-classic/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Will Wright
GAME DEVELOPER:Azeroth
GAME PUBLISHER:Maxis
Copyright 1994, Maxis
One of the rarest versions of Maxis&#8217; genre-defining SimCity series, Simcity Classic is a good Windows 3.1 version of the original game, ported by Azeroth. The review on MobyGames says it all
&#8220;The Good:The original SimCity is a classic, and this is but [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simcity-classic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Longbow 2</title>
		<link>http://goldenageofgames.com/longbow-2/</link>
		<comments>http://goldenageofgames.com/longbow-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/longbow-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andy Hollis
GAME DEVELOPER:Jane&#8217;s Combat Simulations
GAME PUBLISHER:Electronic Arts
Copyright 1997, Jane&#8217;s Combat Simulations
Longbow 2 is a new and improved sequel to EA&#8217;s bestselling AH-64D Longbow, one of Jane&#8217;s best releases. The game&#8217;s graphics engine is now 3D accelerated, and an amazing dynamic campaign engine was added to give you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/longbow-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lunar Commander 2</title>
		<link>http://goldenageofgames.com/lunar-commander-2/</link>
		<comments>http://goldenageofgames.com/lunar-commander-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/lunar-commander-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Aaron Massey
GAME DEVELOPER:Mallard
GAME PUBLISHER:VSCI Software
Copyright 1995, Mallard
The latest and most complete version of Aaron Massey&#8217;s lunar colony simulation that started with Moonbase and followed by Lunar Command. Although Lunar Commander 2 does not look very different from its 1993 version, the game features a lot of parameter [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lunar-commander-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Airfix Dogfighter</title>
		<link>http://goldenageofgames.com/airfix-dogfighter/</link>
		<comments>http://goldenageofgames.com/airfix-dogfighter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/airfix-dogfighter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Unique Development Studios (UDS)
GAME PUBLISHER:Paradox Entertainment
Copyright 2000, Paradox Entertainment
Airfix Dogfighter is a fun flight simulator that is perfect for the kid in all of us. James Kay&#8217;s review for the Games Domain says it all about this quirky underdog:
&#8220;Almost every kid &#8211; unless they were seriously [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/airfix-dogfighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Golden Oldies Volume 1</title>
		<link>http://goldenageofgames.com/golden-oldies-volume-1/</link>
		<comments>http://goldenageofgames.com/golden-oldies-volume-1/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/golden-oldies-volume-1/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Dietz &#038; Peter Beemt
GAME DEVELOPER:Software Toolworks
GAME PUBLISHER:Software Toolworks
Copyright 1985, Software Toolworks
Description at MobyGames says it all about this quirky piece of software gaming history &#8211; made back when Software Toolworks was still called &#8220;Software Library&#8221; 
&#8220;Probably the first retro-collection ever foisted upon the buying public, [Golden [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/golden-oldies-volume-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Halloween Spirit Board</title>
		<link>http://goldenageofgames.com/halloween-spirit-board/</link>
		<comments>http://goldenageofgames.com/halloween-spirit-board/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/halloween-spirit-board/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Passfield &#038; Steve Stamatiadis
GAME DEVELOPER:Gee Whiz! Entertainment
GAME PUBLISHER:Freeware
Copyright 2000, John Passfield &#038; Steve Stamatiadis
Halloween Spirit Board is a cool &#8220;electronic toy&#8221; from the folks behind The Chronicles of Jaruu Tenk, a neat screen saver that I also reviewed on this site. The premise is that you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/halloween-spirit-board/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rekkaturvat</title>
		<link>http://goldenageofgames.com/rekkaturvat/</link>
		<comments>http://goldenageofgames.com/rekkaturvat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/rekkaturvat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jetro Lauha
GAME DEVELOPER:tAAt
GAME PUBLISHER:Freeware
Copyright 2003, Jetro Lauha
Without a doubt, Porrasturvat (Stair Dismount in English) was one of the most original freeware underdogs of 2002. But how do you code a sequel to a unique game whose purpose is to cause as much pain as possible to a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/rekkaturvat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Out of the Sun</title>
		<link>http://goldenageofgames.com/out-of-the-sun/</link>
		<comments>http://goldenageofgames.com/out-of-the-sun/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/out-of-the-sun/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Domark
GAME PUBLISHER:Domark
Copyright 1997, Domark
One of the most obscure flight simulators ever made, Out of the Sun is a competent World War 2 simulator from Domark, the second and last in its ambitious series of Macintosh-only sims that started with Flighting Nightmares (also on this site).
Like Flying [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/out-of-the-sun/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Galapagos: Mendel&#8217;s Escape</title>
		<link>http://goldenageofgames.com/galapagos-mendels-escape/</link>
		<comments>http://goldenageofgames.com/galapagos-mendels-escape/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/galapagos-mendels-escape/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Anark
GAME PUBLISHER:Electronic Arts
Copyright 1997, Anark
One of the most unique games ever made, Galapagos: Mendel&#8217;s Escape is a fascinating artificial life simulation that combines intricate puzzles, fantastic Escher-like worlds, and advances in AI technology to create a captivating game, although impatient gamers may be put off by [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/galapagos-mendels-escape/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creatures 2 Deluxe Edition</title>
		<link>http://goldenageofgames.com/creatures-2-deluxe-edition/</link>
		<comments>http://goldenageofgames.com/creatures-2-deluxe-edition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/creatures-2-deluxe-edition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stephen Grand
GAME DEVELOPER:Cyberlife Technology
GAME PUBLISHER:Mindscape
Copyright 1998, Cyberlife Technology
One of the most innovative software programs ever made, Creatures 2 Deluxe Edition is an excellent artificial life simulation that, in my humble opinion, deserves much more praise than Will Wright&#8217;s very fun but much more simplistic The Sims.
Perhaps the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/creatures-2-deluxe-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Back to Baghdad</title>
		<link>http://goldenageofgames.com/back-to-baghdad/</link>
		<comments>http://goldenageofgames.com/back-to-baghdad/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/back-to-baghdad/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Carter
GAME DEVELOPER:Military Simulations Inc.
GAME PUBLISHER:Military Simulations Inc.
Copyright 1996, Military Simulations Inc.
Back to Baghdad was the first and only release from Military Simulations, a small US-based outfit that later modified the game&#8217;s source code for use with the US Air Force&#8217;s actual F-16 simulator. One of the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/back-to-baghdad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimCity 2000 Network Edition</title>
		<link>http://goldenageofgames.com/simcity-2000-network-edition/</link>
		<comments>http://goldenageofgames.com/simcity-2000-network-edition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simcity-2000-network-edition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Will Wright
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1996, Maxis
Probably the rarest Maxis game in existence today, SimCity 2000 Network Edition is the excellent multiplayer version of Will Wright&#8217;s popular SimCity 2000. Released in 1996, the game&#8217;s sales figure was so disappointing that Maxis decided to pull it off the shelves [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simcity-2000-network-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimCopter</title>
		<link>http://goldenageofgames.com/simcopter/</link>
		<comments>http://goldenageofgames.com/simcopter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simcopter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Will Wright
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1998, Maxis
One of the most original &#8211; and most overlooked &#8211; entries in Maxis&#8217; blockbuster SimCity series, SimCopter is an interesting and fun simulation that lets you get up close and personal with your own city. Games Domain&#8217;s review says it all:
&#8220;SimCopter puts [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simcopter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Naval Battles 5</title>
		<link>http://goldenageofgames.com/great-naval-battles-5/</link>
		<comments>http://goldenageofgames.com/great-naval-battles-5/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-naval-battles-5/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Divide by Zero
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1996, Strategic Simulations Inc. (SSI)
Great Naval Battles V: Demise of the Dreadnoughts: 1914-18 is the final entry in SSI&#8217;s long line of good World War sea battle simulations. The game is essentially the same as GNB 4, but with [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-naval-battles-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Airline Simulator 97</title>
		<link>http://goldenageofgames.com/airline-simulator-97/</link>
		<comments>http://goldenageofgames.com/airline-simulator-97/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/airline-simulator-97/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:LAGO
GAME PUBLISHER:LAGO
Copyright 1997, LAGO
Airline Simulator 97 is a superb passenger airplane simulator by an Italian developer LAGO. Thanks to an agreement with subLOGIC right before they were bought out by Sierra, LAGO was allowed to include parts of subLOGIC&#8217;s famous Airline Transport Pilot (ATP) in Airline [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/airline-simulator-97/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tracon II</title>
		<link>http://goldenageofgames.com/tracon-ii/</link>
		<comments>http://goldenageofgames.com/tracon-ii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tracon-ii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Wesson
GAME DEVELOPER:Wesson International
GAME PUBLISHER:Wesson International
Copyright 1990, Wesson International
Tracon and Tracon II are two classic ATC games from Wesson, years before their efforts culminated in Tower. The description at MobyGames says it all about this pair of pioneers in aviation software:
&#8220;Tracon is an air traffic control simulator, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tracon-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tracon</title>
		<link>http://goldenageofgames.com/tracon/</link>
		<comments>http://goldenageofgames.com/tracon/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tracon/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Wesson
GAME DEVELOPER:Wesson International
GAME PUBLISHER:Wesson International
Copyright 1989, Wesson International
Tracon and Tracon II are two classic ATC games from Wesson, years before their efforts culminated in Tower. The description at MobyGames says it all about this pair of pioneers in aviation software:
&#8220;Tracon is an air traffic control simulator, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tracon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oil Barons (Epyx)</title>
		<link>http://goldenageofgames.com/oil-barons-epyx/</link>
		<comments>http://goldenageofgames.com/oil-barons-epyx/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/oil-barons-epyx/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tom Glass
GAME DEVELOPER:Epyx
GAME PUBLISHER:Epyx
Copyright 1983, Tom Glass
One of the rarest Epyx games ever made, Oil Barons is a fun turn-based business strategy game for one to eight players. From Mobygames&#8217; description: &#8220;&#8230;[the] object of the game is to accumulate the most wealth by locating and drilling for [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/oil-barons-epyx/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Girlfriend Construction Set</title>
		<link>http://goldenageofgames.com/girlfriend-construction-set/</link>
		<comments>http://goldenageofgames.com/girlfriend-construction-set/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/girlfriend-construction-set/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tom Scheffler
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1989, Tom Scheffler
Girlfriend Construction Set is an interesting early &#8220;girlfriend simulation&#8221; program that isn&#8217;t realistic (I doubt we could ever be able to simulate human relationship realistically in a game &#8211; let alone with 1989 technology), but is still fun to play anyway. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/girlfriend-construction-set/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stocks &amp; Shares</title>
		<link>http://goldenageofgames.com/stocks-shares/</link>
		<comments>http://goldenageofgames.com/stocks-shares/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/stocks-shares/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Travis Spomer
GAME DEVELOPER:Green Eclipse
GAME PUBLISHER:Freeware
Copyright 2001, Green Eclipse
Stocks &#038; Shares is a fun and free bite-sized stock market simulation &#8211; meaning that a complete game won&#8217;t take you more than a few minutes to complete. The realism can&#8217;t be compared with true simulations like Wall $treet Raider, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/stocks-shares/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hardwar</title>
		<link>http://goldenageofgames.com/hardwar/</link>
		<comments>http://goldenageofgames.com/hardwar/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hardwar/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ade Carless
GAME DEVELOPER:The Software Refinery
GAME PUBLISHER:Gremlin
Copyright 1998, The Software Refinery
One of the best space trading/adventure games I have ever come across, The Software Refinery&#8217;s highly underrated Hardwar is arguably the truest spiritual successor to Ian Bell/David Braben&#8217;s Elite. A lengthy but comprehensive review at PVR-net says it [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hardwar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wall$treet</title>
		<link>http://goldenageofgames.com/walltreet/</link>
		<comments>http://goldenageofgames.com/walltreet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/walltreet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Falken Verlag
GAME PUBLISHER:Magic Bytes
Copyright 1988, Falken Verlag
Wall$treet is a fun but very obscure stock market simulation developed by German publisher Falken Verlag, who was better known as a book publisher (and now owned by Random House). Published only in Germany and a few other European countries, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/walltreet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PT Boat Simulator</title>
		<link>http://goldenageofgames.com/pt-boat-simulator/</link>
		<comments>http://goldenageofgames.com/pt-boat-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/pt-boat-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Gordon Walton
GAME DEVELOPER:Digital Illusions Inc.
GAME PUBLISHER:Digital Illusions Inc.
Copyright 1994, Digital Illusions Inc.
PT Boat Simulator is an excellent improved version of PT-109, an outstanding submarine sim published by Spectrum Holobyte in 1987. After developer Digital Illusions disappeared from the gaming industry for several years, they returned in 1994 [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/pt-boat-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fleet Starship Tactical Combat Simulator</title>
		<link>http://goldenageofgames.com/fleet-starship-tactical-combat-simulator/</link>
		<comments>http://goldenageofgames.com/fleet-starship-tactical-combat-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fleet-starship-tactical-combat-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Wells &#038; Douglas Stastny
GAME DEVELOPER:Smoke and Mirrors Studios
GAME PUBLISHER:Smoke and Mirrors Studios
Copyright 1997, Smoke and Mirrors Studios
Fleet Tactical Combat Simulator is an excellent shareware simulation by small developer Smoke and Mirrors Studios that offers a very detailed tactical combat engine that will please die-hard fans of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fleet-starship-tactical-combat-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BVE</title>
		<link>http://goldenageofgames.com/bve/</link>
		<comments>http://goldenageofgames.com/bve/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/bve/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mackoy
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2002, Mackoy
BVE (short for Boso View Express) is an excellent freeware train simulation from Japan that is much better than many commercial releases, and is considered by many avid fans to be the most realistic PC train sim to date. The game puts you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/bve/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fast Attack</title>
		<link>http://goldenageofgames.com/fast-attack/</link>
		<comments>http://goldenageofgames.com/fast-attack/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fast-attack/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Software Sorcery
GAME PUBLISHER:Sierra On-Line
Copyright 1996, Software Sorcery
One of the most obscure games Sierra published is Fast Attack, a highly underrated, but unfortunately very buggy, submarine simulation developed by Software Sorcery, a now-defunct company that consisted of experienced former US Navy officers (the company was also behind [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fast-attack/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HR2: The Simulator</title>
		<link>http://goldenageofgames.com/hr2-the-simulator/</link>
		<comments>http://goldenageofgames.com/hr2-the-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hr2-the-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Artdink
GAME PUBLISHER:Artdink
Copyright 1995, Artdink
One of the more obscure games from Japanese developer Artdink, HR2 is a unique and interesting tower building simulator that shares a similar goal as Maxis&#8217; SimTower, but with a completely different emphasis. While your goal is to build a highrise building as [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hr2-the-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>G-Netix</title>
		<link>http://goldenageofgames.com/g-netix/</link>
		<comments>http://goldenageofgames.com/g-netix/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/g-netix/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:ISM Interactive
GAME PUBLISHER:ISM Interactive
Copyright 1994, ISM Interactive
The only simulation of its kind released outside medical circles, G-Netix is an excellent and extremely comprehensive simulation of genetic engineering. The program is more of a simulated lab/software toy than a game: you are given the tools to experiment [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/g-netix/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>X: Beyond the Frontier</title>
		<link>http://goldenageofgames.com/x-beyond-the-frontier/</link>
		<comments>http://goldenageofgames.com/x-beyond-the-frontier/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/x-beyond-the-frontier/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:EGOSOFT
GAME PUBLISHER:THQ
Copyright 1999, EGOSOFT
I&#8217;d love to be able to recommend this game, honestly I would. This is one of the only space trading sims I&#8217;ve seen released outside of the Privateer and Elite series of games, certainly the only one I can think of that&#8217;s come [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/x-beyond-the-frontier/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wasteland Rebels</title>
		<link>http://goldenageofgames.com/wasteland-rebels/</link>
		<comments>http://goldenageofgames.com/wasteland-rebels/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wasteland-rebels/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Falcon
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1994, Falcon
Wasteland Rebels is a fun little ASCII-based battle simulator based on Japan&#8217;s popular Macross (called Robotech in the West) universe. In this Rebellion (your side) vs. the Ranzei (enemy side) galactic conflict, the gameplay is deceptively simple: you control a ship and 2 [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wasteland-rebels/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Starlord (Freeware)</title>
		<link>http://goldenageofgames.com/starlord-freeware/</link>
		<comments>http://goldenageofgames.com/starlord-freeware/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/starlord-freeware/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Keith Cox
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1990, Keith Cox
Starlord is a fun early spaceship simulator similar to EGA Trek, but with a much less complex gameplay. You control a spaceship on a long voyage through space, fighting evil Imperial ships, repair and refill your ship at starports, and buy [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/starlord-freeware/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grey Wolf: Hunter of the North Atlantic</title>
		<link>http://goldenageofgames.com/grey-wolf-hunter-of-the-north-atlantic/</link>
		<comments>http://goldenageofgames.com/grey-wolf-hunter-of-the-north-atlantic/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/grey-wolf-hunter-of-the-north-atlantic/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Pro One
GAME PUBLISHER:Pro One
Copyright 1994, Pro One
The submarine sim experts at Subsim.com says it all in a very thorough review about this marginally average, little-known WWII U-boat submarine sim:
&#8220;The package containing the Grey Wolf &#8211; Hunter Of The North Atlantic U-boat simulation is very alluring. A [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/grey-wolf-hunter-of-the-north-atlantic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dawn Patrol: Head to Head</title>
		<link>http://goldenageofgames.com/dawn-patrol-head-to-head/</link>
		<comments>http://goldenageofgames.com/dawn-patrol-head-to-head/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dawn-patrol-head-to-head/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rod Hyde &#038; Mark Shaw
GAME DEVELOPER:Rowan
GAME PUBLISHER:Empire Interactive
Copyright 1995, Rowan
Dawn Patrol: Head to Head is the modem version of Rowan&#8217;s Dawn Patrol, released in 1995 &#8211; about one year after the original game&#8217;s release. The gameplay remains the same: the game is structured like a history book [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/dawn-patrol-head-to-head/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Campaign II</title>
		<link>http://goldenageofgames.com/campaign-ii/</link>
		<comments>http://goldenageofgames.com/campaign-ii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/campaign-ii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jonathan Griffiths
GAME DEVELOPER:Empire Interactive
GAME PUBLISHER:Empire Interactive
Copyright 1994, Empire Interactive
Veteran wargamer M. E. Brooks spares no punches in his criticism of this inferior sequel to ambitious Campaign:
&#8220;This simulation of modern conflict took a mediocre gaming system (Campaign) and completely flummoxed it. Covering hypothetical battles, this also portrayed Korea, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/campaign-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mars Simulation Project</title>
		<link>http://goldenageofgames.com/mars-simulation-project/</link>
		<comments>http://goldenageofgames.com/mars-simulation-project/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mars-simulation-project/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Scott Davis
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2002, Scott Davis
Mars Simulation Project is an excellent freeware Java program that simulates how a potential human settlement on Mars might operate. The official description sounds too good to be true:  &#8220;&#8230;[the] simulation is a multi-agent artificial society set in a detailed [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/mars-simulation-project/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Star Trek: Starfleet Command</title>
		<link>http://goldenageofgames.com/star-trek-starfleet-command/</link>
		<comments>http://goldenageofgames.com/star-trek-starfleet-command/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/star-trek-starfleet-command/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Erik Bethke
GAME DEVELOPER:Interplay
GAME PUBLISHER:Interplay
Copyright 1999, Interplay
The 14 Degrees East division of Interplay has made every trekkie&#8217;s dream come true with Star Trek: Starfleet Command. An opportunity of a lifetime awaits as you take the helm as captain of not only the Enterprise, but also the ship of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/star-trek-starfleet-command/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Distribution Game, The</title>
		<link>http://goldenageofgames.com/distribution-game-the/</link>
		<comments>http://goldenageofgames.com/distribution-game-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/distribution-game-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Peter Jackson &#038; John Muckstadt
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1995, Cornell University
More of an educational tool than an entertaining &#8220;game,&#8221; The Distribution Game is a good simulation game of a two level distribution system &#8211; the warehouse and the retailers. As owner of a &#8220;middle man&#8221; company, you control [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/distribution-game-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Transportation Game, The</title>
		<link>http://goldenageofgames.com/transportation-game-the/</link>
		<comments>http://goldenageofgames.com/transportation-game-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/transportation-game-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Peter Jackson &#038; John Muckstadt
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1995, Cornell University
More of an educational tool than an entertaining &#8220;game,&#8221; The Transportation Game is a good simulation of a regional distribution system. As a dispatcher in this turn-based simulation, your goal in the game is to manage the routing [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/transportation-game-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Xenocracy</title>
		<link>http://goldenageofgames.com/xenocracy/</link>
		<comments>http://goldenageofgames.com/xenocracy/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/xenocracy/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Grolier Interactive
Copyright 1998, Simis
Xenocracy is an excellent but much overlooked space simulation, probably due to the combination of inadequate marketing (publisher Grolier Interactive has always focused more on touting their line of reference/educational CD-ROMs) and the huge number of higher profile space sims in that [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/xenocracy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chuck Yeager&#8217;s Advanced Flight Trainer</title>
		<link>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer/</link>
		<comments>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Edward Lerner
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1987, Edward Lerner
This is the first version of Edward &#8220;Ned&#8221; Lerner&#8217;s Chuck Yeager&#8217;s Advanced Flight Trainer, a popular non-military flight sim. The game lets you test pilot 14 different airplanes in different modes: racing, formation flying, and stunt flying to name [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>DarwinBots</title>
		<link>http://goldenageofgames.com/darwinbots/</link>
		<comments>http://goldenageofgames.com/darwinbots/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/darwinbots/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Carlo Comis
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2002, Carlo Comis
DarwinBots is no doubt one of the most comprehensive &#8220;artificial life&#8221; programs ever made. Here are some excerpts from the official site to give you an idea of how complex the program is:
&#8220;The DarwinBots universe is a big, flat field, populated [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/darwinbots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimSheep 2</title>
		<link>http://goldenageofgames.com/simsheep-2/</link>
		<comments>http://goldenageofgames.com/simsheep-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simsheep-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stian K. S?le
GAME DEVELOPER:Insane Arts
GAME PUBLISHER:Freeware
Copyright 2000, Stian K. S?le
Simsheep 2 is a humorous &#8216;virtual pet&#8217; simulation in the same vein as Tamagotchi or Creatures series. You are put in control of every facet of a sheep&#8217;s life, from simple things like finding him food and friends, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simsheep-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bridge Crew</title>
		<link>http://goldenageofgames.com/bridge-crew/</link>
		<comments>http://goldenageofgames.com/bridge-crew/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/bridge-crew/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Cox
GAME DEVELOPER:Mithril Software
GAME PUBLISHER:Mithril Software
Copyright 2000, Mithril Software
Bridge Crew is an excellent spacecraft management similar to Super Star Trek and subsequent games, i.e. as spaceship commander, you will explore galaxies and engage in combat with other ships. The catch is that it is designed as a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/bridge-crew/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tamper</title>
		<link>http://goldenageofgames.com/tamper/</link>
		<comments>http://goldenageofgames.com/tamper/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tamper/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Atanak
GAME PUBLISHER:Atanak
Copyright 1989, Atanak
Tamper is a unique and innovative stock market game that combines elements of board game and traditional stock market simulation into an original and fun experience.
The game is quite straightforward: as a stock trader, your goal is to maximize your profit. You will [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tamper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Becher Bar</title>
		<link>http://goldenageofgames.com/becher-bar/</link>
		<comments>http://goldenageofgames.com/becher-bar/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/becher-bar/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Nemecek
GAME DEVELOPER:Gemtree
GAME PUBLISHER:Freeware
Copyright 2001, David Nemecek
Becher Bar is a fun bar simulation game similar to Pizza Tycoon, except you are managing a bar rather than a restaurant. You first start with leasing or buying property for your bar, then decorate the interior with tables, plants, different [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/becher-bar/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OpenTrek</title>
		<link>http://goldenageofgames.com/opentrek/</link>
		<comments>http://goldenageofgames.com/opentrek/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/opentrek/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jason Shankel
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2001, Jason Shankel
OpenTrek is a very cool 3D update of the classic Super Star Trek game, also on this site. For more information on what the game is about, read my review of Super Star Trek on this site. Although little more than [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/opentrek/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super Star Trek</title>
		<link>http://goldenageofgames.com/super-star-trek/</link>
		<comments>http://goldenageofgames.com/super-star-trek/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/super-star-trek/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Matuszek &#038; Tom Almy
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2002, Tom Almy
One of the best-loved earliest computer games, Super Star Trek is a cult mainframe classic spacecraft simulation played by countless college students in mid to late 1970s. Celebrated for its emphasis on authentic-sounding spacecraft commands rather than reflexes, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/super-star-trek/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapiens</title>
		<link>http://goldenageofgames.com/sapiens/</link>
		<comments>http://goldenageofgames.com/sapiens/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sapiens/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Didier Guillion
GAME DEVELOPER:Loriciel
GAME PUBLISHER:Myriad Software
Copyright 1998, Myriad Software
Sapiens is a unique and quite open-ended simulation of prehistoric human life. First released for the Atari ST and CPC in 1991 by Loriciel, the game is now self-published by the original designer as shareware for Windows. Sapiens is billed [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/sapiens/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Porrasturvat</title>
		<link>http://goldenageofgames.com/porrasturvat/</link>
		<comments>http://goldenageofgames.com/porrasturvat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/porrasturvat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jetro Lauha
GAME DEVELOPER:tAAt
GAME PUBLISHER:Freeware
Copyright 2002, Jetro Lauha
Winner of the game development competition in Assembly 2002 and deservedly so, Porrasturvat (Stair Dismount in English) is a quirky and strangely addictive little game by Jetro Lauha, the designer of caveflyer classic KOPS.
The idea is simple but weirdly cruel: fall [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/porrasturvat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chronicles of Jaruu Tenk, The</title>
		<link>http://goldenageofgames.com/chronicles-of-jaruu-tenk-the/</link>
		<comments>http://goldenageofgames.com/chronicles-of-jaruu-tenk-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/chronicles-of-jaruu-tenk-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Passfield &#038; Steven Stamatiadis
GAME DEVELOPER:Gee Whiz! Entertainment
GAME PUBLISHER:Freeware
Copyright 1999, John Passfield &#038; Steven Stamatiadis
Billed as a &#8220;revolutionary screen entertainment package,&#8221; The Chronicles of Jaruu Tenk is a neat and quite unique simulation that is part &#8220;life simulation&#8221; a la Little Computer People (or more recently, Creatures), [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/chronicles-of-jaruu-tenk-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1602 A.D.</title>
		<link>http://goldenageofgames.com/1602-a-d/</link>
		<comments>http://goldenageofgames.com/1602-a-d/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/1602-a-d/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Juergen Reusswig
GAME DEVELOPER:Max Design
GAME PUBLISHER:Sunflowers
Copyright 1998, Sunflowers
The German design firm Sunflowers, publisher of the earlier Holiday Island, strike gold (and ore for that matter) once again with 1602 A.D..  1602 is presented in the trading sim style of earlier games such as Seven Cities of Gold [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/1602-a-d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hunter&#8217;s Law</title>
		<link>http://goldenageofgames.com/hunters-law/</link>
		<comments>http://goldenageofgames.com/hunters-law/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hunters-law/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Grace
GAME DEVELOPER:Gaping Wolf Software
GAME PUBLISHER:Freeware
Copyright 1992, David Grace
Hunter&#8217;s Law is a unique and fun &#8220;simulation/adventure&#8221; that plays like what Wolf would have played like, had it been released in 1992. You play two characters in the game: one, a scientist stationed in orbit above the planet [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hunters-law/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fighter Duel</title>
		<link>http://goldenageofgames.com/fighter-duel/</link>
		<comments>http://goldenageofgames.com/fighter-duel/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fighter-duel/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Jaeger Software
GAME PUBLISHER:Philips Media
Copyright 1996, Jaeger Software
Strategy Plus says it all about this fun dogfighting underdog: &#8220;Fighter Duel is an excellent first person stand alone and modem play PC world War II dogfighting simulator. It runs liquid smoothly (except very close to the ground) in gorgeous [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fighter-duel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Navy Strike</title>
		<link>http://goldenageofgames.com/navy-strike/</link>
		<comments>http://goldenageofgames.com/navy-strike/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/navy-strike/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Rowan
GAME PUBLISHER:Empire Interactive
Copyright 1996, Rowan
Navy Strike is an ambitious flight simulation from Rowan that tries to add elements of strategy in typical flight sim gameplay. The result is an uneven game that will appeal only to veteran flight sim and strategy gamers.
The premise is quite interesting. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/navy-strike/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual U</title>
		<link>http://goldenageofgames.com/virtual-u/</link>
		<comments>http://goldenageofgames.com/virtual-u/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/virtual-u/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Trevor Chan &#038; William Massy
GAME DEVELOPER:Enlight Software
GAME PUBLISHER:Freeware
Copyright 2001, The Sloan Foundation
Virtual U is a unique and realistic university management simulation  the first and so far the only game of its kind. Designed to foster better understanding of management practices in U.S. colleges and universities, Virtual [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/virtual-u/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Warbirds III</title>
		<link>http://goldenageofgames.com/warbirds-iii/</link>
		<comments>http://goldenageofgames.com/warbirds-iii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/warbirds-iii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bill Stealey
GAME DEVELOPER:iEntertainment Network
GAME PUBLISHER:iEntertainment Network
Copyright 2000, iEntertainment Network
Warbirds III is an extremely good flight sim, designed mainly for  multiplayer gaming, but can be played offline aswell. The successor to Warbirds 2.xx (incremental releases were made), this is a WW2 flight simulation with planes from the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/warbirds-iii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Schiffbruch</title>
		<link>http://goldenageofgames.com/schiffbruch/</link>
		<comments>http://goldenageofgames.com/schiffbruch/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/schiffbruch/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dirk Plate
GAME DEVELOPER:dP Software
GAME PUBLISHER:Freeware
Copyright 2002, dP Software
Schiffbruch (German for &#8220;Shipwreck&#8221;) is a great survival simulation/strategy/adventure game similar to Robinson&#8217;s Requiem. The premise is as follows: you are stranded on a deserted island in the middle of the Pacific. Your job, naturally, is to explore your surroundings, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/schiffbruch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Wall Street Fortune Hunt, The</title>
		<link>http://goldenageofgames.com/great-wall-street-fortune-hunt-the/</link>
		<comments>http://goldenageofgames.com/great-wall-street-fortune-hunt-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-wall-street-fortune-hunt-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Magnavox
GAME PUBLISHER:Magnavox
Copyright 1981, Magnavox
The Great Wall Street Fortune Hunt is the third and last game in Magnavox elaborate Master Strategy series for the Odyssey&#178, which are complicated epics that incorporated board game elements and complex rules with simplistic video game components. The Quest for the Rings, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-wall-street-fortune-hunt-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Darwin Pond</title>
		<link>http://goldenageofgames.com/darwin-pond/</link>
		<comments>http://goldenageofgames.com/darwin-pond/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/darwin-pond/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeffrey Ventrella
GAME DEVELOPER:Rocket Science Games
GAME PUBLISHER:Freeware
Copyright 1997, Jeffrey Ventrella
Developed by Rocket Science before the company folded and now released as freeware by its designer, Darwin Pond is an excellent, innovative artificial life simulation. Like other life sims, the game is an electronic playground that lets you control [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/darwin-pond/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Computer Underground</title>
		<link>http://goldenageofgames.com/computer-underground/</link>
		<comments>http://goldenageofgames.com/computer-underground/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/computer-underground/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeff Marlow
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1993, Jeff Marlow
Computer Underground is a fun freeware game about &#8212; you guessed it &#8212; a hacker&#8217;s life. Similar to games such as Neuromancer or more recently Uplink, your goal in CU is to become the greatest hacker in the world. Along the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/computer-underground/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Virtual Surgeon: Open Heart</title>
		<link>http://goldenageofgames.com/virtual-surgeon-open-heart/</link>
		<comments>http://goldenageofgames.com/virtual-surgeon-open-heart/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/virtual-surgeon-open-heart/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Myo Thant
GAME DEVELOPER:ISM Interactive
GAME PUBLISHER:ISM Interactive
Copyright 1997, ISM Interactive
Virtual Surgeon: Open Heart is the fourth and unfortunately last medical simulation game designed by Dr. Myo Thant, a Timonium oncologist whose first game Life and Death became an instant classic when it was first published by Software Toolworks. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/virtual-surgeon-open-heart/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MDDClone</title>
		<link>http://goldenageofgames.com/mddclone/</link>
		<comments>http://goldenageofgames.com/mddclone/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mddclone/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Woakes
GAME DEVELOPER:Novagen
GAME PUBLISHER:Freeware
Copyright 2005, Paul Woakes
MDDClone is an amazing clone of C64/Spectrum classic Mercenary (both the original game, Escape from Targ, and The Second City mission disk) and its sequel Damocles and all mission disks for Windows. Originally designed by Paul Woakes, Mercenary is one of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/mddclone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Firestorm: Thunderhawk 2</title>
		<link>http://goldenageofgames.com/firestorm-thunderhawk-2/</link>
		<comments>http://goldenageofgames.com/firestorm-thunderhawk-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/firestorm-thunderhawk-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Core Design
GAME PUBLISHER:Core Design
Copyright 1995, Core Design
Firestorm: Thunderhawk 2 is a fun light chopper simulation from Core Design that is reminiscent of NovaLogics Comanche series in many ways. Namely, its a fast-paced action game that shouldnt be mistaken for the next complex sim like Apache Longbow.
The [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/firestorm-thunderhawk-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top Gun: Fire at Will</title>
		<link>http://goldenageofgames.com/top-gun-fire-at-will/</link>
		<comments>http://goldenageofgames.com/top-gun-fire-at-will/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/top-gun-fire-at-will/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ken Allen
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:MicroProse
Copyright 1996, Spectrum Holobyte
Top Gun: Fire at Will is a fun action-oriented flight sim from Spectrum Holobyte, designed to attract flight sim beginners to the genre with fun missions based on the hit movie and excellent graphics. Die-hard flight sim veterans will probably [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/top-gun-fire-at-will/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Assignment: A.T.P.</title>
		<link>http://goldenageofgames.com/flight-assignment-a-t-p/</link>
		<comments>http://goldenageofgames.com/flight-assignment-a-t-p/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-assignment-a-t-p/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bruce Artwick
GAME DEVELOPER:subLOGIC
GAME PUBLISHER:subLOGIC
Copyright 1990, subLOGIC
Flight Assignment: A.T.P. (short for Airline Transport Pilot) from SubLOGIC is a classic civil flight simulator that was a breakthrough in the genre in many ways. For starter, the game offers a very vast scope: you can fly from different cities in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-assignment-a-t-p/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jetset</title>
		<link>http://goldenageofgames.com/jetset/</link>
		<comments>http://goldenageofgames.com/jetset/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/jetset/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1980, Anonymous
Jetset is a primitive ASCII-only flight simulator program coded entirely in BASIC. This version is coded from the BASIC codes printed in an early BYTE! Magazine, sometime around 1979. You control the plane from a first-person perspective, watching all the gauges and dials [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/jetset/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Objection!</title>
		<link>http://goldenageofgames.com/objection/</link>
		<comments>http://goldenageofgames.com/objection/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/objection/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ashley Lipson
GAME DEVELOPER:TransMedia
GAME PUBLISHER:TransMedia
Copyright 1994, TransMedia
Objection! is a fun courtroom simulation game that is both educational and interesting. Instead of simulating a trial lawyer&#8217;s entire career or case similar to In The 1st Degree or Perry Mason, the game focuses specifically on the trial itself and what [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/objection/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Renegade: The Battle for Jacob&#8217;s Star</title>
		<link>http://goldenageofgames.com/renegade-the-battle-for-jacobs-star/</link>
		<comments>http://goldenageofgames.com/renegade-the-battle-for-jacobs-star/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/renegade-the-battle-for-jacobs-star/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dan Hoecke
GAME DEVELOPER:Midnight Software
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1995, Strategic Simulations Inc. (SSI)
The Battle for Jacob Star is the sequel to SSI&#8217;s early classic Renegade: Legion Interceptor based on FASA&#8217;s Renegade Legion RPG universe. The game is unfortunately not as good as Legion Interceptor, partly due to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/renegade-the-battle-for-jacobs-star/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EGA Trek</title>
		<link>http://goldenageofgames.com/ega-trek/</link>
		<comments>http://goldenageofgames.com/ega-trek/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ega-trek/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Nels Anderson
GAME DEVELOPER:Arcanum Computing
GAME PUBLISHER:Arcanum Computing
Copyright 1993, Arcanum Computing
EGA Treks is one of the best &#8220;clones&#8221; of the popular Trek space combat simulation game in late 1970s/early 1980s. The excellent review at Classicgaming.com says it all:
&#8220;As the EGA Trek documentation explains, EGA Trek is actually a remake [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ega-trek/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dawgfight</title>
		<link>http://goldenageofgames.com/dawgfight/</link>
		<comments>http://goldenageofgames.com/dawgfight/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dawgfight/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Greg Malone
GAME DEVELOPER:SoftDisk Publishing
GAME PUBLISHER:SoftDisk Publishing
Copyright 1992, SoftDisk Publishing
Dawgfight is a fun, tongue-in-cheek arcade-oriented flight sim is set in the Western town of Hatfield. It&#8217;s County Fair time, and you decided to participate in the biplane contest with your trusty WW1 fighter. The contest is made up [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/dawgfight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uplink</title>
		<link>http://goldenageofgames.com/uplink/</link>
		<comments>http://goldenageofgames.com/uplink/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/uplink/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Introversion
GAME PUBLISHER:Introversion
Copyright 2001, Introversion
In my humble opinion the best futuristic hacking game ever made since Neuromancer, Uplink is an incredibly addictive game of high tech computer crime and industrial espionage on the Internet of 2010. As the official description goes, &#8220;&#8230;you play an Uplink Agent who [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/uplink/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Structural Engineering Challenge</title>
		<link>http://goldenageofgames.com/structural-engineering-challenge/</link>
		<comments>http://goldenageofgames.com/structural-engineering-challenge/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/structural-engineering-challenge/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeremy Cordrey
GAME DEVELOPER:Method Computing
GAME PUBLISHER:Method Computing
Copyright 1999, Method Computing
Structural Engineering Challenge is a very good shareware game that simulates custom-built truss structures under load. It is basically a more serious and less accessible simulation than Pontifex, being designed with students in mind. Short description from the official [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/structural-engineering-challenge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yoot Tower</title>
		<link>http://goldenageofgames.com/yoot-tower/</link>
		<comments>http://goldenageofgames.com/yoot-tower/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/yoot-tower/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Yoot Saito
GAME DEVELOPER:SEGA
GAME PUBLISHER:SEGA
Copyright 1998, Yoot Saito
Yoot Tower is a much-improved sequel to Maxis? tower-building classic SimTower. Similar to the first game, Yoot Tower was much more popular on the Mac than it was on the PC, probably due to the fact that both games were coded [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/yoot-tower/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tracon for Windows</title>
		<link>http://goldenageofgames.com/tracon-for-windows/</link>
		<comments>http://goldenageofgames.com/tracon-for-windows/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tracon-for-windows/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Wesson &#038; Dale Young
GAME DEVELOPER:Wesson International
GAME PUBLISHER:Wesson International
Copyright 1993, Wesson International
Tracon for Windows is the first Windows version of Wesson&#8217;s classic air traffic controller (ATC) simulations. As an ATC, you are in charge of the air traffic in a certain sector, and your job is to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tracon-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Psim</title>
		<link>http://goldenageofgames.com/psim/</link>
		<comments>http://goldenageofgames.com/psim/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/psim/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:R. Van Loock
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1999, R. Van Loock
PSim (short from Particle Simulator) is a primitive artificial life simulation that nonetheless is both interesting and fun. It is based on objects, called particles, which interact with each other in a 2D world. The description from the manual [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/psim/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Laboratory of Life</title>
		<link>http://goldenageofgames.com/laboratory-of-life/</link>
		<comments>http://goldenageofgames.com/laboratory-of-life/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/laboratory-of-life/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jennifer Reitz &#038; Stephen Lepisto
GAME DEVELOPER:Accursed Toys
GAME PUBLISHER:Freeware
Copyright 1997, Accursed Toys
Laboratory of Life is a fun and very cute implementation of the famous rules of artificial life developed by mathematician J.H. Conway in the 1970&#8217;s. In case you have never heard of it, the basics of Life [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/laboratory-of-life/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stalin&#8217;s Dilemma</title>
		<link>http://goldenageofgames.com/stalins-dilemma/</link>
		<comments>http://goldenageofgames.com/stalins-dilemma/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/stalins-dilemma/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Bever
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2000, Ed Bever
Many oldtime wargamers will surely remember Ed Bever,designer of many classic wargames such as Command Series (with Sid Meier) for MicroProse and No Greater Glory for SSI. After a long hiatus from commercial PC gaming, Mr. Bever has resurfaced with Stalin&#8217;s [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/stalins-dilemma/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solidarnosc</title>
		<link>http://goldenageofgames.com/solidarnosc/</link>
		<comments>http://goldenageofgames.com/solidarnosc/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/solidarnosc/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:California Dreams
GAME PUBLISHER:California Dreams
Copyright 1991, California Dreams
One of the most obscure political sims ever made, Solidarnosc is an intriguing strategy game based on the workers&#8217; movement of the same name between 1956 and 1981 that brought about the establishment of free trade unions in Poland and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/solidarnosc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fighter Wing</title>
		<link>http://goldenageofgames.com/fighter-wing/</link>
		<comments>http://goldenageofgames.com/fighter-wing/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fighter-wing/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:GemSoft
GAME PUBLISHER:Merit Studios
Copyright 1995, GemSoft
A decent flight sim from GemSoft that offers good graphics but not much realism or long-term play value. From the description at MobyGames:
&#8220;Fighter Wing is a flight simulator that instead of concentrating on a single type of aircraft, covers a wide array [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fighter-wing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Business Simulator</title>
		<link>http://goldenageofgames.com/business-simulator/</link>
		<comments>http://goldenageofgames.com/business-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/business-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Reality Technologies
GAME PUBLISHER:Reality Technologies
Copyright 1987, Reality Technologies
Business Simulator is an excellent business simulation from Reality Technologies, maker of our Hall of Belated Fame inductee What They Dont Teach You At Harvard Business School. While WTDTYAHBS (ack  ) simulates the sport management industry, Business Simulator simulates [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/business-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wings of Glory</title>
		<link>http://goldenageofgames.com/wings-of-glory/</link>
		<comments>http://goldenageofgames.com/wings-of-glory/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wings-of-glory/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bill Baldwin
GAME DEVELOPER:Origin Systems
GAME PUBLISHER:Origin Systems
Copyright 1995, Origin Systems
Last and best in Origin?s short-lived line of historical flight sims based on the Strike Commander engine, Wings of Glory is an excellent WWI flight sim that is considerably better than the fun-but-flawed WW2 predecessor Pacific Strike. The game [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wings-of-glory/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lemonade Stand</title>
		<link>http://goldenageofgames.com/lemonade-stand/</link>
		<comments>http://goldenageofgames.com/lemonade-stand/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/lemonade-stand/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bob Jamison &#038; Dosius
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2001, Dosius
Lemonade Stand is a faithful PC remake (coded in BASIC!) of a classic game of economics that pioneered the genre of business sims when Apple first included it for free with its first computers &#8211; way back in late 1970s. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lemonade-stand/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Naval Battles 4</title>
		<link>http://goldenageofgames.com/great-naval-battles-4/</link>
		<comments>http://goldenageofgames.com/great-naval-battles-4/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-naval-battles-4/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Divide by Zero
GAME PUBLISHER:Strategic Simulations, Inc. (SSI)
Copyright 1995, Strategic Simulations, Inc. (SSI)
A disappointing fourth entry in SSI&#8217;s Great Naval Battles series. M. Evan Brooks, veteran wargame reviewer, says it all in his capsule review of the game:
&#8220;The series returned to the European Theater of Operations, only [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-naval-battles-4/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Noctis</title>
		<link>http://goldenageofgames.com/noctis/</link>
		<comments>http://goldenageofgames.com/noctis/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/noctis/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Alessandro Ghignola
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2001, Alexander
Noctis is a wonderful space exploration program that lets you explore a vast, fictional galaxy at will. Think Elite minus the plot and combat, or Microsoft Space Simulator minus technical details, and you&#8217;ll have a rough idea of what Noctis is about. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/noctis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Begin 2: A Tactical Starship Simulation</title>
		<link>http://goldenageofgames.com/begin-2-a-tactical-starship-simulation/</link>
		<comments>http://goldenageofgames.com/begin-2-a-tactical-starship-simulation/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/begin-2-a-tactical-starship-simulation/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tom Nelson &#038; Mike Higgins
GAME DEVELOPER:Clockwork
GAME PUBLISHER:Clockwork
Copyright 1991, Clockwork
Begin 2 is a classic shareware space combat simulation set in the Star Trek universe. Inspired by the Starfleet Battles board game (which was also an inspiration for Interplay&#8217;s Starfleet Command), Begin 2 is the best game I&#8217;ve played [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/begin-2-a-tactical-starship-simulation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flying Corps</title>
		<link>http://goldenageofgames.com/flying-corps/</link>
		<comments>http://goldenageofgames.com/flying-corps/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flying-corps/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Rowan
GAME PUBLISHER:Empire Interactive
Copyright 1997, Rowan
The sequel to Dawn Patrol and one of Rowan&#8217;s last games, Flying Corps is arguably the best World War I-era sim since Red Baron, and in many ways it surpasses even that venerable classic. PC Gamer review says it all:
&#8220;Flying Corps offers [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flying-corps/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Airlines</title>
		<link>http://goldenageofgames.com/airlines/</link>
		<comments>http://goldenageofgames.com/airlines/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/airlines/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:InterActive Vision
GAME PUBLISHER:InterActive Vision
Copyright 1994, InterActive Vision
Airlines is an underrated airline management sim from Interactive Vision (who is actually hard at work on Airlines 2, slated for an early 2002 release). In contrast to Air Bucks, Airlines is a complex sim with a steep learning curve. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/airlines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Air Power</title>
		<link>http://goldenageofgames.com/air-power/</link>
		<comments>http://goldenageofgames.com/air-power/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/air-power/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rod Hyde &#038; Mark Shaw
GAME DEVELOPER:Rowan
GAME PUBLISHER:Mindscape
Copyright 1996, Rowan
Air Power is a great flight sim based on alternate history by Rowan Software, maker of several top-notch titles including Dawn Patrol. PC Gameworld says it all about this overlooked classic:
With the somewhat awkward and entertaining flight sims, Dawn [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/air-power/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Strike Force Harrier</title>
		<link>http://goldenageofgames.com/strike-force-harrier/</link>
		<comments>http://goldenageofgames.com/strike-force-harrier/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/strike-force-harrier/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Mirrorsoft
GAME PUBLISHER:Domark
Copyright 1988, Mirrorsoft
A decent flight sim by Mirrorsoft featuring the Harrier jet, released at the time when the fighter was hailed as hero of the just-over Falklands war. Strike Force Harrier simulates the worlds only vertical take-off and landing aircraft quite competently, although it doesnt [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/strike-force-harrier/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Navcom 6</title>
		<link>http://goldenageofgames.com/navcom-6/</link>
		<comments>http://goldenageofgames.com/navcom-6/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/navcom-6/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Norman &#038; Robert Bonifacio
GAME DEVELOPER:COSMI
GAME PUBLISHER:COSMI
Copyright 1988, COSMI
Mediocre naval simulation that is based on a unique viewpoint: defend the Persian Gulf in a Navy Cruiser. Despite this intriguing setting, Navcom 6 is disappointingly limited: there are only 3 missions in the game, and not a whole [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/navcom-6/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Orbiter 2001</title>
		<link>http://goldenageofgames.com/orbiter-2001/</link>
		<comments>http://goldenageofgames.com/orbiter-2001/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/orbiter-2001/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Martin Schweiger
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2001, Martin Schweiger
When BAO/Microsoft released Microsoft Space Simulator in 1994, the game became and instant classic among fans of realistic space simulators. The game lets you pilot a huge variety of spacecrafts, ranging from NASA shuttles to futuristic space stations. With a virtually [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/orbiter-2001/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Combat</title>
		<link>http://goldenageofgames.com/free-combat/</link>
		<comments>http://goldenageofgames.com/free-combat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/free-combat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Nyman
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 2000, John Nyman
Outstanding freeware gem by John Nyman that is not very (read: not at all) well-known. Free Combat is a cool top-down combat simulation with a great feature not seen in any other game: a realistic line of vision. In the tradition [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/free-combat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Corncob 3D</title>
		<link>http://goldenageofgames.com/corncob-3d/</link>
		<comments>http://goldenageofgames.com/corncob-3d/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/corncob-3d/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Pie in The Sky
GAME PUBLISHER:MVP Software
Copyright 1992, Pie in The Sky
One of the best shareware air combat games ever made, Corncob 3D (a.k.a. Corncob Deluxe, name of the registered version) is a great 3D flight sim set in an alternate world history (that seems a tad [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/corncob-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UFO</title>
		<link>http://goldenageofgames.com/ufo/</link>
		<comments>http://goldenageofgames.com/ufo/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ufo/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bruce Artwick
GAME DEVELOPER:subLOGIC
GAME PUBLISHER:subLOGIC
Copyright 1989, subLOGIC
One of the most unique flight sims ever made, UFO lets you pilot a flying saucer from outer space (although the picture on the box cover looks more like a stealth fighter to me). The game description on MobyGames says it all [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ufo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motor City</title>
		<link>http://goldenageofgames.com/motor-city/</link>
		<comments>http://goldenageofgames.com/motor-city/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/motor-city/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Max Design
GAME PUBLISHER:Max Design
Copyright 1995, Max Design
The last game developed and published by Austrian developer Max Design before they were bought out by Sunflowers, Motor City (marketed in Germany as Oldtimer) is an excellent simulation of the car industry that is sadly not as well known [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/motor-city/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battlecruiser 3000AD v2.09</title>
		<link>http://goldenageofgames.com/battlecruiser-3000ad-v2-09/</link>
		<comments>http://goldenageofgames.com/battlecruiser-3000ad-v2-09/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/battlecruiser-3000ad-v2-09/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Derek Smart
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1998, 3000AD Inc.
Battlecruiser 3000AD v2.09 is an epic space simulation game that, after multiple false starts and bug-ridden first release, fully communicates designer?s Derek Smart?s visionary design to the public at large. If you are one of the gamers who were frustrated with [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/battlecruiser-3000ad-v2-09/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Trek 88</title>
		<link>http://goldenageofgames.com/video-trek-88/</link>
		<comments>http://goldenageofgames.com/video-trek-88/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/video-trek-88/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Windmill Software
GAME PUBLISHER:Windmill Software
Copyright 1982, Windmill Software
One of the rarest Windmill Software game, Video Trek 88 is a fun text-based game that has the honor of being the very first commercial PC game based on Star Trek seriesreleased way back in 1982. Coded entirely in BASIC, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/video-trek-88/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flying Nightmares</title>
		<link>http://goldenageofgames.com/flying-nightmares/</link>
		<comments>http://goldenageofgames.com/flying-nightmares/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flying-nightmares/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Domark
GAME PUBLISHER:Domark
Copyright 1994, Domark
Undoubtedly one of the best flight sims ever made for the Macintosh, Domark?s Flying Nightmares is an outstanding simulation of the Harrier fighter, with significant strategic planning elements, similar to Digital Integration?s Tornado.
Meant to be an evolution of Domark?s earlier AV8B Harrier Assault, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flying-nightmares/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lunar Command</title>
		<link>http://goldenageofgames.com/lunar-command/</link>
		<comments>http://goldenageofgames.com/lunar-command/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/lunar-command/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Aaron Massey
GAME DEVELOPER:Wesson International
GAME PUBLISHER:Mallard
Copyright 1993, Wesson International
A re-release of Wesson&#8217;s 1991 Moonbase Lunar colony simulator, Lunar Command keeps the realistic factors in the original game intact while adding a lot of bells and whistles and some minor gameplay tweaks. For those who have never played Moonbase, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lunar-command/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No Future</title>
		<link>http://goldenageofgames.com/no-future/</link>
		<comments>http://goldenageofgames.com/no-future/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/no-future/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Egosoft
GAME PUBLISHER:Freeware
Copyright 1995, Egosoft
No Future is a fun, unassuming educational sim about the effects of industrial development on the Earth&#8217;s delicate ecology. Developed by Egosoft for the Federal Environmental Agency of Germany, this freeware game has since been translated into English to widen its potential interest. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/no-future/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dive Bomber</title>
		<link>http://goldenageofgames.com/dive-bomber/</link>
		<comments>http://goldenageofgames.com/dive-bomber/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dive-bomber/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:US Gold
GAME PUBLISHER:Epyx
Copyright 1988, US Gold
Dive Bomber is one of the least known World War 2 simulations ever made, even though it was marketed by (then) UK giant US Golf and ported quite competently by Epyx to the US. Perhaps one reason for the game&#8217;s relative [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/dive-bomber/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>USS John Young</title>
		<link>http://goldenageofgames.com/uss-john-young/</link>
		<comments>http://goldenageofgames.com/uss-john-young/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/uss-john-young/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Magic Bytes
GAME PUBLISHER:Magic Bytes
Copyright 1990, Magic Bytes
Two fun arcade-style single-ship simulations from Magic Bytes, USS John Young 1 and 2 are short on realism but long on old-fashioned fun and attractive graphics. Taking place in a hypothetical modern day, the games offers only 4 missions to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/uss-john-young/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>X-COM: Interceptor</title>
		<link>http://goldenageofgames.com/x-com-interceptor/</link>
		<comments>http://goldenageofgames.com/x-com-interceptor/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/x-com-interceptor/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Ellis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1998, MicroProse
Fourth in the profitable X-COM franchise, X-COM: Interceptor is a detour from the familiar squad-level turn-based combat of the first three games. Given the current fad of 3D action games, some may argue that moving the franchise into that territory was a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/x-com-interceptor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yes Prime Minister</title>
		<link>http://goldenageofgames.com/yes-prime-minister/</link>
		<comments>http://goldenageofgames.com/yes-prime-minister/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/yes-prime-minister/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Oxford Digital Enterprises
GAME PUBLISHER:Mosaic Publishing
Copyright 1988, Oxford Digital Enterprises
Yes Prime Minister is a very rare PC version of a &#8220;cult&#8221; Commodore 64 game based on the hit BBC comedy series of the same name that aired in the 1980s and was widely hailed as one of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/yes-prime-minister/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harrier Combat Simulator</title>
		<link>http://goldenageofgames.com/harrier-combat-simulator/</link>
		<comments>http://goldenageofgames.com/harrier-combat-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/harrier-combat-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Mirrorsoft
GAME PUBLISHER:Mindscape
Copyright 1988, Mirrorsoft
Harrier Combat Simulator is a thoroughly average Harrier flight sim that doesn&#8217;t come even close to giving Harrier Jump Jet a run for its money. A revised version of Mirrorsoft&#8217;s 1986 High Roller, the game simply boasts better graphics but leaves all the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/harrier-combat-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Command Aces of The Deep</title>
		<link>http://goldenageofgames.com/command-aces-of-the-deep/</link>
		<comments>http://goldenageofgames.com/command-aces-of-the-deep/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/command-aces-of-the-deep/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Jones
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Sierra On-Line
Copyright 1995, Dynamix
Command Aces of the Deep is an excellent Windows version of Dynamix? acclaimed WW2 submarine sim Aces of The Deep. Although CAOTD is too similar to its predecessor in terms of gameplay and scenarios, it goes above and beyond most other [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/command-aces-of-the-deep/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oligopoly</title>
		<link>http://goldenageofgames.com/oligopoly/</link>
		<comments>http://goldenageofgames.com/oligopoly/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/oligopoly/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:XOR Corporation
GAME PUBLISHER:XOR Corporation
Copyright 1988, XOR Corporation
One of the most unknown business simulation games ever made, Oligopoly from XOR is best described as a macro version of classic board game Monopoly: instead of plots of land in a city, you buy and sell industries. The game [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/oligopoly/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Operation Harrier</title>
		<link>http://goldenageofgames.com/operation-harrier/</link>
		<comments>http://goldenageofgames.com/operation-harrier/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/operation-harrier/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Creative Materials
GAME PUBLISHER:US Gold
Copyright 1990, US Gold
One of US Gold&#8217;s most overlooked games, Operation Harrier is a fun top-down shooter that plays similar to EA&#8217;s Jungle Strike: it&#8217;s essentially an arcade-style game that puts you in control of a plane, shooting enemies below. Operation Harrier offers [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/operation-harrier/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Archimedean Dynasty</title>
		<link>http://goldenageofgames.com/archimedean-dynasty/</link>
		<comments>http://goldenageofgames.com/archimedean-dynasty/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/archimedean-dynasty/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Blue Byte
GAME PUBLISHER:Blue Byte
Copyright 1996, Blue Byte
Back in the early nineties, before games were approved by committee, and when new and innovations were not only allowed, but encouraged, Blue Byte software, famed for its medieval resource-management game Settlers, and turn-based war-game series Battle Isle, suddenly began [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/archimedean-dynasty/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ramses</title>
		<link>http://goldenageofgames.com/ramses/</link>
		<comments>http://goldenageofgames.com/ramses/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ramses/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Christian Awizio
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1994, Christian Awizio
A fun, tongue-in-cheek simulation of Egypt empire, Ramses is a decent freeware game that tackles one of the most ignored topics: simulating ancient economies. Although the game doesn&#8217;t take itself too seriously, or purport to be a &#8220;realistic&#8221; sim, it does [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ramses/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oil Barons</title>
		<link>http://goldenageofgames.com/oil-barons/</link>
		<comments>http://goldenageofgames.com/oil-barons/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/oil-barons/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Earl Long
GAME DEVELOPER:StarSoft Development
GAME PUBLISHER:StarSoft Development
Copyright 1992, StarSoft Development
Oil Barons is a great business sim about the oil industry that successfully simulates the ins and outs of the business, including many characteristics that are peculiar to the industry (e.g. setting cartel prices via domestic and foreign lobbying, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/oil-barons/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flying Saucer</title>
		<link>http://goldenageofgames.com/flying-saucer/</link>
		<comments>http://goldenageofgames.com/flying-saucer/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flying-saucer/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:PostLinear Entertainment
GAME PUBLISHER:Software 2000
Copyright 1998, PostLinear Entertainment
Flying Saucer is one of the most original flight sims ever made, but was unfortunately never released because developer PostLinear went under shortly after finishing the game. Instead of the usual fly-the-modern-jet theme, Flying Saucer lets you play an alien [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flying-saucer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-22 Raptor</title>
		<link>http://goldenageofgames.com/f-22-raptor/</link>
		<comments>http://goldenageofgames.com/f-22-raptor/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-22-raptor/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Novalogic
GAME PUBLISHER:Novalogic
Copyright 1998, Novalogic
One of the best examples of a game that sank without a trace in the market due to misleading marketing, F-22 Raptor is another of Novalogic?s ?sim-lite? entries, similar to the famous Comanche series. Instead of marketing it as an arcade shooter with [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-22-raptor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A320 Airbus</title>
		<link>http://goldenageofgames.com/a320-airbus/</link>
		<comments>http://goldenageofgames.com/a320-airbus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a320-airbus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rainer Bopf
GAME DEVELOPER:Thalion
GAME PUBLISHER:Thalion
Copyright 1991, Thalion
Thalion&#8217;s A320 Airbus is a highly realistic passenger airline simulation &#8211; one of its kind ever made. The game is perhaps best described as a more &#8220;micro,&#8221; hands-down version of Air Bucks, with more emphasis on flying passenger planes than business planning. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a320-airbus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spitfire Ace</title>
		<link>http://goldenageofgames.com/spitfire-ace/</link>
		<comments>http://goldenageofgames.com/spitfire-ace/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/spitfire-ace/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1984, Firaxis
One of the earliest flight sims by MicroProse, Spitfire Ace was designed by Sid Meier for the Atari and converted to PC version by R. Donald Awalt. The game depicts aerial combat over Europe in World War II. Your goal: pilot the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/spitfire-ace/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hellcat Ace</title>
		<link>http://goldenageofgames.com/hellcat-ace/</link>
		<comments>http://goldenageofgames.com/hellcat-ace/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hellcat-ace/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1984, Firaxis
One of the earliest flight sim classics from MicroProse, Hellcat Ace was designed by Sid Meier for Atari and converted to PC by R. Donald Awalt. Digital Antic stores David Plotkin&#8217;s excellent review of the Atari original that applies to PC as [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hellcat-ace/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What They Don&#8217;t Teach You At Harvard Business School</title>
		<link>http://goldenageofgames.com/what-they-dont-teach-you-at-harvard-business-school/</link>
		<comments>http://goldenageofgames.com/what-they-dont-teach-you-at-harvard-business-school/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/what-they-dont-teach-you-at-harvard-business-school/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Reality Technologies
GAME PUBLISHER:Reality Technologies
Copyright 1987, Reality Technologies
One of a handful of games ever made about sports management, What They Don&#8217;t Teach You At Harvard Business School is an excellent business simulation based on Mark McCormack&#8217;s classic book. In case you are not familiar with the man, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/what-they-dont-teach-you-at-harvard-business-school/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trust and Betrayal: The Legacy of Siboot</title>
		<link>http://goldenageofgames.com/trust-and-betrayal-the-legacy-of-siboot/</link>
		<comments>http://goldenageofgames.com/trust-and-betrayal-the-legacy-of-siboot/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/trust-and-betrayal-the-legacy-of-siboot/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Mindscape
GAME PUBLISHER:Freeware
Copyright 1987, Chris Crawford
Trust and Betrayal: The Legacy of Siboot is an obscure gem by Chris Crawford, creator of the acclaimed political simulation Balance of Power. Billed as the worlds first narrative game, Siboot does fulfill this cryptic promise: it is a very unique [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/trust-and-betrayal-the-legacy-of-siboot/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Galactic Empire</title>
		<link>http://goldenageofgames.com/galactic-empire/</link>
		<comments>http://goldenageofgames.com/galactic-empire/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/galactic-empire/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Coktel Vision
GAME PUBLISHER:Tomahawk
Copyright 1989, Coktel Vision
Galactic Empire and its sequel A.G.E. (= Advanced Galactic Empire) are early first-person space/adventure hybrid from Coktel Vision. Both games sports a fast 3D engine with beautiful graphics &#8211; as one could expect from Tomahawk/Coktel Vision.
Gameplay is nothing new to fans [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/galactic-empire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A.G.E.</title>
		<link>http://goldenageofgames.com/a-g-e/</link>
		<comments>http://goldenageofgames.com/a-g-e/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a-g-e/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Tomahawk
GAME PUBLISHER:Coktel Vision
Copyright 1991, Coktel Vision
Galactic Empire and its sequel A.G.E. (= Advanced Galactic Empire) are early first-person space/adventure hybrid from Coktel Vision. Both games sports a fast 3D engine with beautiful graphics &#8211; as one could expect from Tomahawk/Coktel Vision.
Gameplay is nothing new to fans [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a-g-e/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nighthawk: F117-A Stealth Fighter 2.0</title>
		<link>http://goldenageofgames.com/nighthawk-f117-a-stealth-fighter-2-0/</link>
		<comments>http://goldenageofgames.com/nighthawk-f117-a-stealth-fighter-2-0/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/nighthawk-f117-a-stealth-fighter-2-0/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeffery Briggs
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1991, MicroProse
The more or less average sequel to F-19 Stealth Fighter. From MobyGames description: &#8220;take America&#8217;s premiere stealth fighter out for a spin in several battle areas, including the Persian Gulf, Cuba, and even Vietnam. There are various scenarios for each, with air-to-air [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/nighthawk-f117-a-stealth-fighter-2-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-14 Tomcat</title>
		<link>http://goldenageofgames.com/f-14-tomcat/</link>
		<comments>http://goldenageofgames.com/f-14-tomcat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-14-tomcat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Activision
Copyright 1990, Dynamix
F-14 Tomcat is a fun early flight-sim by Dynamix. Despite the name, the game is actually an arcade game with some simulation elements. This means that the game is much closer to, say, Apache Strike than Falcon 3.0 in spirit. True to Dynamix&#8217; [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-14-tomcat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Airborne Ranger</title>
		<link>http://goldenageofgames.com/airborne-ranger/</link>
		<comments>http://goldenageofgames.com/airborne-ranger/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/airborne-ranger/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Lawrence Schick
GAME DEVELOPER:Microprose
GAME PUBLISHER:Microprose
Copyright 1988, Microprose
Arguably the first ever tactical simulation of modern warfare, Airborne Ranger was billed as &#8220;action simulation,&#8221; and it flawlessly fulfills that audacious claim. For the first time, success in a military-themed game requires stealth and careful planning in addition to quick reflexes. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/airborne-ranger/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battlecruiser 3000AD</title>
		<link>http://goldenageofgames.com/battlecruiser-3000ad/</link>
		<comments>http://goldenageofgames.com/battlecruiser-3000ad/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/battlecruiser-3000ad/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Derek Smart
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1998, Derek Smart
One of the most controversial?if not THE most controversial?games of all time, epic space simulation Battlecruiser 3000 AD is the ultimate testament to the importance of public relations and commercial considerations to sales of a computer game. It is also a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/battlecruiser-3000ad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Snow Strike</title>
		<link>http://goldenageofgames.com/snow-strike/</link>
		<comments>http://goldenageofgames.com/snow-strike/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/snow-strike/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Epyx
GAME PUBLISHER:Epyx
Copyright 1989, Epyx
One of the most obscure Epyx games ever made, Snow Strike is an okay arcade-oriented flight sim set in one of the more exotic theatres of operations: Columbia. Your mission is to pilot F-14 fighter on covert operations to stop the drug barons [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/snow-strike/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Silent Hunter</title>
		<link>http://goldenageofgames.com/silent-hunter/</link>
		<comments>http://goldenageofgames.com/silent-hunter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/silent-hunter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1996, Strategic Simulations Inc. (SSI)
Silent Hunter is a classic WWII submarine simulation that today remains one of the few titles that could give Dynamix? Aces of The Deep a run for its money. Before the game?s release, the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/silent-hunter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Su-27 Flanker</title>
		<link>http://goldenageofgames.com/su-27-flanker/</link>
		<comments>http://goldenageofgames.com/su-27-flanker/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/su-27-flanker/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Eagle Dynamics
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1996, Strategic Simulations Inc. (SSI)
Su-27 Flanker is a very accurate and detailed flight simulation of the Russian Su-27, developed by Eagle Dynamics, a Russian team, and SSI. It doesn&#8217;t have flashy textured graphics, which were standard even back then, but [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/su-27-flanker/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Light</title>
		<link>http://goldenageofgames.com/flight-light/</link>
		<comments>http://goldenageofgames.com/flight-light/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-light/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:subLOGIC
GAME PUBLISHER:subLOGIC
Copyright 1995, subLOGIC
Flight Light by subLOGIC is a solid civilian flight simulator that isn&#8217;t on par with the companys acclaimed ATP series in terms of realism, but achieves its goal of introducing newcomers to the world of flight simulation.
The reasons behind the game&#8217;s relative obscurity [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-light/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-15 Strike Eagle III</title>
		<link>http://goldenageofgames.com/f-15-strike-eagle-iii/</link>
		<comments>http://goldenageofgames.com/f-15-strike-eagle-iii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-15-strike-eagle-iii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andy Hollis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1992, Firaxis
F-15 Strike Eagle III is the last and best in MicroProse&#8217;s F-15 Strike Eagle series. In this outing, you will pilot the F-15 Strike Eagle in three theatres of operation: Iraq (Desert Storm campaign), North Korea, and Panama.
Until its spiritual successor Jane&#8217;s [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-15-strike-eagle-iii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Doonesbury Election Game: Campaign &#8216;96</title>
		<link>http://goldenageofgames.com/doonesbury-election-game-campaign-96/</link>
		<comments>http://goldenageofgames.com/doonesbury-election-game-campaign-96/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/doonesbury-election-game-campaign-96/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Randy Chase
GAME DEVELOPER:Kellogg Creek
GAME PUBLISHER:Mindscape
Copyright 1996, Mindscape
The Doonesbury Election Game: Campaign 96 is a fun, but largely  forgotten, simulation of 1996 US Presidential Election that allows the players to create their own tickets, pick campaign staffs from dozens of comic strip Doonesbury characters, and run the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/doonesbury-election-game-campaign-96/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-19 Stealth Fighter</title>
		<link>http://goldenageofgames.com/f-19-stealth-fighter-2/</link>
		<comments>http://goldenageofgames.com/f-19-stealth-fighter-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-19-stealth-fighter-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1988, Firaxis
A minority of vocal hard-core flight sim fanatics will try to convince you that anything prior to Falcon 3.0 is closer to a jazzed-up arcade experience than a true simulation. How ironic it is, then, that MicroProse&#8217;s later F-117A flight sim hasn&#8217;t [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-19-stealth-fighter-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-15 Strike Eagle II</title>
		<link>http://goldenageofgames.com/f-15-strike-eagle-ii/</link>
		<comments>http://goldenageofgames.com/f-15-strike-eagle-ii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-15-strike-eagle-ii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier &#038; Andy Hollis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1989, Firaxis
Follow-up to Sid Meier&#8217;s legendary early flight sim F-15 Strike Eagle from 1985. For the sequel, he teamed up with Andy Hollis to create yet again an outstanding flight simulation that perfectly balances arcade and simulation elements. It could [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-15-strike-eagle-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1942: The Pacific Air War</title>
		<link>http://goldenageofgames.com/1942-the-pacific-air-war/</link>
		<comments>http://goldenageofgames.com/1942-the-pacific-air-war/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/1942-the-pacific-air-war/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Fletcher
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1994, MicroProse
&#8220;Strap yourself into the cockpit of a Wildcat or a Zero. In 1942: PAW, you experience the ultimate simulation of daring air combat in the South Pacific. Chase down Wildcats, Corsairs or Zeros through relentless gunfire, harass enemy shipping with low-level, wave-skimming [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/1942-the-pacific-air-war/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harrier Jump Jet</title>
		<link>http://goldenageofgames.com/harrier-jump-jet/</link>
		<comments>http://goldenageofgames.com/harrier-jump-jet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/harrier-jump-jet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1992, MicroProse
One of MicroProse&#8217;s most overlooked flight sim, Harrier Jump Jet is a very detailed flight simulator of the RAF&#8217;s Harrier GR7 and the US Marine Corps&#8217; AV-8B using a &#8211; for its time &#8211; very innovative gouraud shading technology to create more realistic [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/harrier-jump-jet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super-VGA Harrier</title>
		<link>http://goldenageofgames.com/super-vga-harrier/</link>
		<comments>http://goldenageofgames.com/super-vga-harrier/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/super-vga-harrier/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Domark
Copyright 1992, Simis
Another excellent, groundbreaking flight sim from Simis. Basically a huge graphical update over AV8B Harrier Assault, released months earlier. Apparently Simis put &#8220;Super-VGA&#8221; in the name to celebrate the fact that it was the first SVGA flight sim ever made   Excerpts [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/super-vga-harrier/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>E.S.S. Mega</title>
		<link>http://goldenageofgames.com/e-s-s-mega/</link>
		<comments>http://goldenageofgames.com/e-s-s-mega/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/e-s-s-mega/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Coktel Vision
GAME PUBLISHER:Tomahawk
Copyright 1991, Coktel Vision
Probably the most obscure game ever made by quirky French developer Coktel Vision (Gobliiins, Lost in Time). E.S.S. Mega (a.k.a. European Space Simulator Mega) is a lackluster space shuttle simulation that tries hard to strike a balance between realism and playability, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/e-s-s-mega/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MiG-29M Super Fulcrum</title>
		<link>http://goldenageofgames.com/mig-29m-super-fulcrum/</link>
		<comments>http://goldenageofgames.com/mig-29m-super-fulcrum/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mig-29m-super-fulcrum/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Domark
Copyright 1991, Domark
A great update of Simis/Domark&#8217;s underrated flight sim MiG-29 Fulcrum, which was released one year earlier in 1990. While essentially the same game (with the same campaigns and planes), Super Fulcrum improves on the outstanding predecessor in every respect, the most significant being [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/mig-29m-super-fulcrum/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battleship Bismarck</title>
		<link>http://goldenageofgames.com/battleship-bismarck/</link>
		<comments>http://goldenageofgames.com/battleship-bismarck/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/battleship-bismarck/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:General Quarters Software
GAME PUBLISHER:General Quarters Software
Copyright 1987, General Quarters Software
Having Enjoyed GQS&#8217;s Midway: the Battle that Doomed Japan (that game is available here at Underdogs), I was much dissapointed with Battleship Bismarck, another naval wargame that deals with the famous battle of the North Atlantic in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/battleship-bismarck/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thunder Chopper</title>
		<link>http://goldenageofgames.com/thunder-chopper/</link>
		<comments>http://goldenageofgames.com/thunder-chopper/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/thunder-chopper/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Rosenow
GAME DEVELOPER:SubLogic
GAME PUBLISHER:SubLogic
Copyright 1989, SubLogic
One of the least known games from SubLogic, a company famous for releasing dozens of scenario disks for Microsoft Flight Simulator. Thunder Chopper is a modern helicopter simulation, offering nothing new or exciting to flight sim fans. Limited campaign and lackluster gameplay [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/thunder-chopper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chuck Yeager&#8217;s Air Combat</title>
		<link>http://goldenageofgames.com/chuck-yeagers-air-combat/</link>
		<comments>http://goldenageofgames.com/chuck-yeagers-air-combat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/chuck-yeagers-air-combat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Brent Iverson
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1991, Brent Iverson
Chuck Yeager&#8217;s Air Combat is a classic modern air combat simulation that set new standard for the genre at the time of its release. Designed by Brent Iverson (LHX Attack Chopper), the game boasts very realistic controls, a large [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/chuck-yeagers-air-combat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chuck Yeager&#8217;s Advanced Flight Trainer 2.0</title>
		<link>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer-2-0/</link>
		<comments>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer-2-0/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer-2-0/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Edward Lerner
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1989, Edward Lerner
Follow-up to EA&#8217;s first flight trainer attempt from the mid-eighties, again endorsed by legendary pilot Chuck Yeager. Advanced Flight Trainer 2.0 is a nice flight simulator offering many different planes from various eras and &#8220;unusual&#8221; flight modes such as [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/chuck-yeagers-advanced-flight-trainer-2-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Falcon 3.0</title>
		<link>http://goldenageofgames.com/falcon-3-0/</link>
		<comments>http://goldenageofgames.com/falcon-3-0/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/falcon-3-0/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1991, Spectrum Holobyte
One of the best flight simulators ever made for the PC, Falcon 3.0 became an instant classic upon its release in 1991, and the benchmark against which all later &#8220;hard-core&#8221; modern flight sims would be judged. Before anyone protests the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/falcon-3-0/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mantis: XF-5700 Experimental Fighter</title>
		<link>http://goldenageofgames.com/mantis-xf-5700-experimental-fighter/</link>
		<comments>http://goldenageofgames.com/mantis-xf-5700-experimental-fighter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mantis-xf-5700-experimental-fighter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Glen Dill &#038; Paul Conklin
GAME DEVELOPER:Microplay
GAME PUBLISHER:Microplay
Copyright 1992, Microplay
Mantis is one of the least known Microplay / Microprose games ever made, and for good reason: it is a mediocre ship-to-ship flight combat simulator that offers nothing new to fans of the genre. As M. Evan Brooks observes [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/mantis-xf-5700-experimental-fighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Car Builder</title>
		<link>http://goldenageofgames.com/car-builder/</link>
		<comments>http://goldenageofgames.com/car-builder/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/car-builder/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Optimum Resources
GAME PUBLISHER:Optimum Resources
Copyright 1982, Optimum Resources
Car Builder is, as you may have guessed, a car design game. Created by &#8220;Optimum Resource, Inc.,&#8221; a company with a rather reputable-sounding name, this game excels in giving the user control over the vehicle design process. A menu-driven interface [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/car-builder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Eye of The Storm</title>
		<link>http://goldenageofgames.com/eye-of-the-storm/</link>
		<comments>http://goldenageofgames.com/eye-of-the-storm/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/eye-of-the-storm/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jason Kingsley
GAME DEVELOPER:Rebellion
GAME PUBLISHER:Rebellion
Copyright 1994, Rebellion
Eye of The Storm is a solid space simulation that offers fast action and several HUD innovations. Similar to countless games of this ilk, Eye of The Storm casts you as captain of a spaceship, where you must fulfill various missions. It&#8217;s [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/eye-of-the-storm/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hunt for The Red October</title>
		<link>http://goldenageofgames.com/hunt-for-the-red-october/</link>
		<comments>http://goldenageofgames.com/hunt-for-the-red-october/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hunt-for-the-red-october/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Steven Green
GAME DEVELOPER:Oxford Digital Enterprises
GAME PUBLISHER:Software Toolworks, The
Copyright 1988, Oxford Digital Enterprises
Not to be confused with action-oriented game of the same name by Grandslam, Mindscape&#8217;s Hunt for The Red October is a submarine simulation set in the same period, also based on Tom Clancy&#8217;s classic political intrigue [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hunt-for-the-red-october/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sub Battle Simulator</title>
		<link>http://goldenageofgames.com/sub-battle-simulator/</link>
		<comments>http://goldenageofgames.com/sub-battle-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sub-battle-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Gordon Walton
GAME DEVELOPER:Digital Illusions Inc.
GAME PUBLISHER:Epyx
Copyright 1987, Digital Illusions Inc.
Epyx&#8217; Sub Battle Simulator is an early submarine sim that was quite sophisticated for its time. Included were the usual world war II theatres, and plenty of features which have been borrowed numerous times over the years by [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top Gun Danger Zone</title>
		<link>http://goldenageofgames.com/top-gun-danger-zone/</link>
		<comments>http://goldenageofgames.com/top-gun-danger-zone/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/top-gun-danger-zone/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Konami
GAME PUBLISHER:Konami
Copyright 1991, Konami
Top Gun Danger Zone is a fun arcade-style flight simulator based on the hit Tom Cruise movie of the same name. The goal, of course, is to become a Top Gun abroad the USS Brigham. You&#8217;ll get to fly 2 modern fighters: the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/top-gun-danger-zone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GATO</title>
		<link>http://goldenageofgames.com/gato/</link>
		<comments>http://goldenageofgames.com/gato/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/gato/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Arlton &#038; Ed Dawson
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1983, Spectrum Holobyte
The first World War II submarine simulation ever made for the PC, GATO was a true pioneer in this niche genre, an ambitious sim that features a lot of realistic instruments and weapons. As the submarine [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dambusters, The</title>
		<link>http://goldenageofgames.com/dambusters-the/</link>
		<comments>http://goldenageofgames.com/dambusters-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dambusters-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Alex Leavens
GAME DEVELOPER:Artech
GAME PUBLISHER:Accolade
Copyright 1985, Artech
Decent conversion of Sydney Development&#8217;s (Evolution) very early World War II flight simulator, released for the C64 in 1984. Despite primitive CGA graphics, The Dambusters is surprisingly complex for its time, offering multiple views, control options for the cannons, and various instruments [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/dambusters-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>ACE 2</title>
		<link>http://goldenageofgames.com/ace-2/</link>
		<comments>http://goldenageofgames.com/ace-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ace-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ian Martin
GAME DEVELOPER:Cascade
GAME PUBLISHER:Cascade
Copyright 1987, Cascade
A solid follow-up to ACE, although not as fun to play as the original. Similar to its predecessor, ACE 2 is an oldie head-to-head air combat flight sim set in modern days of aviation. The game has a very strong arcade feel, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>ACE</title>
		<link>http://goldenageofgames.com/ace/</link>
		<comments>http://goldenageofgames.com/ace/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ace/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ian Martin
GAME DEVELOPER:Cascade
GAME PUBLISHER:Cascade
Copyright 1987, Cascade
ACE is a solid arcade-ish sim oldie that remains surprisingly playable more than a decade after its releae. Instead of simulating real-life airplanes, Cascade Software chose to simulate a hypothetical aircraft called AWAT, which stands for&#8221;All-Weather, All-Terrain (terrain &#8211; in the sky?)&#8221; [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Big Business</title>
		<link>http://goldenageofgames.com/big-business/</link>
		<comments>http://goldenageofgames.com/big-business/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/big-business/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:DigiTek
GAME PUBLISHER:Magic Bytes
Copyright 1990, DigiTek
A decent, humorous business game, Big Business by DigiTek acquired a small following when it was released for the Amiga, although the game&#8217;s flaws economics model and repetitive gameplay seriously hamper replay value. As CEO of a company, you will make business [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/big-business/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Black Gold</title>
		<link>http://goldenageofgames.com/black-gold/</link>
		<comments>http://goldenageofgames.com/black-gold/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/black-gold/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Holger Gehrmann &#038; Tobias Richter
GAME DEVELOPER:reLINE Software
GAME PUBLISHER:Rainbow Arts
Copyright 1990, reLINE Software
One of the masterpieces in the niche genre of business management simulation, Black Gold lets you manage the unique and intriguing oil business. When the game was first released as Oil Imperium, it garnered quite a [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mobility</title>
		<link>http://goldenageofgames.com/mobility/</link>
		<comments>http://goldenageofgames.com/mobility/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mobility/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Glamus
GAME PUBLISHER:Glamus
Copyright 2000, Glamus
One of the best city building &#8212; not to mention free&#8211; games ever made, Mobility is an incredibly realistic traffic simulation by German developer Glamus that plays like a cross between SimCity and Transport Tycoon. What makes the game different than either of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>688 Attack Sub</title>
		<link>http://goldenageofgames.com/688-attack-sub/</link>
		<comments>http://goldenageofgames.com/688-attack-sub/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/688-attack-sub/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John W. Ratcliff
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1989, John Ratcliff
688 Attack Sub is a classic modern submarine simulation which puts you in command of either the American Los Angeles or the Soviet Alfa class nuclear-powered submarines. Most of the systems you would expect such as sonar and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/688-attack-sub/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Birds of Prey</title>
		<link>http://goldenageofgames.com/birds-of-prey/</link>
		<comments>http://goldenageofgames.com/birds-of-prey/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/birds-of-prey/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Argonaut Software
GAME PUBLISHER:Electronic Arts
Copyright 1992, Argonaut Software
Birds of Prey is a fairly complex combat flight simulator by Argonaut Software, featuring a lot of different planes and missions. The Amiga version contained a breathtaking intro that is sadly completely missing in the PC version of the game. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/birds-of-prey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wolfpack</title>
		<link>http://goldenageofgames.com/wolfpack/</link>
		<comments>http://goldenageofgames.com/wolfpack/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wolfpack/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Garcia
GAME DEVELOPER:NovaLogic
GAME PUBLISHER:Brderbund
Copyright 1990, John Garcia
Mediocre WWII naval combat simulation, Wolfpack offers you the command of German U-boats, US destroyers, freighters and tankers. Good graphics for its time can&#8217;t hide many glaring omissions that are prerequisite for great sub sims, such as career mode.
Wolfpack does feature [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wolfpack/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>StarGlider 2</title>
		<link>http://goldenageofgames.com/starglider-2/</link>
		<comments>http://goldenageofgames.com/starglider-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/starglider-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jez San
GAME DEVELOPER:Argonaut Software
GAME PUBLISHER:MicroPlay
Copyright 1989, Argonaut Software
StarGlider 2 is an incredible successor to the classic space sim StarGlider, sporting significant improvements over its predecessor. This time you can travel between planets, fight space pirates, trade cargo you got from destroyed ships with the help of your [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>StarGlider</title>
		<link>http://goldenageofgames.com/starglider/</link>
		<comments>http://goldenageofgames.com/starglider/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/starglider/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jez San
GAME DEVELOPER:Argonaut Software
GAME PUBLISHER:Rainbird
Copyright 1986, Argonaut Software
StarGlider is the legendary (for non-PC systems that is) wireframe 3D action shooter developed by Argonaut Software and Realtime Games. One of the first of its kind ever. As typical for many games of that period, the game was a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/starglider/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Marco Polo</title>
		<link>http://goldenageofgames.com/marco-polo/</link>
		<comments>http://goldenageofgames.com/marco-polo/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/marco-polo/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:I-Motion
GAME PUBLISHER:I-Motion
Copyright 1995, I-Motion
Set in Asia during the Middle Ages, you play the role of an aspiring merchant in I-Motion&#8217;s Marco Polo, one of the most obscure games from the company. By buying low and selling high and completing missions entrusted to you by the various [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/marco-polo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ThunderHawk</title>
		<link>http://goldenageofgames.com/thunderhawk/</link>
		<comments>http://goldenageofgames.com/thunderhawk/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/thunderhawk/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Core Design
GAME PUBLISHER:Core Design
Copyright 1991, Core Design
ThunderHawk is Core Design&#8217;s good Amiga helicopter simulation converted to the IBM-PC. I played this game to death back then on the Amiga. The PC conversion is very well done, as it should be with a flight sim. The graphics [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/thunderhawk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A-10 Tank Killer v. 1.5</title>
		<link>http://goldenageofgames.com/a-10-tank-killer-v-1-5/</link>
		<comments>http://goldenageofgames.com/a-10-tank-killer-v-1-5/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a-10-tank-killer-v-1-5/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1991, Dynamix
Updated version of Dynamix&#8217; oldie flight sim A-10 Tank Killer from 1989. This one was released after their huge success with Red Baron two years later and features additional missions including a Desert Storm scenario, overall improved graphics and sounds. But essentially [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a-10-tank-killer-v-1-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A-10 Tank Killer</title>
		<link>http://goldenageofgames.com/a-10-tank-killer/</link>
		<comments>http://goldenageofgames.com/a-10-tank-killer/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a-10-tank-killer/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1989, Dynamix
A-10 Tank Killer is a classic early flight simulator by Dynamix based on the Fairchild A-10A Thunderbolt II. Very nice graphics for its time and already showed some signs of the quality that made Dynamix popular with later games such as Red [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a-10-tank-killer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Evasive Action</title>
		<link>http://goldenageofgames.com/evasive-action/</link>
		<comments>http://goldenageofgames.com/evasive-action/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/evasive-action/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Glyn Williams
GAME DEVELOPER:Software Toolworks
GAME PUBLISHER:Software Toolworks
Copyright 1994, Software Toolworks
From Glyn Williams, co-founder of Particle Systems comes Evasive Action, an innovative combat flight simulator featuring dogfights with planes from as early as 1917 up to the future of space combat of 2064. Overall Evasive Action is a fun [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/evasive-action/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ace of Aces</title>
		<link>http://goldenageofgames.com/ace-of-aces/</link>
		<comments>http://goldenageofgames.com/ace-of-aces/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ace-of-aces/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Michael Bates &#038; Rich Banks
GAME DEVELOPER:Artech
GAME PUBLISHER:Accolade
Copyright 1987, Artech
Ace of Aces is an old World War II flight simulator offering some neat features for its time like multiple cockpit views and fairly good use of bitmaps. However, it&#8217;s more of an arcade game with flight-sim like missions. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ace-of-aces/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aces over Europe</title>
		<link>http://goldenageofgames.com/aces-over-europe/</link>
		<comments>http://goldenageofgames.com/aces-over-europe/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aces-over-europe/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1993, Dynamix
Aces over Europe is a great follow-up to Dynamix&#8217; first World War II combat flight sim Aces of the Pacific. Playing in the European theater of war, you have the option to fly either for the German or British air forces. Yet [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aces-over-europe/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aces of The Pacific</title>
		<link>http://goldenageofgames.com/aces-of-the-pacific/</link>
		<comments>http://goldenageofgames.com/aces-of-the-pacific/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aces-of-the-pacific/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1992, Dynamix
Certainly one of the best World War II combat flight sims of its time and arguably one of the best ever, Aces of The Pacific features a huge number of planes, decent controls, a nice 3D graphics-engine and good enemy AI. As [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aces-of-the-pacific/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aces of The Deep</title>
		<link>http://goldenageofgames.com/aces-of-the-deep/</link>
		<comments>http://goldenageofgames.com/aces-of-the-deep/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aces-of-the-deep/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Jones
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1994, Dynamix
Following classic Aces over Europe, Dynamix moved from the heights above the ground into the depths of the ocean. Aces of the Deep is WWII U-boat simulation, putting you into the command of a German submarine. As with all other games in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aces-of-the-deep/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dawn Patrol</title>
		<link>http://goldenageofgames.com/dawn-patrol/</link>
		<comments>http://goldenageofgames.com/dawn-patrol/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dawn-patrol/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rod Hyde &#038; Mark Shaw
GAME DEVELOPER:Rowan
GAME PUBLISHER:Empire Interactive
Copyright 1994, Rowan
Having mastered World War 2 flight sims genre with games like Overlord, which was one of the finest flight sims ever made for the Amiga, Rowan Software turned their attention to WW1 air combat with Dawn Patrol. But [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mechanik</title>
		<link>http://goldenageofgames.com/mechanik/</link>
		<comments>http://goldenageofgames.com/mechanik/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mechanik/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Alexander Madej &#038; Robert Kowalski
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1997, Freeware
Perhaps the world&#8217;s only first-person train driving simulation ever made until Microsoft&#8217;s Train Simulator and the superb simulator from Japan called BVE, Mechanik is a reasonably realistic sim made by a group of Polish programmers with a passion for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reach for The Skies</title>
		<link>http://goldenageofgames.com/reach-for-the-skies/</link>
		<comments>http://goldenageofgames.com/reach-for-the-skies/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/reach-for-the-skies/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Rowan
GAME PUBLISHER:Virgin Interactive
Copyright 1993, Rowan
Following their success with Flight of the Intruder, Rowan&#8217;s second flight sim focused on WWII&#8217;s famous &#8220;Battle of Britain&#8221;. Reach for the Skies is an excellent combat flight simulator giving you the option to take part in the war either at the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yuppi&#8217;s Revenge</title>
		<link>http://goldenageofgames.com/yuppis-revenge/</link>
		<comments>http://goldenageofgames.com/yuppis-revenge/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/yuppis-revenge/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ralf Glau
GAME DEVELOPER:Ariolasoft
GAME PUBLISHER:Ariolasoft
Copyright 1988, Ariolasoft
The third game in Ralf Glau&#8217;s series of management simulations, following Hanse and Vermeer. All game texts are in German.
This time the game is set in the 60s, in the world of drilling rigs, oil fields and amounts of money that can [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/yuppis-revenge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Space MAX</title>
		<link>http://goldenageofgames.com/space-max/</link>
		<comments>http://goldenageofgames.com/space-max/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/space-max/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andreas Seebeck
GAME DEVELOPER:Starbyte
GAME PUBLISHER:Starbyte
Copyright 1992, Andreas Seebeck
Manage the build-up and operation of a space station in this management/business simulation. Space MAX is one of the more interesting games of this genre, which flooded the German market in the late 80&#8217;s and early 90&#8217;s&#8211; and one of the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/space-max/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Invest</title>
		<link>http://goldenageofgames.com/invest/</link>
		<comments>http://goldenageofgames.com/invest/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/invest/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Starbyte
GAME PUBLISHER:Starbyte
Copyright 1990, Starbyte
As the name suggests, Invest is a decent stock market simulation by&#8230; Starbyte (surprise! surprise!) for up to 4 players. As usual in this type of game, your aim is to make as much money as possible by investing in various industries or [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apollo 18</title>
		<link>http://goldenageofgames.com/apollo-18/</link>
		<comments>http://goldenageofgames.com/apollo-18/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/apollo-18/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris G. Granger
GAME DEVELOPER:Artech
GAME PUBLISHER:Accolade
Copyright 1988, Artech
Apollo 18 is an early space mission simulation by Artech, converted from the C64 to the IBM-PC by Ted Gruber Software. Problems might occur on fast computers. Try a slow-down util. Also don&#8217;t forget to download the manual, you won&#8217;t get [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Precision Approach</title>
		<link>http://goldenageofgames.com/precision-approach/</link>
		<comments>http://goldenageofgames.com/precision-approach/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/precision-approach/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Amtex
GAME PUBLISHER:Amtex
Copyright 1995, Amtex
Precision Approach, as the name implies, is a very detailed simulation of aircraft landing&#8211; in this case, a space shuttle. Despite this razor-thin focus, the game is surprisingly replayable for its random &#8220;reset points&#8221; (i.e. the starting point of each approach). Specifically, the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fighter Bomber</title>
		<link>http://goldenageofgames.com/fighter-bomber/</link>
		<comments>http://goldenageofgames.com/fighter-bomber/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fighter-bomber/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Activision
GAME PUBLISHER:Accolade
Copyright 1989, Accolade
Fighter Bomber (or Strike Aces in the US) is a fun but very challenging &#8220;recreational&#8221; flight-sim set in a bombing competition inspired by Gen. Curtis LeMay&#8217;s training events. You can fly 6 of the world&#8217;s most popular aircrafts including the F4 Phantom, F15E [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pacific Islands</title>
		<link>http://goldenageofgames.com/pacific-islands/</link>
		<comments>http://goldenageofgames.com/pacific-islands/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/pacific-islands/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Steven Green &#038; Kevin Clyre
GAME DEVELOPER:Empire Interactive
GAME PUBLISHER:Empire Interactive
Copyright 1992, Empire Interactive
Pacific Islands is the follow-up to Team Yankee and as its name suggests is set in the Pacific Islands, where conflicts demand the intervention of the USA and you, as a crack tank commander. You are [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>War in The Gulf</title>
		<link>http://goldenageofgames.com/war-in-the-gulf/</link>
		<comments>http://goldenageofgames.com/war-in-the-gulf/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/war-in-the-gulf/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stephen W. Green &#038; Kevin Ayre
GAME DEVELOPER:Empire Interactive
GAME PUBLISHER:Empire Interactive
Copyright 1993, Empire Interactive
The final and best game in the trilogy that encompasses Team Yankee and Pacific Islands centers on the The Gulf War of 1992. The similarity between this and the previous games is obvious: the same [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Team Yankee</title>
		<link>http://goldenageofgames.com/team-yankee/</link>
		<comments>http://goldenageofgames.com/team-yankee/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/team-yankee/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Steven Green
GAME DEVELOPER:Empire Interactive
GAME PUBLISHER:Empire Interactive
Copyright 1990, Empire Interactive
Based on the book of the same name (that was included with the game), Team Yankee is a decent 3D tank simulation based on an alternate history premise that the Soviet army has decided to heat up the Cold [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/team-yankee/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Campaign</title>
		<link>http://goldenageofgames.com/campaign/</link>
		<comments>http://goldenageofgames.com/campaign/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/campaign/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jonathan Griffiths
GAME DEVELOPER:Empire Interactive
GAME PUBLISHER:Empire Interactive
Copyright 1991, Empire Interactive
&#8220;Billed as a strategic-tactical simulation of the World War II Western Front, it was marginally adequate on the former level and an arcade rendition of the latter. Some interface inadequacies contributed to the &#8220;vanillaness&#8221; of this game, but with [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Advanced Destroyer Simulator</title>
		<link>http://goldenageofgames.com/advanced-destroyer-simulator/</link>
		<comments>http://goldenageofgames.com/advanced-destroyer-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/advanced-destroyer-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:D. Arnaud
GAME DEVELOPER:Futura
GAME PUBLISHER:Futura
Copyright 1990, Futura
Naval warfare simulator set in World War II, in which you control a British destroyer covering missions in The Mediterranean, The English Channel and The North Sea. Advanced Destroyer Simulator has an easy interface and nice graphics with solid-filled 3D objects and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/advanced-destroyer-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sherman M4</title>
		<link>http://goldenageofgames.com/sherman-m4/</link>
		<comments>http://goldenageofgames.com/sherman-m4/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sherman-m4/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:D. Arnaud &#038; P. Jarry
GAME DEVELOPER:Loriciel
GAME PUBLISHER:Loriciel
Copyright 1989, Loriciel
Sherman M4 is an oldie combat tank simulation by Loriciel. The game is set in a World War II scenario and offers most of the things you would expect from a game in this genre. Fairly decent solid-filled 3D [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>High Seas</title>
		<link>http://goldenageofgames.com/high-seas/</link>
		<comments>http://goldenageofgames.com/high-seas/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/high-seas/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ralph Bosson
GAME DEVELOPER:Garde
GAME PUBLISHER:Garde
Copyright 1987, Garde
A very early (1987!) Age of Sail simulation, High Seas emphasizes joystick maneuverability at the expense of realism and playability. Although the game deserves notice for being one of the first to offer attractive top-down isometric view for naval warfare, there is [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/high-seas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AIV Network$</title>
		<link>http://goldenageofgames.com/aiv-network/</link>
		<comments>http://goldenageofgames.com/aiv-network/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aiv-network/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tatsuo Nagahama
GAME DEVELOPER:ArtDink
GAME PUBLISHER:Infogrames
Copyright 1997, ArtDink
AIV Network$ (released as C.E.O. outside Japan) is the last and best English version in ArtDink&#8217;s underrated railroad simulation series that began with Railroad Empire and best known with A-Train. The game was released only in a handful of European countries by [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aiv-network/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>G-Force</title>
		<link>http://goldenageofgames.com/g-force/</link>
		<comments>http://goldenageofgames.com/g-force/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/g-force/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Virgin Interactive
GAME PUBLISHER:Virgin Interactive
Copyright 1993, Virgin Interactive
G-Force is a solid flight-sim revolving around the MiG russian jets, similar to MiG 29. As you boot the game up, you will see a map with targets of the area such as airfields, buildings and military installations. You can [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Veritech</title>
		<link>http://goldenageofgames.com/veritech/</link>
		<comments>http://goldenageofgames.com/veritech/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/veritech/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:RYLO Software
GAME PUBLISHER:RYLO Software
Copyright 1994, RYLO Software
Veritech is a unique sci-fi flight simulator based on famous Japanese Macross anime series (known in the West as Robotech). The game follows the plot of Macross Plus, although not too closely.
As in the anime, the Veritech fighter is one [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top Gun</title>
		<link>http://goldenageofgames.com/top-gun/</link>
		<comments>http://goldenageofgames.com/top-gun/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/top-gun/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stephen Wahid
GAME DEVELOPER:OCEAN
GAME PUBLISHER:Thunder Mountain
Copyright 1986, Thunder Mountain
One of OCEAN&#8217;s earliest flight sims, Top Gun is a simulation of F14 Tomcat, one of the world&#8217;s most famous modern fighters. The movie license is a mere marketing ploy here, as the game is a straightforward simulation that is [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Destroyer</title>
		<link>http://goldenageofgames.com/destroyer/</link>
		<comments>http://goldenageofgames.com/destroyer/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/destroyer/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chuck Sommerville
GAME DEVELOPER:Epyx
GAME PUBLISHER:Epyx
Copyright 1986, Epyx
One of the earliest naval simulations ever made, Epyx&#8217; Destroyer is a graphically-intense portrayal of World War II destroyer operations. Judging that Epyx is best known for many addictive sports and action games, it shouldn&#8217;t surprise anyone that Destroyer is heavily arcade [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Defcon 5</title>
		<link>http://goldenageofgames.com/defcon-5/</link>
		<comments>http://goldenageofgames.com/defcon-5/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/defcon-5/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Norman
GAME DEVELOPER:COSMI
GAME PUBLISHER:COSMI
Copyright 1989, COSMI
Billed as an &#8220;authentic &#8220;Star Wars&#8221; simulation,&#8221; Defcon 5 is called &#8220;second worst computer game of all time&#8221; by Computer Gaming World, and for good reasons. Fans of complex, realistic modern Cold-War simulations will detest the game, while everyone else will find [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/defcon-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AV8B Harrier Assault</title>
		<link>http://goldenageofgames.com/av8b-harrier-assault/</link>
		<comments>http://goldenageofgames.com/av8b-harrier-assault/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

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		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Domark
Copyright 1992, Domark
AV8B Harrier is another simulator using Simis&#8217; popular graphic engine. The sim is similar to KA-50 Hokum in gameplay. You have at your disposal some Harriers and with the excellent mission map/planner you can plan your missions and then execute them.
The sim puts [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CyberJudas</title>
		<link>http://goldenageofgames.com/cyberjudas/</link>
		<comments>http://goldenageofgames.com/cyberjudas/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/cyberjudas/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:DC True
GAME PUBLISHER:Merit Studios
Copyright 1996, DC True
An underrated sequel to D.C. True&#8217;s Shadow President, CyberJudas is a solid sequel that is unfortunately inferior to its predecessor in terms of gameplay, although it is not lacking in gameplay options and other enhancements.
The game offers three different ways [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Action in The North Atlantic</title>
		<link>http://goldenageofgames.com/action-in-the-north-atlantic/</link>
		<comments>http://goldenageofgames.com/action-in-the-north-atlantic/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/action-in-the-north-atlantic/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Owen Hall
GAME DEVELOPER:General Quarters Software
GAME PUBLISHER:General Quarters Software
Copyright 1989, General Quarters Software
One of General Quarters&#8217; best games, Action in The North Atlantic is a fun and accessible naval simulation set in the World War II. The game focuses on only a single battle: the Murmansk run in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/action-in-the-north-atlantic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Across The Rhine</title>
		<link>http://goldenageofgames.com/across-the-rhine/</link>
		<comments>http://goldenageofgames.com/across-the-rhine/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/across-the-rhine/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:James Day
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1995, MicroProse
In the words of veteran wargamer M. Evan Brooks: &#8220;This was the most anticipated wargame of 1993-1994. When it was finally released in 1995, it quickly sank to the depths of the ratings charts. &#8220;We wuz robbed!&#8221; seemed to be the cry [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/across-the-rhine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Earth Orbit Stations</title>
		<link>http://goldenageofgames.com/earth-orbit-stations/</link>
		<comments>http://goldenageofgames.com/earth-orbit-stations/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/earth-orbit-stations/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Karl Buiter
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1988, Karl Buiter
Karl Buiter&#8217;s first, and most underrated, design, Earth Orbit Stations is a classic space program simulation that was one of the first of its kind. It is also probably the only space station simulation that focuses on the commercial [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/earth-orbit-stations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Armored Fist</title>
		<link>http://goldenageofgames.com/armored-fist/</link>
		<comments>http://goldenageofgames.com/armored-fist/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/armored-fist/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Garcia
GAME DEVELOPER:NovaLogic
GAME PUBLISHER:NovaLogic
Copyright 1994, NovaLogic
The underrated cousin of NovaLogic&#8217;s more popular Comanche: Maximum Overkill and its sequels, Armored Fist is a fun tank simulation that tries to woo both the arcade and simulation fans, and ended up attracting neither camp. In the words of veteran wargamer [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/armored-fist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>USS John Young 2</title>
		<link>http://goldenageofgames.com/uss-john-young-2/</link>
		<comments>http://goldenageofgames.com/uss-john-young-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/uss-john-young-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Magic Bytes
GAME PUBLISHER:Magic Bytes
Copyright 1992, Magic Bytes
Two fun arcade-style single-ship simulations from Magic Bytes, USS John Young 1 and 2 are short on realism but long on old-fashioned fun and attractive graphics. Taking place in a hypothetical modern day, the games offers only 4 missions to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ocean Ranger</title>
		<link>http://goldenageofgames.com/ocean-ranger/</link>
		<comments>http://goldenageofgames.com/ocean-ranger/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ocean-ranger/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Kevin Patrick
GAME DEVELOPER:Activision
GAME PUBLISHER:Activision
Copyright 1989, Activision
A solid yet relatively unknown hydrofoil naval simulation from Activision, Ocean Ranger lets you command a warship in modern naval battles that resemble arcade games, but with considerable realistic factors.
There are four theatres of operation to choose from: Bering Sea, Persian Gulf, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ocean-ranger/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Northern Fleet</title>
		<link>http://goldenageofgames.com/northern-fleet/</link>
		<comments>http://goldenageofgames.com/northern-fleet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/northern-fleet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stephen Newburg
GAME DEVELOPER:Simulations Canada
GAME PUBLISHER:Simulations Canada
Copyright 1989, Simulations Canada
Arguably Simulations Canada&#8217;s (&#8220;SimCan&#8221;) best game, Northern Fleet is a detailed naval simulation of US-Soviet fleet confrontations in the &#8220;bad old days&#8221; of Cold War. Due to the absence of any graphics, the game will definitely appeal only to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/northern-fleet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Stock Market: The Game</title>
		<link>http://goldenageofgames.com/stock-market-the-game/</link>
		<comments>http://goldenageofgames.com/stock-market-the-game/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/stock-market-the-game/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Earl Long
GAME DEVELOPER:StarSoft Development
GAME PUBLISHER:ComputerEasy
Copyright 1990, ComputerEasy
Stock Market: The Game is a substantial update of Earl Long&#8217;s earlier Black Monday 1987 stock sim published by Keypunch. Although on the surface it looks like nothing more than a cosmetic update, it is actually a substantial improvement over its [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/stock-market-the-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Dreadnoughts</title>
		<link>http://goldenageofgames.com/dreadnoughts/</link>
		<comments>http://goldenageofgames.com/dreadnoughts/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dreadnoughts/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Peter Turcan
GAME DEVELOPER:Datasoft
GAME PUBLISHER:Datasoft
Copyright 1992, Datasoft
A &#8220;view-from-the-turret&#8221;, Dreadnoughts is an excellent World War I naval simulation that offers an interesting, albeit very slow, portrayal of tactics during the few World War I encounters. The game system was interesting, albeit before its time in terms of computer hardware [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/dreadnoughts/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>PT-109</title>
		<link>http://goldenageofgames.com/pt-109/</link>
		<comments>http://goldenageofgames.com/pt-109/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/pt-109/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Gordon Walton
GAME DEVELOPER:Digital Illusions Inc.
GAME PUBLISHER:Spectrum Holobyte
Copyright 1987, Digital Illusions Inc.
PT-109 is a revolutionary naval sim for its time that went by largely unnoticed, although it attracted a minor following on the Macintosh, the game&#8217;s original release format. The game lets you take the helm of one [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/pt-109/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Heroes of The 357th</title>
		<link>http://goldenageofgames.com/heroes-of-the-357th/</link>
		<comments>http://goldenageofgames.com/heroes-of-the-357th/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/heroes-of-the-357th/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dan Hoecke
GAME DEVELOPER:Midnight Software
GAME PUBLISHER:Electronic Arts
Copyright 1992, Midnight Software
Heroes of The 357th casts you as one of the pilots of this famous American Fighter unit in Europe during WWII. Based in England, you fly a variety of mission against occupied Europe. You fly exclusively P-51 Mustang.
This game [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/heroes-of-the-357th/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>F-29 Retaliator</title>
		<link>http://goldenageofgames.com/f-29-retaliator/</link>
		<comments>http://goldenageofgames.com/f-29-retaliator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-29-retaliator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Image Design (DID)
GAME PUBLISHER:OCEAN
Copyright 1991, Digital Image Design (DID)
It seem like only yesterday that DiD gave us EF2000, F-22 ADV and TAW. However, their roots date back to 1991, when DiD released F-29 Retaliator, one of the first attempts to model the F-22 and X-29 [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Falcon AT</title>
		<link>http://goldenageofgames.com/falcon-at/</link>
		<comments>http://goldenageofgames.com/falcon-at/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/falcon-at/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1988, Spectrum Holobyte
Essentially Falcon 2 but somehow marketed differently, Falcon AT is the second release in Spectrum Holobyte&#8217;s revolutionary hard-core flight sim Falcon series. Despite popular belief that Falcon 3.0 was THE dawn of modern flight sims, Falcon AT actually is already [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/falcon-at/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>War Eagles</title>
		<link>http://goldenageofgames.com/war-eagles/</link>
		<comments>http://goldenageofgames.com/war-eagles/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/war-eagles/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Norman
GAME DEVELOPER:COSMI
GAME PUBLISHER:COSMI
Copyright 1989, COSMI
Last and probably best in a short-lived line of low-budget flight sims from COSMI, War Eagles is a decent action-oriented sim set in World War 1. You can choose to play as either a British, or a German pilot. On the British [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/war-eagles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super Huey II</title>
		<link>http://goldenageofgames.com/super-huey-ii/</link>
		<comments>http://goldenageofgames.com/super-huey-ii/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/super-huey-ii/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Norman
GAME DEVELOPER:COSMI
GAME PUBLISHER:COSMI
Copyright 1988, COSMI
The sequel to COSMI&#8217;s helicopter sim Super Huey is based on exactly the same engine, although it offers more varied and interesting missions. Instead of pure-vanilla explore, rescue and combat missions in the first game, Super Huey II&#8217;s missions include Renegade, Brush [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/super-huey-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super Huey</title>
		<link>http://goldenageofgames.com/super-huey/</link>
		<comments>http://goldenageofgames.com/super-huey/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/super-huey/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Norman
GAME DEVELOPER:COSMI
GAME PUBLISHER:COSMI
Copyright 1988, COSMI
One of COSMI&#8217;s best releases, Super Huey is a fun modern helicopter simulator that won a lot of praise from the Commodore 64 community when it was first released in 1985 for that computer. It was not only one of the first [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/super-huey/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wilderness: A Survival Adventure</title>
		<link>http://goldenageofgames.com/wilderness-a-survival-adventure/</link>
		<comments>http://goldenageofgames.com/wilderness-a-survival-adventure/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wilderness-a-survival-adventure/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Titan Computer Products
GAME PUBLISHER:Titan Computer Products
Copyright 1984, Titan Computer Products
Wilderness is a unique survival adventure that may well be the most realistic simulation of its kind ever made, even decades after its release. The game casts you as an archaelogist in search of the Croesus status, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wilderness-a-survival-adventure/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>KA-50 Hokum</title>
		<link>http://goldenageofgames.com/ka-50-hokum/</link>
		<comments>http://goldenageofgames.com/ka-50-hokum/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ka-50-hokum/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Domark
Copyright 1992, Domark
Ka-50 Hokum is a unique and probably the least known flight sim from Simis, makers of Flight Sim Toolkit. This game gives you a base ship with a few helicopters and their armament with which to wage your war. Although the game is [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ka-50-hokum/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wolf</title>
		<link>http://goldenageofgames.com/wolf/</link>
		<comments>http://goldenageofgames.com/wolf/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wolf/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ivan Manley
GAME DEVELOPER:Manley Associates
GAME PUBLISHER:Sanctuary Woods
Copyright 1995, Sanctuary Woods
PC Gamer said it all: &#8220;With Wolf, Sanctuary Woods [produced] a roleplaying simulation that detailed the everyday life of wolves in the wild. By challenging the player&#8217;s skill in hunting, killing, mating, and survival&#8230; Lion isn&#8217;t quite the step [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wall Street Trader</title>
		<link>http://goldenageofgames.com/wall-street-trader/</link>
		<comments>http://goldenageofgames.com/wall-street-trader/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wall-street-trader/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Monte Cristo Multimedia
GAME PUBLISHER:Interplay
Copyright 1999, Interplay
This is an excellent introductory-level stock market game that makes a noble attempt of trying to make trading fun and comprehensible to those outside Wall Street. It largely succeeds, with catchy movies, excellent interface, a wacky plot (you are hired by [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wall-street-trader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wall $treet Raider</title>
		<link>http://goldenageofgames.com/wall-treet-raider/</link>
		<comments>http://goldenageofgames.com/wall-treet-raider/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wall-treet-raider/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Ronin Software
GAME PUBLISHER:Ronin Software
Copyright 1998, Ronin Software
This is definitely the best stock market simulation I&#8217;ve come across, bar none. Despite its lack of &#8220;bells &#038; whistles,&#8221; the game effectively conveys the nuts and bolts of the stock market. Running ticker tape at the bottom of the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wall-treet-raider/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visual Star Trek</title>
		<link>http://goldenageofgames.com/visual-star-trek/</link>
		<comments>http://goldenageofgames.com/visual-star-trek/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/visual-star-trek/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Freeware
GAME PUBLISHER:Freeware
Copyright 1990, Anonymous
Definitely one of the best and most faithful Star Trek simulation game I&#8217;ve ever come across, Visual Star Trek is a perfect example that bigger doesn&#8217;t necessarily mean better. Almost every system on the Enterprise is accurately modelled, down to the status reports. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/visual-star-trek/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visions of The Aftermath: Boomtown</title>
		<link>http://goldenageofgames.com/visions-of-the-aftermath-boomtown/</link>
		<comments>http://goldenageofgames.com/visions-of-the-aftermath-boomtown/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/visions-of-the-aftermath-boomtown/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Mindscape
GAME PUBLISHER:Mindscape
Copyright 1988, Mindscape
Boomtown is a novel attempt at simulating post-apocalyptic life. Althought it may look like an RPG at first glance, the strong simulation focus surfaces soon after the computer builds you a new random world. You must buy provisions and other survival tools, then [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/visions-of-the-aftermath-boomtown/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Up Periscope!</title>
		<link>http://goldenageofgames.com/up-periscope/</link>
		<comments>http://goldenageofgames.com/up-periscope/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/up-periscope/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Actionsoft
GAME PUBLISHER:Actionsoft
Copyright 1988, Actionsoft
Search &#038; Destroy and Up! Periscope are two early submarine sims have a lot in common even though they were produced by publishers who lived thousands of miles across: Search &#038; Destroy was designed and released in the U.S. while Up Periscope! was [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/up-periscope/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tower</title>
		<link>http://goldenageofgames.com/tower/</link>
		<comments>http://goldenageofgames.com/tower/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tower/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:BAO Ltd.
GAME PUBLISHER:BAO Ltd.
Copyright 1996, BAO Ltd.
Undoubtedly one of the best air traffic controller simulations ever made, Tower is an outstanding Windows 3.1 update of the venerable sim ATC (a.k.a. Tracon 2) by the master of flight simulators and longtime partner of Microsoft, Tower is undeniably [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tower/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Tornado</title>
		<link>http://goldenageofgames.com/tornado/</link>
		<comments>http://goldenageofgames.com/tornado/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tornado/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Spectrum Holobyte
Copyright 1993, Spectrum Holobyte
The original member of the ruling triumvirate (the other two being TFX and F-14 Fleet Defender, also on this site), and a definite triumph of content over style.
Ok boys and girls, this sim is as realistic as they came in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tornado/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tomahawk</title>
		<link>http://goldenageofgames.com/tomahawk/</link>
		<comments>http://goldenageofgames.com/tomahawk/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tomahawk/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:C. Boswell &#038; D. K. Marshall
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Datasoft
Copyright 1987, Datasoft
Digital Integration&#8217;s early helicopter sim already includes many excellent features that would become the company&#8217;s hallmarks: realistic flight model, authentic instrument panels, varied missions, and even weather effects. Even in CGA you&#8217;d know DI was on to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thud Ridge</title>
		<link>http://goldenageofgames.com/thud-ridge/</link>
		<comments>http://goldenageofgames.com/thud-ridge/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/thud-ridge/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Three-Sixty Pacific
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1987, Three-Sixty Pacific
This is a flight simulation game with a good premise: You fly F-105&#8217;s over Vietnam, mainly in &#8220;Wild Weasel&#8221; missions &#8211; i.e. air defense suppresion. Unfortunately the game doesn&#8217;t manage to rise even to average level.
I distinctly recall that the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/thud-ridge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Their Finest Hour: Battle of Britain</title>
		<link>http://goldenageofgames.com/their-finest-hour-battle-of-britain/</link>
		<comments>http://goldenageofgames.com/their-finest-hour-battle-of-britain/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/their-finest-hour-battle-of-britain/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Lawrence Holland &#038; Noah Falstein
GAME DEVELOPER:LucasFilm Games
GAME PUBLISHER:LucasFilm Games
Copyright 1989, LucasFilm Games
Shortly after the release of Battlehawks 1942, Lucasarts released this game, which is essentially the same as Battlehawks, only this time the action happens in Europe, having the British and the Germans fighting for supremacy. The [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/their-finest-hour-battle-of-britain/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>TFX: Tactical Fighter Experiment</title>
		<link>http://goldenageofgames.com/tfx-tactical-fighter-experiment/</link>
		<comments>http://goldenageofgames.com/tfx-tactical-fighter-experiment/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tfx-tactical-fighter-experiment/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Martin Kenwright
GAME DEVELOPER:Digital Image Design (DID)
GAME PUBLISHER:OCEAN
Copyright 1993, Digital Image Design (DID)
Ah the 3rd member of the 1994 ruling triumvirate of military flight sims (the other two being F-14 Flight Defender and Tornado, TFX sported the best graphics around at the time, with lots of detail in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tfx-tactical-fighter-experiment/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tau Ceti</title>
		<link>http://goldenageofgames.com/tau-ceti/</link>
		<comments>http://goldenageofgames.com/tau-ceti/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tau-ceti/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Pete Cooke &#038; John Twiddy
GAME DEVELOPER:CRL Group
GAME PUBLISHER:Thunder Mountain
Copyright 1987, Thunder Mountain
One of the best games ever made for Commodore 64 that sadly got little attention on other systems, Tau Ceti is a classic space simulation that is still regarded by some armchair space commanders as the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tau-ceti/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Task Force 1942</title>
		<link>http://goldenageofgames.com/task-force-1942/</link>
		<comments>http://goldenageofgames.com/task-force-1942/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/task-force-1942/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1992, MicroProse
One of the best and most overlooked naval wargame ever, Task Force 1942 lets you command either the American or the Japanese fleet in the most crucial naval battles of World War 2 in the Pacific theatre. The game certainly gets high points [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/task-force-1942/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tank</title>
		<link>http://goldenageofgames.com/tank/</link>
		<comments>http://goldenageofgames.com/tank/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tank/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1991, Spectrum Holobyte
Tank is  a modern tank simulation that showcases Spectrum Holobyte&#8217;s strength in ultra-realistic simulation, although it never achieve the level of acclaim that Falcon 3.0 garnered.
Tank is similar to Microprose&#8217;s best-selling M-1 Tank Platoon in its realistic modeling of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tank/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Subwar 2050</title>
		<link>http://goldenageofgames.com/subwar-2050/</link>
		<comments>http://goldenageofgames.com/subwar-2050/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/subwar-2050/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Michael Powell
GAME DEVELOPER:Particle Systems
GAME PUBLISHER:MicroProse
Copyright 1993, Particle Systems
This is another sadly forgotten classic&#8211; similar to its descendant-in-spirit Sub Culture, Subwar 2050 casts you as a young submarine pilot who work for a global conglomerate in the earth&#8217;s far future. You must contend with both undersea creatures and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/subwar-2050/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sub Culture</title>
		<link>http://goldenageofgames.com/sub-culture/</link>
		<comments>http://goldenageofgames.com/sub-culture/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sub-culture/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Williamson &#038; Jonathan Small
GAME DEVELOPER:Criterion Studios
GAME PUBLISHER:UBI Soft
Copyright 1997, UBI Soft
Sub Culture is THE best underwater simulation game I have ever played, bar none (well, except for Archimedean Dynasty perhaps). In the spirit of mercenary games e.g. Privateer, Sub Culture is an open-ended game allowing players [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/sub-culture/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Su-25 Stormovik</title>
		<link>http://goldenageofgames.com/su-25-stormovik/</link>
		<comments>http://goldenageofgames.com/su-25-stormovik/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/su-25-stormovik/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rick Tiberi &#038; Brent Iverson
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1992, Brent Iverson
Every once in a while, some designers seem to have the gut to do something different. Exceptional technical achievements aside (Falcon series and Flanker come to mind), in the flight sim world this either translates into [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/su-25-stormovik/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stunt Island</title>
		<link>http://goldenageofgames.com/stunt-island/</link>
		<comments>http://goldenageofgames.com/stunt-island/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/stunt-island/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Adrian Stephens
GAME DEVELOPER:Assembly Line, The
GAME PUBLISHER:Disney
Copyright 1992, Assembly Line, The
One of the most unique and underrated simulations ever, Disney&#8217;s classic game lets you perform wild aerial stunts in planes that range from a biplane to a duck (yes, a duck). You can enter into stunt competition or [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/stunt-island/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Strike Fleet</title>
		<link>http://goldenageofgames.com/strike-fleet/</link>
		<comments>http://goldenageofgames.com/strike-fleet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/strike-fleet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Noah Falstein
GAME DEVELOPER:LucasFilm Games
GAME PUBLISHER:Electronic Arts
Copyright 1988, LucasFilm Games
Probably the most obscure game LucasFilm (now Lucasarts) ever released, Strike Fleet is a surprisingly good modern-day naval simulation, especially in light of their expertise in adventure games. It&#8217;s not realistic by a long shot, but it&#8217;s eminently playable [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/strike-fleet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Strike Commander</title>
		<link>http://goldenageofgames.com/strike-commander/</link>
		<comments>http://goldenageofgames.com/strike-commander/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/strike-commander/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Roberts
GAME DEVELOPER:Origin Systems
GAME PUBLISHER:Origin Systems
Copyright 1993, Origin Systems
This sim is unique due to the fact that you are not playing a the role of a military pilot like in other combat flight sims. Instead, you play as the commander of the Wildcats, a struggling mercenary squadron [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/strike-commander/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Steel Thunder</title>
		<link>http://goldenageofgames.com/steel-thunder/</link>
		<comments>http://goldenageofgames.com/steel-thunder/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/steel-thunder/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tom Loughry
GAME DEVELOPER:Accolade
GAME PUBLISHER:Accolade
Copyright 1989, Accolade
Steel Thunder is a fun tank simulation from Accolade that emphasizes arcade-style action over realism. Take control of one of four WW2 American tanks ranging from the M1 to Abrams, and engage in shootouts in both day and night missions. Despite simplistic [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/steel-thunder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SSN-21 Seawolf</title>
		<link>http://goldenageofgames.com/ssn-21-seawolf/</link>
		<comments>http://goldenageofgames.com/ssn-21-seawolf/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ssn-21-seawolf/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Paul Grace
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1994, Paul Grace
In general, naval battles unfold in a slower pace than other land or air battles. Two fleets might be searching for each other (or eyeing each other) for days before a final, fiery confrontation take place. This is even [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ssn-21-seawolf/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Spectrader+ Stock Market Trading Game</title>
		<link>http://goldenageofgames.com/spectrader-stock-market-trading-game/</link>
		<comments>http://goldenageofgames.com/spectrader-stock-market-trading-game/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/spectrader-stock-market-trading-game/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Cavlogix Corp.
GAME PUBLISHER:Cavlogix Corp.
Copyright 1998, Cavlogix Corp.
SpecTrader+ Stock Market Trading Game is a challenging securities market trading simulation. You can buy and sell stocks, bonds, currencies, and penny stock securities in randomly generated market scenarios. SpecTrader+ uses the actual forward pricing model combined with randomly generated [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/spectrader-stock-market-trading-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solo Flight</title>
		<link>http://goldenageofgames.com/solo-flight/</link>
		<comments>http://goldenageofgames.com/solo-flight/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/solo-flight/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1985, Firaxis
Ever fancy yourself a flying postman? If yes, then I might have a game for you. Meet Solo Flight, the very first flight sim from MicroProse and the genius designer Sid Meier. In this little game, you fly a civilian single engine [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/solo-flight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimTower</title>
		<link>http://goldenageofgames.com/simtower-2/</link>
		<comments>http://goldenageofgames.com/simtower-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simtower-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Yoot Saito
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1994, Maxis
A cool little game by Japanese designer Yoot Saito was a big hit on the Macintosh but received only lukewarm response from the PC crowd. Although one can find many faults with the game&#8217;s underlying mechanics, gameplay is fast, fun, and humorous. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simtower-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimPark</title>
		<link>http://goldenageofgames.com/simpark/</link>
		<comments>http://goldenageofgames.com/simpark/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simpark/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1997, Maxis
SimPark teaches the importance of ecological balance in visual and easy-to-grasp ways. For example, the player soon learns that if no flat-leafed flowers are planted, the park won&#8217;t attract bees. And if the park doesn&#8217;t attract bees, pollenation won&#8217;t occur and the park [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simpark/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimLife for Windows</title>
		<link>http://goldenageofgames.com/simlife-for-windows/</link>
		<comments>http://goldenageofgames.com/simlife-for-windows/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simlife-for-windows/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ken Karakotsios
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1992, Maxis
Maxis once again lets you play God&#8211; but in contrast to SimEarth&#8217;s macro-management, Simlife lets you design and manipulate the genes of plants and animals to see how they behave in a simulated environment. You can manipulate many aspects of the world, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simlife-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimIsle for Windows 95</title>
		<link>http://goldenageofgames.com/simisle-for-windows-95/</link>
		<comments>http://goldenageofgames.com/simisle-for-windows-95/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simisle-for-windows-95/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Matthew Stible
GAME DEVELOPER:Intelligent Games
GAME PUBLISHER:Maxis
Copyright 1995, Intelligent Games
My most favorite &#8220;Sim&#8221; game of all time aside from SimCity 2000, SimIsle is a fun and challenging tropical island simulation. You must manage the difficult balance between economic success and ecological harmony. For instance, cutting too many trees to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simisle-for-windows-95/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimHealth</title>
		<link>http://goldenageofgames.com/simhealth/</link>
		<comments>http://goldenageofgames.com/simhealth/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simhealth/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Hiles
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1994, Maxis
Possibly the dryest Sim- game Maxis ever made, SimHealth puts you in control of the U.S. health care system&#8211; evidently Maxis felt that the heated debates during the 1996 presidential election would induce many fans to try their hands at the subject [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simhealth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimFarm for Windows</title>
		<link>http://goldenageofgames.com/simfarm-for-windows/</link>
		<comments>http://goldenageofgames.com/simfarm-for-windows/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simfarm-for-windows/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Eric Albers
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1993, Maxis
You own a plot of good farmland. Do you want a small family farm&#8211;or an agricultural profit center? Do you want to produce food for the local town&#8211;or feed the world&#8217;s hungry masses? Do you use the latest chemical fertilizers and pesticides&#8211;or [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simfarm-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimEarth</title>
		<link>http://goldenageofgames.com/simearth/</link>
		<comments>http://goldenageofgames.com/simearth/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simearth/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Fred Haslam &#038; Will Wright
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1988, Maxis
This more ambitious follow-up to SimCity lets you play God&#8211; take charge of an entire planet from its birth to its death&#8211;10 billion years later. Guide life from its inception as single-celled microbes to a civilization that can reach [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simearth/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SimAnt for Windows</title>
		<link>http://goldenageofgames.com/simant-for-windows/</link>
		<comments>http://goldenageofgames.com/simant-for-windows/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/simant-for-windows/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Justin McCormick &#038; Will Wright
GAME DEVELOPER:Maxis
GAME PUBLISHER:Maxis
Copyright 1989, Maxis
After letting you play mayor and God, Maxis brings you down to the ground&#8211; and under it, with Simant, one of the most unique games ever released. As leader (ant God?) of the black ants, kill red ants in [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/simant-for-windows/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shuttle</title>
		<link>http://goldenageofgames.com/shuttle/</link>
		<comments>http://goldenageofgames.com/shuttle/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/shuttle/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Virgin Interactive
GAME PUBLISHER:Virgin Interactive
Copyright 1992, Virgin Interactive
Shuttle is a vastly underrated and undersold simulation, probably because it is a &#8220;hard&#8221; SCI-FI game with a steep learning curve. This is the perfect game for would-be astronauts. Its a very realistic (and the only decent) simulation of the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/shuttle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shadow President</title>
		<link>http://goldenageofgames.com/shadow-president/</link>
		<comments>http://goldenageofgames.com/shadow-president/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/shadow-president/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Antonick
GAME DEVELOPER:DC True
GAME PUBLISHER:DC True
Copyright 1994, DC True
An intriguing&#8211; if a bit too esoteric and confusing&#8211; political simulation, this game lets you become the U.S. President who must maintain approval rating (ahh&#8211; that penultimate goal of presidency ) and deal with global crisis. Decide on national [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/shadow-president/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Search for The Titanic</title>
		<link>http://goldenageofgames.com/search-for-the-titanic/</link>
		<comments>http://goldenageofgames.com/search-for-the-titanic/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/search-for-the-titanic/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Capstone
GAME PUBLISHER:IntraCorp
Copyright 1989, IntraCorp
Search for the Titanic is a simulation of wreck-hunting game that offers plenty of realistic options. As in its spiritual descendant Sea Rogue, you are in command of a wreck hunting expedition. However, the emphasis here is on the planning stages, when you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/search-for-the-titanic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Search &amp; Destroy</title>
		<link>http://goldenageofgames.com/search-destroy/</link>
		<comments>http://goldenageofgames.com/search-destroy/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/search-destroy/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Randy Baron
GAME DEVELOPER:Brderbund
GAME PUBLISHER:Brderbund
Copyright 1987, Brderbund
Search &#038; Destroy and Up! Periscope are two early submarine sims have a lot in common even though they were produced by publishers who lived thousands of miles across: Search &#038; Destroy was designed and released in the U.S. while Up Periscope! [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/search-destroy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SEAL Team</title>
		<link>http://goldenageofgames.com/seal-team/</link>
		<comments>http://goldenageofgames.com/seal-team/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/seal-team/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andre Gagnon &#038; Sonny Hays-Eberts
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1993, Andre Gagnon &#038; Sonny Hays-Eberts
One of the best 3D tactical combat simulations, I really don&#8217;t know why this game never made it into any Hall of Fame. In SEAL Team, you will assemble a 4-member SEAL team [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/seal-team/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sands of Fire</title>
		<link>http://goldenageofgames.com/sands-of-fire/</link>
		<comments>http://goldenageofgames.com/sands-of-fire/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/sands-of-fire/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Three-Sixty Pacific
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1990, Three-Sixty Pacific
An excellent World War 2 tank simulation that went unnoticed by many, Sands of Fire puts you in control of the American tank unit that ranges from 1 to 6 tanks in the war efforts to halt the German advances. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/sands-of-fire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Safe Opening Simulator</title>
		<link>http://goldenageofgames.com/safe-opening-simulator/</link>
		<comments>http://goldenageofgames.com/safe-opening-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/safe-opening-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Locksoft
GAME PUBLISHER:Locksoft
Copyright 1993, Locksoft
Definitely one of the most esoteric sims you&#8217;ll ever find, Safe Opening Simulator, as the name implies, lets you try your hands at cracking safes from various European manufacturers. It&#8217;s more like a Safecracking 101 course than a game, as gameplay boils down [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/safe-opening-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Romantic Encounters at The Dome</title>
		<link>http://goldenageofgames.com/romantic-encounters-at-the-dome/</link>
		<comments>http://goldenageofgames.com/romantic-encounters-at-the-dome/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/romantic-encounters-at-the-dome/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:MicroIllusions
GAME PUBLISHER:MicroIllusions
Copyright 1988, MicroIllusions
A novel and intriguing attempt to model real-life dating that doesn&#8217;t quite pull it off, Romantic Encounters at The Dome seems like a perfect program for anyone who has been rejected by his or her date one too many times: as member of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/romantic-encounters-at-the-dome/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robinson&#8217;s Requiem</title>
		<link>http://goldenageofgames.com/robinsons-requiem/</link>
		<comments>http://goldenageofgames.com/robinsons-requiem/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/robinsons-requiem/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Silmarils
GAME PUBLISHER:Silmarils
Copyright 1994, Silmarils
This is one of the most intriguing game concepts of all time&#8211; and the most frustrating. Your goal is simple: escape from alien planet Alcibiade. The process, however, is an ordeal that will leave masochistic gamers chuckling with joy: in addition to the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/robinsons-requiem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Red Sky at Morning</title>
		<link>http://goldenageofgames.com/red-sky-at-morning/</link>
		<comments>http://goldenageofgames.com/red-sky-at-morning/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/red-sky-at-morning/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Stephen Newburg
GAME DEVELOPER:Simulations Canada
GAME PUBLISHER:Simulations Canada
Copyright 1993, Simulations Canada
Like most other releases from underrated developer Simulations Canada (SimCan), Red Sky at Morning lives up to their normal complex gameplay and high realism. The game is a simulation of a hypothetical world-wide naval war, including a potential nuclear [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/red-sky-at-morning/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Red Storm Rising</title>
		<link>http://goldenageofgames.com/red-storm-rising/</link>
		<comments>http://goldenageofgames.com/red-storm-rising/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/red-storm-rising/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Sid Meier
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1988, Firaxis
Not MicroProse&#8217;s finest hour, but a great game nonetheless. This game is definitely neither a &#8220;realistic&#8221; nor &#8220;deep&#8221; sub sim (compared with, say, 688 Attack Sub), but that&#8217;s not what it is meant to be: this is a fun strategy game with [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/red-storm-rising/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ram</title>
		<link>http://goldenageofgames.com/ram/</link>
		<comments>http://goldenageofgames.com/ram/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ram/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Steve Estvanik
GAME DEVELOPER:Avalon Hill
GAME PUBLISHER:Avalon Hill
Copyright 1985, Avalon Hill
&#8220;A tactical simulation of trireme warfare; an often-ignored subject in wargaming, the treatment herein rendered it hors de combat.&#8221; [excerpt from M. Evan Brooks' Homepage] There&#8217;s not much more I can add about the game&#8211; like Avalon Hill&#8217;s other [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ram/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Railroad Empire</title>
		<link>http://goldenageofgames.com/railroad-empire/</link>
		<comments>http://goldenageofgames.com/railroad-empire/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/railroad-empire/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:T. Nagahama
GAME DEVELOPER:ArtDink
GAME PUBLISHER:Seika
Copyright 1991, Seika
Railroad Empire is an older version of ArtDink&#8217;s underrated A-Train railroad simulation that was published by Maxis in the U.S. Although two years older than its better-known predecessor (no surprises here, given that it was hardly sold outside Japan despite being a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/railroad-empire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rags to Riches</title>
		<link>http://goldenageofgames.com/rags-to-riches/</link>
		<comments>http://goldenageofgames.com/rags-to-riches/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/rags-to-riches/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:R. Leigh Ardrey
GAME DEVELOPER:Interplay
GAME PUBLISHER:Interplay
Copyright 1992, Interplay
A fun but ultimately too dry stock market simulation that tries to make trading stocks more fun by adding neat options like the ability to call your Mom for more money (EG), luxury goods you can buy with your hard-earned cash, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/rags-to-riches/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Project: Space Station</title>
		<link>http://goldenageofgames.com/project-space-station/</link>
		<comments>http://goldenageofgames.com/project-space-station/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/project-space-station/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Lawrence Holland
GAME DEVELOPER:Avantage
GAME PUBLISHER:Avantage
Copyright 1987, Avantage
Before he developed a string of venerable flight sims for LucasArts (Their Finest Hour, X-Wing etc.), Larry Holland designed this exceptional NASA mission simulator that gives you the chance to build a space station. This gargantuan task requires astute planning of shuttle [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/project-space-station/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Princess Maker 2</title>
		<link>http://goldenageofgames.com/princess-maker-2/</link>
		<comments>http://goldenageofgames.com/princess-maker-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/princess-maker-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Takami Akai
GAME DEVELOPER:Gainax
GAME PUBLISHER:Gainax
Copyright 1996, Gainax
One of the most unique and compelling games ever made, Princess Maker 2 is an excellent ?life simulation? from Gainax, and the only game in the Princess Maker series to have been translated into English. As to what the game is exactly, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/princess-maker-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>President Elect</title>
		<link>http://goldenageofgames.com/president-elect/</link>
		<comments>http://goldenageofgames.com/president-elect/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/president-elect/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Nelson Hernandez
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1988, Strategic Simulations Inc. (SSI)
President Elect puts you in control of any US presidential campaign between 1960 &#8211; 1988, in either historical or ahistorical mode. The game is turn-based, and you must allocate &#8220;political action points&#8221; (PAP) [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/president-elect/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Power Politics</title>
		<link>http://goldenageofgames.com/power-politics/</link>
		<comments>http://goldenageofgames.com/power-politics/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/power-politics/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Randy Chase
GAME DEVELOPER:Cineplay Interactive
GAME PUBLISHER:Cineplay Interactive
Copyright 1992, Cineplay Interactive
One of the most comprehensive political simulations ever released, Power Politics puts you in command of a US presidential campaign. In contrast to the realism of SSI&#8217;s excellent President Elect, here you can run many what-if scenarios, pitting, for [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/power-politics/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ports of Call</title>
		<link>http://goldenageofgames.com/ports-of-call/</link>
		<comments>http://goldenageofgames.com/ports-of-call/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ports-of-call/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rolf-Dieter Klein &#038; Martin Ulrich
GAME DEVELOPER:Aegis International
GAME PUBLISHER:Aegis International
Copyright 1992, Aegis International
One of the best and least known business sims ever, this game puts you in control of a shipping company. Entertaining choices abound, from choosing cargoliners to deciding whether or not to accept a contraband and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ports-of-call/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Pacific Strike</title>
		<link>http://goldenageofgames.com/pacific-strike/</link>
		<comments>http://goldenageofgames.com/pacific-strike/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/pacific-strike/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Roberts
GAME DEVELOPER:Origin Systems
GAME PUBLISHER:Origin Systems
Copyright 1994, Origin Systems
Pacific Strike is based on a similar engine as Strike Commander. In this game, you play a naval aviator during WWII in the Pacific Theater of Operations. You begin your career during the surprise attack on Pearl Harbour, and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/pacific-strike/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>P.H.M. Pegasus</title>
		<link>http://goldenageofgames.com/p-h-m-pegasus/</link>
		<comments>http://goldenageofgames.com/p-h-m-pegasus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/p-h-m-pegasus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Noah Falstein
GAME DEVELOPER:LucasFilm Games
GAME PUBLISHER:Electronic Arts
Copyright 1986, LucasFilm Games
The first and perhaps the only hydrofoil simulation, P.H.M. Pegasus has great graphics and gameplay for its time, although the scenarios were less interesting than the much-improved sequel Strike Fleet. Its emphasis on fun over realism and simplistic controls [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/p-h-m-pegasus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Over The Reich</title>
		<link>http://goldenageofgames.com/over-the-reich/</link>
		<comments>http://goldenageofgames.com/over-the-reich/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/over-the-reich/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Charles Moylan
GAME DEVELOPER:Big Time Software
GAME PUBLISHER:Avalon Hill
Copyright 1996, Avalon Hill
Excerpt from Games Domain review: &#8220;Over the Reich (OtR) is a simulation of the air war over Europe late in WWII. But it&#8217;s not your traditional joy-stick-driven flight simulator. The &#8220;sequel&#8221; to Big Time Software&#8217;s Flight Commander II [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/over-the-reich/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Orbiter</title>
		<link>http://goldenageofgames.com/orbiter/</link>
		<comments>http://goldenageofgames.com/orbiter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/orbiter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Polaseck
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1988, Spectrum Holobyte
Predating Virgin Interactive&#8217;s underrated Shuttle by several years, Orbiter is a decent space shuttle simulation that unfortunately is bogged down with too much &#8220;realism&#8221; to be fun. As commander of a space shuttle, you select from 4 different types [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/orbiter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Ocean Trader</title>
		<link>http://goldenageofgames.com/ocean-trader/</link>
		<comments>http://goldenageofgames.com/ocean-trader/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/ocean-trader/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Software 2000
GAME PUBLISHER:Software 2000
Copyright 1995, Software 2000
Ocean Trader is an excellent, unassuming shipping simulation from the makers of Pizza Tycoon that is virtually unknown outside Europe. As manager of a global shipping business, your responsibilities run the gamut from choosing which type of ships to buy, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/ocean-trader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Moonbase</title>
		<link>http://goldenageofgames.com/moonbase/</link>
		<comments>http://goldenageofgames.com/moonbase/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/moonbase/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Green
GAME DEVELOPER:Wesson International
GAME PUBLISHER:Wesson International
Copyright 1990, Wesson International
Moonbase might as well be called &#8220;SimMoonbase&#8221;: it is a simulation of mankind&#8217;s first base on the moon. You can build living modules, oxygen production plant, science labs, and a few more buildings. The building types are very limited, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/moonbase/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Mind Mirror</title>
		<link>http://goldenageofgames.com/mind-mirror/</link>
		<comments>http://goldenageofgames.com/mind-mirror/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mind-mirror/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Timothy Leary
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1985, Timothy Leary
The one and only computer simulation designed by Timothy Leary, one of the world&#8217;s leading psychologists, is an interesting program that lets you rate any person, then map the results and evaluate them. Part game, part tool, and part [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/mind-mirror/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MiG-29 Fulcrum</title>
		<link>http://goldenageofgames.com/mig-29-fulcrum/</link>
		<comments>http://goldenageofgames.com/mig-29-fulcrum/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/mig-29-fulcrum/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Simis
GAME PUBLISHER:Domark
Copyright 1990, Domark
MiG. The name instills images of ruggedly built, ugly aircraft with limited range and payload but with great maneuverability. Well, that maybe true if we&#8217;re talking about 50&#8217;s or 60&#8217;s MiGs. But just look at the graceful lines of MiG-29, and you might [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Microsoft Space Simulator</title>
		<link>http://goldenageofgames.com/microsoft-space-simulator/</link>
		<comments>http://goldenageofgames.com/microsoft-space-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/microsoft-space-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:BAO Ltd.
GAME PUBLISHER:Microsoft
Copyright 1994, BAO Ltd.
Along with Interplay&#8217;s Shuttle, definitely one of the best space simulators ever released. Similar in concept to the better-known MS Flight Simulator, this game lets you pilot various spacecrafts, ranging from NASA space shuttles to futuristic space stations. Excellent details (especially [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Merlin</title>
		<link>http://goldenageofgames.com/merlin/</link>
		<comments>http://goldenageofgames.com/merlin/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/merlin/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Digital Integration
Copyright 1996, Digital Integration
This is a funny little game from the same people that made Tornado. The game is very simple, and was designed as a recruitment tool for the Royal Navy. You have 2 minutes to land your Merlin helicopter (the British [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/merlin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Megafortress</title>
		<link>http://goldenageofgames.com/megafortress/</link>
		<comments>http://goldenageofgames.com/megafortress/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/megafortress/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rich Banks &#038; Paul Butler
GAME DEVELOPER:Artech
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1990, Artech
An oft-overlooked modern flight sim, Megafortress is a fun sim that puts you in command of the formidable &#8220;Megafortress&#8221; B-52 bomber that can house up to 8 crew and packs tons of bombs. As with another underdog B-17 [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/megafortress/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Little Computer People</title>
		<link>http://goldenageofgames.com/little-computer-people/</link>
		<comments>http://goldenageofgames.com/little-computer-people/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/little-computer-people/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rich Gold
GAME DEVELOPER:Activision
GAME PUBLISHER:Activision
Copyright 1987, Activision
Ah&#8230; what memories this brings back   No doubt one of my most favorite Commodore 64 games ever, Little Computer People is the reason I kept my computer on for days (to my parents&#8217; chagrin) just to see what the little-guy-inside-the-computer [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/little-computer-people/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Lion</title>
		<link>http://goldenageofgames.com/lion/</link>
		<comments>http://goldenageofgames.com/lion/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/lion/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ivan Manley
GAME DEVELOPER:Manley Associates
GAME PUBLISHER:Sanctuary Woods
Copyright 1996, Sanctuary Woods
PC Gamer said it all: &#8221; With Wolf, Sanctuary Woods [produced] a roleplaying simulation that detailed the everyday life of wolves in the wild. By challenging the player?s skill in hunting, killing, mating, and survival&#8230; Lion isn?t quite the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Life and Death 2: The Brain</title>
		<link>http://goldenageofgames.com/life-and-death-2-the-brain/</link>
		<comments>http://goldenageofgames.com/life-and-death-2-the-brain/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/life-and-death-2-the-brain/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Myo Thant
GAME DEVELOPER:ISM Interactive
GAME PUBLISHER:Software Toolworks
Copyright 1990, Software Toolworks
Arguable the best doctor games ever produced for the PC (well, Theme Hospital comes close, but that is more of a management game), Life &#038; Death 1 and 2 put you in the role of surgeon who specializes in [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Life and Death</title>
		<link>http://goldenageofgames.com/life-and-death/</link>
		<comments>http://goldenageofgames.com/life-and-death/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/life-and-death/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Myo Thant &#038; Mike Manyen
GAME DEVELOPER:ISM Interactive
GAME PUBLISHER:Software Toolworks
Copyright 1988, Software Toolworks
Arguable the best doctor games ever produced for the PC (well, Theme Hospital comes close, but that is more of a management game), Life &#038; Death 1 and 2 put you in the role of surgeon [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/life-and-death/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>LHX Attack Chopper</title>
		<link>http://goldenageofgames.com/lhx-attack-chopper/</link>
		<comments>http://goldenageofgames.com/lhx-attack-chopper/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/lhx-attack-chopper/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Brent Iverson
GAME DEVELOPER:Electronic Arts
GAME PUBLISHER:Electronic Arts
Copyright 1990, Electronic Arts
Well, this is a 1990 game sporting some really interesting concepts. Player of Su-25 Sthurmovik will feel right at home as the menu system is the same. The VGA graphics are nice, very clear, even though theres a little [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/lhx-attack-chopper/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Laser Surgeon: The Microscopic Mission</title>
		<link>http://goldenageofgames.com/laser-surgeon-the-microscopic-mission/</link>
		<comments>http://goldenageofgames.com/laser-surgeon-the-microscopic-mission/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/laser-surgeon-the-microscopic-mission/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Robert Clardy
GAME DEVELOPER:Synergistic Software
GAME PUBLISHER:Activision
Copyright 1987, Activision
In this difficult game that could make you go blind, you&#8217;re shrunk to the size of a cell and injected into a patient&#8217;s body (hrm&#8230; where have we heard that before?) to perform surgeries on different body parts. The not-so-intuitive controls [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/laser-surgeon-the-microscopic-mission/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Knights of The Sky</title>
		<link>http://goldenageofgames.com/knights-of-the-sky/</link>
		<comments>http://goldenageofgames.com/knights-of-the-sky/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/knights-of-the-sky/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jeffery Briggs
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1992, MicroProse
A fun World War 1flight sim from one of the most respected flight sim developers&#8211; this game&#8217;s strength lies in its dizzying array of planes you can fly and good graphics (for its time). The campaign mode, sadly, cannot be compared to [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jet</title>
		<link>http://goldenageofgames.com/jet/</link>
		<comments>http://goldenageofgames.com/jet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/jet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Charles Guy
GAME DEVELOPER:SubLogic
GAME PUBLISHER:SubLogic
Copyright 1984, SubLogic
One of the earliest flight sims known to man is this Sublogic game with an awe-inspiring title . Jet  allowed you to fly an F-16 and an F/A-18, and you could fly off of a carrier. Although very primitive by today&#8217;s [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/jet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Inside Trader</title>
		<link>http://goldenageofgames.com/inside-trader/</link>
		<comments>http://goldenageofgames.com/inside-trader/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/inside-trader/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:SoftServ, Inc.
GAME PUBLISHER:COSMI
Copyright 1987, COSMI
This is a great (and perhaps the only) stock market sim that lets you be an inside trader trying to make piles of cash while avoiding detection from the SEC. Aside from the usual buy/sell functions, running ticker tape and newswire, you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/inside-trader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hyperspeed</title>
		<link>http://goldenageofgames.com/hyperspeed/</link>
		<comments>http://goldenageofgames.com/hyperspeed/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hyperspeed/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andy Hollis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1992, MicroProse
Lightspeed and Hyperspeed are without a doubt two of the most underrated space sims of all time designed by celebrated Gunship 2000and F-15 Strike Eagle III designer Andy Hollis. Although billed as &#8220;adventure/strategy&#8221; games, they are actually space sims with some adventure [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hyperspeed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Holiday Island</title>
		<link>http://goldenageofgames.com/holiday-island/</link>
		<comments>http://goldenageofgames.com/holiday-island/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/holiday-island/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Moris Baer
GAME DEVELOPER:Sunflowers
GAME PUBLISHER:Sunflowers
Copyright 1997, Sunflowers
This is a neat &#8220;light&#8221; Windows 95 sim that, had it been published by Maxis, would certainly be titled &#8220;SimResort&#8221; As an Entrepreneur who&#8217;s just been given the right to develop a virgin island, commercialize it to death with beach resorts, camping [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/holiday-island/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hind</title>
		<link>http://goldenageofgames.com/hind/</link>
		<comments>http://goldenageofgames.com/hind/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hind/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Interactive Magic
Copyright 1996, Interactive Magic
The successor to Apache Longbow, this ranks on my list as one of the best games ever. Ditching the ever popular Apache, one finds him/herself at the control of the gunship-transport hybrid Mil Mi-24 Hind, a Russian helicopter that handles [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hind/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hidden Agenda</title>
		<link>http://goldenageofgames.com/hidden-agenda/</link>
		<comments>http://goldenageofgames.com/hidden-agenda/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/hidden-agenda/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jim Gasperini
GAME DEVELOPER:TRANS Fiction Systems
GAME PUBLISHER:Freeware
Copyright 1988, Jim Gasperini
Hidden Agenda is a political simulator that is unique in many ways, as well as being both realistic and extremely replayable. The game casts you as the new president of Chimerica, a South American country that has just overthrown [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/hidden-agenda/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harpoon 2</title>
		<link>http://goldenageofgames.com/harpoon-2/</link>
		<comments>http://goldenageofgames.com/harpoon-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/harpoon-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Three-Sixty Pacific
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1992, Advanced Gaming Systems, Inc.
As follow-up to the world&#8217;s best naval simulation ever, Harpoon 2 is a big disappointment to fans of the original. Its impressive graphics, sounds, a larger database of ships, and more varied missions can&#8217;t hide the fact that [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/harpoon-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Harpoon 1</title>
		<link>http://goldenageofgames.com/harpoon-1/</link>
		<comments>http://goldenageofgames.com/harpoon-1/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/harpoon-1/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Larry Bond &#038; Gordon Walton
GAME DEVELOPER:Three-Sixty Pacific
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1989, Advanced Gaming Systems, Inc.
The best naval simulation ever made, period. Based on Larry Bond&#8217;s realistic tabletop wargame of the same name, Harpoon not only is faithful to Bond&#8217;s game but adds many great features only possible on [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/harpoon-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gunship 2000</title>
		<link>http://goldenageofgames.com/gunship-2000/</link>
		<comments>http://goldenageofgames.com/gunship-2000/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/gunship-2000/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andy Hollis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1989, Firaxis
The successor to Gunship, it really isn&#8217;t as recent as the name suggests, but rather a 1993 implementation of the Gunship concept. You get some VGA graphics, which are much better than those in the original, and decent sound. You have 2 [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/gunship-2000/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gunship</title>
		<link>http://goldenageofgames.com/gunship/</link>
		<comments>http://goldenageofgames.com/gunship/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/gunship/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Andy Hollis
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1987, Firaxis
This simulation of the Apache AH-64A attack helicopter was one of the first helicopter sims to appear in the PC games market,  and still remains one of the most fun to play.
Taking the role of the pilot, you&#8217;ll be flying missions [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/gunship/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Naval Battles 3</title>
		<link>http://goldenageofgames.com/great-naval-battles-3/</link>
		<comments>http://goldenageofgames.com/great-naval-battles-3/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-naval-battles-3/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Bever
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1994, Strategic Simulations Inc. (SSI)
Great Naval Battles 1 and 2 were detailed simulation of World War naval operations that, in M.  Evan. Brooks&#8216; words, are &#8220;historically detailed and recommended to the aficionado of the period. While [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-naval-battles-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Naval Battles 2</title>
		<link>http://goldenageofgames.com/great-naval-battles-2/</link>
		<comments>http://goldenageofgames.com/great-naval-battles-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-naval-battles-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Bever
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1993, Strategic Simulations Inc. (SSI)
Great Naval Battles 1 and 2 were detailed simulation of World War naval operations that, in M.  Evan. Brooks&#8216; words, are &#8220;historically detailed and recommended to the aficionado of the period. While [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-naval-battles-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Naval Battles 1</title>
		<link>http://goldenageofgames.com/great-naval-battles-1/</link>
		<comments>http://goldenageofgames.com/great-naval-battles-1/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/great-naval-battles-1/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Bever
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1992, Strategic Simulations Inc. (SSI)
Great Naval Battles 1 and 2 were detailed simulation of World War naval operations that, in M.  Evan. Brooks&#8216; words, are &#8220;historically detailed and recommended to the aficionado of the period. While [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/great-naval-battles-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Global Dilemma: Guns or Butter, The</title>
		<link>http://goldenageofgames.com/global-dilemma-guns-or-butter-the/</link>
		<comments>http://goldenageofgames.com/global-dilemma-guns-or-butter-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/global-dilemma-guns-or-butter-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Mindscape
GAME PUBLISHER:Freeware
Copyright 1990, Chris Crawford
In The Global Dilemma, your task is to manage the &#8220;global dilemma&#8221; &#8211;the conflicting needs of the military and industry&#8211; by allocating the production of various commodities (e.g. using the iron ore to produce more weapons will decrease the amount of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/global-dilemma-guns-or-butter-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Futures Game, The</title>
		<link>http://goldenageofgames.com/futures-game-the/</link>
		<comments>http://goldenageofgames.com/futures-game-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/futures-game-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Cavlogix Corp.
GAME PUBLISHER:Cavlogix Corp.
Copyright 1998, Cavlogix Corp.
Similar to Spectrader+ , The Futures Game uses historical prices, news stories, and a realistic model to create challenging commodities markets. You can execute different commodities transactions in six different types of commodity futures contracts, including crude oil, gold, live [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/futures-game-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Frontier: First Encounters</title>
		<link>http://goldenageofgames.com/frontier-first-encounters/</link>
		<comments>http://goldenageofgames.com/frontier-first-encounters/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/frontier-first-encounters/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Braben
GAME DEVELOPER:Frontier Developments
GAME PUBLISHER:GameTek
Copyright 1995, Frontier Developments
Despite being recalled from the shelves due to numerous bugs, this last incarnation of Elite still got a large following of very dedicated followers. FFE (also known as Elite 3) sports new ships, items, missions, and a host of new [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/frontier-first-encounters/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Frontier: Elite 2</title>
		<link>http://goldenageofgames.com/frontier-elite-2/</link>
		<comments>http://goldenageofgames.com/frontier-elite-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/frontier-elite-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Braben
GAME DEVELOPER:Frontier Developments
GAME PUBLISHER:GameTek
Copyright 1993, Frontier Developments
This long-awaited sequel to Elite casts you as the grandchild of captain Jameson, the protagonist of Elite. The goal is still to become Elite by killing as many other ships as possible, but you now also have an imperial and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/frontier-elite-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Enterpri$e</title>
		<link>http://goldenageofgames.com/free-enterprie/</link>
		<comments>http://goldenageofgames.com/free-enterprie/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/free-enterprie/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Tsunami Media
GAME PUBLISHER:Tsunami Media
Copyright 1996, Tsunami Media
Free Enterpri$e is a unique business simulation that is largely unknown despite good reviews (Strategy Plus magazine calls it &#8220;a SimBoss kinda game&#8221;). It is essentially a &#8220;tactical-level&#8221; business operations game where you control every aspect of your company, from [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/free-enterprie/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Floor 13</title>
		<link>http://goldenageofgames.com/floor-13/</link>
		<comments>http://goldenageofgames.com/floor-13/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/floor-13/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Virgin Interactive
GAME PUBLISHER:Virgin Interactive
Copyright 1991, Virgin Interactive
&#8220;What the hell are you thinking?! This is a democracy! We can&#8217;t just let people who don&#8217;t like us walk around without hassling them!&#8221;
The above quote probably sums up your role in Floor 13 rather succinctly. You play the role [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/floor-13/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight of The Intruder</title>
		<link>http://goldenageofgames.com/flight-of-the-intruder/</link>
		<comments>http://goldenageofgames.com/flight-of-the-intruder/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-of-the-intruder/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rod Hyde
GAME DEVELOPER:Rowan
GAME PUBLISHER:Spectrum Holobyte
Copyright 1990, Rowan
Flight of the Intruder was yet another sim ahead of its time. This sim features things that we now just take for granted like multiplayer, mission planner, multi-flight missions (with ability to switch plane during mission) etc.
The game, inspired by the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-of-the-intruder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flight Commander 2</title>
		<link>http://goldenageofgames.com/flight-commander-2/</link>
		<comments>http://goldenageofgames.com/flight-commander-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/flight-commander-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Charles Moylan
GAME DEVELOPER:Big Time Software
GAME PUBLISHER:Avalon Hill
Copyright 1995, Avalon Hill
Excerpt from Games Domain review: &#8220;Flight Commander 2 is an excellent tactical level air combat simulation by Big Time Software, distributed by Avalon Hill. Unlike a flight simulator, FC2 uses a turn-based &#8220;board game&#8221; format, so you control [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/flight-commander-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First Over Germany</title>
		<link>http://goldenageofgames.com/first-over-germany/</link>
		<comments>http://goldenageofgames.com/first-over-germany/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/first-over-germany/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Gray
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1989, Strategic Simulations Inc. (SSI)
&#8220;A tactical simulation of the Bomber Offensive against Germany during World War II, it was relatively detailed. However, gameplay became somewhat tedious.&#8221; [excerpt from M. Evan Brooks' Homepage] This would be the last [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/first-over-germany/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>First Expedition</title>
		<link>http://goldenageofgames.com/first-expedition/</link>
		<comments>http://goldenageofgames.com/first-expedition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/first-expedition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Steve Engelstad
GAME DEVELOPER:Interstel
GAME PUBLISHER:Interstel
Copyright 1985, Interstel
First Expedition is an interesting and surprisingly complex (given its age) simulation of naval exploration that includes many realistic features such as weather and wind effects. Set in a fictional alternate universe that is basically Earth with a different name, you must [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/first-expedition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fifty Mission Crush</title>
		<link>http://goldenageofgames.com/fifty-mission-crush/</link>
		<comments>http://goldenageofgames.com/fifty-mission-crush/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/fifty-mission-crush/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Gray
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1984, Strategic Simulations Inc. (SSI)
&#8220;A tactical recreation of the bomber offensive against Germany during World War II. Realistic, but dull; superseded by B-17 Flying Fortress and Secret Weapons of the Luftwaffe in terms of graphics, game play, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/fifty-mission-crush/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-16: Combat Pilot</title>
		<link>http://goldenageofgames.com/f-16-combat-pilot/</link>
		<comments>http://goldenageofgames.com/f-16-combat-pilot/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-16-combat-pilot/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dave Marshall
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Electronic Arts
Copyright 1989, Digital Integration
Digital Integration&#8217;s first sim that was published by Electronic Arts still stands the test of time as an accurate simulation of F-16 Falcon (given the hardware limits of its time). Outstanding campaign and training mode first seen in this [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-16-combat-pilot/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-16 Fighting Falcon</title>
		<link>http://goldenageofgames.com/f-16-fighting-falcon/</link>
		<comments>http://goldenageofgames.com/f-16-fighting-falcon/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-16-fighting-falcon/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Interactive Magic
Copyright 1997, Digital Integration
This is a Falcon flight sim from the same people who brought Hind and Apache Longbow into the world. The graphics engine from Hind was souped-up, and a later patch brought 3DFX support (which is much easier to program than [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-16-fighting-falcon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>F-14 Fleet Defender Gold</title>
		<link>http://goldenageofgames.com/f-14-fleet-defender-gold/</link>
		<comments>http://goldenageofgames.com/f-14-fleet-defender-gold/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/f-14-fleet-defender-gold/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1994, MicroProse
Now this is it. This is one member of the 1994/95-ruling triumvirate of flight simulators (the other two being TFX and Tornado, both also featured on this site). F-14 Defender is a simulation of the F-14 Tomcat, and in reality, this game has [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/f-14-fleet-defender-gold/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Executive Suite</title>
		<link>http://goldenageofgames.com/executive-suite/</link>
		<comments>http://goldenageofgames.com/executive-suite/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/executive-suite/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Armonk Corporation
GAME PUBLISHER:Armonk Corporation
Copyright 1982, Armonk Corporation
Executive Suite is an excellent (and perhaps only) simulation of office life. Your goal is a typical white-collar one: climb up the corporate ladder to become CEO. What sets this game apart from other business sims is the fact that [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/executive-suite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elite Plus</title>
		<link>http://goldenageofgames.com/elite-plus/</link>
		<comments>http://goldenageofgames.com/elite-plus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/elite-plus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Braben &#038; Ian Bell
GAME DEVELOPER:Frontier Developments
GAME PUBLISHER:Freeware
Copyright 1991, David Braben &#038; Ian Bell
Elite Plus is an excellent VGA update of the classic Elite, and is now commonly regarded as the best version of Elite. It provides excellent sounds, smooth animation, intensive combat, and all the special [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/elite-plus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Elite</title>
		<link>http://goldenageofgames.com/elite/</link>
		<comments>http://goldenageofgames.com/elite/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/elite/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Braben &#038; Ian Bell
GAME DEVELOPER:Frontier Developments
GAME PUBLISHER:Freeware
Copyright 1987, David Braben &#038; Ian Bell
Here it is&#8211; the game that started a whole new genre of space trading games. Elite gives you complete freedom to find fame and fortune in a vast universe, as a space mercenary. It [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/elite/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>El-Fish</title>
		<link>http://goldenageofgames.com/el-fish/</link>
		<comments>http://goldenageofgames.com/el-fish/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/el-fish/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Alexei Pajitnov &#038; Vladimir Pokhilko
GAME DEVELOPER:AnimaTek
GAME PUBLISHER:Maxis
Copyright 1992, AnimaTek
A unique and refreshing simulation, El Fish lets you breed &#8212; err&#8211; fish and watch them live in a virtual aquarium. Every aesthetic factor involved in aquarium design is at your disposal, including tank decorations, types of water, etc. [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/el-fish/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Echelon</title>
		<link>http://goldenageofgames.com/echelon/</link>
		<comments>http://goldenageofgames.com/echelon/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/echelon/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Bruce Carver &#038; Brent Erickson
GAME DEVELOPER:Access Software
GAME PUBLISHER:Access Software
Copyright 1989, Access Software
One of the best 3D spaceflight simulations ever made, Echelon goes beyond the typical shoot-everything-in-sight concept by integrating neat puzzles into gameplay. Your task as member of the Space Federation is patrol the solar system&#8217;s tenth [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/echelon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dogfight: 80 Years of Aerial Warfare</title>
		<link>http://goldenageofgames.com/dogfight-80-years-of-aerial-warfare/</link>
		<comments>http://goldenageofgames.com/dogfight-80-years-of-aerial-warfare/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/dogfight-80-years-of-aerial-warfare/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ian Martin
GAME DEVELOPER:MicroProse
GAME PUBLISHER:MicroProse
Copyright 1993, MicroProse
A &#8220;light&#8221; flight sim from MicroProse UK that, as the name suggests, give you a chance to fly most of the famous fighter models from World War 1 to the present day. Air Duel doesn&#8217;t pretend to have ultra realistic flight models [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Deus</title>
		<link>http://goldenageofgames.com/deus/</link>
		<comments>http://goldenageofgames.com/deus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/deus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Silmarils
GAME PUBLISHER:Silmarils
Copyright 1996, Silmarils
Correctly realizing that the &#8220;survival simulation&#8221; in its earlier fiasco Robinson&#8217;s Requiem holds great potential but was fit only for suicidal gamers, Silmarils revamped the game engine, cranked down the difficulty level dramatically and put you back on the dreaded planet Alcibiade&#8211; as [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/deus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Detroit</title>
		<link>http://goldenageofgames.com/detroit/</link>
		<comments>http://goldenageofgames.com/detroit/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/detroit/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Lester
GAME DEVELOPER:Impressions
GAME PUBLISHER:Sierra On-Line
Copyright 1993, Impressions
Detroit is a logical follow-up of Impressions&#8217; excellent airline industry sim Air Bucks. This time, the year is 1908, and you are the President of an upstart car company. You will build and design cutting-edge automobiles, take care of finances and [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/detroit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Das Boot</title>
		<link>http://goldenageofgames.com/das-boot/</link>
		<comments>http://goldenageofgames.com/das-boot/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/das-boot/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rich Banks &#038; Paul Butler
GAME DEVELOPER:Artech
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1992, Artech
A quirky action-oriented sub simulation that&#8217;s disappointing given Three-Sixty&#8217;s expertise in realistic wargames and reputation established with Harpoon. Although Three-Sixty obviously tries to imbue the game with realism, the game comes across as an arcade/wargame hybrid that can&#8217;t [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/das-boot/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crisis in The Kremlin</title>
		<link>http://goldenageofgames.com/crisis-in-the-kremlin/</link>
		<comments>http://goldenageofgames.com/crisis-in-the-kremlin/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/crisis-in-the-kremlin/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Larry Barbu
GAME DEVELOPER:Spectrum Holobyte
GAME PUBLISHER:Spectrum Holobyte
Copyright 1991, Spectrum Holobyte
Here&#8217;s your chance to prove Gorbachev right &#8212; or wrong. Your initial choice as either Ligachov, Yeltsin, or Gorbachov affects your initial posture in domestic and foreign policy which you can adjust at any time. As with other political [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/crisis-in-the-kremlin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crime and Punishment</title>
		<link>http://goldenageofgames.com/crime-and-punishment/</link>
		<comments>http://goldenageofgames.com/crime-and-punishment/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/crime-and-punishment/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Newman
GAME DEVELOPER:Mindscape
GAME PUBLISHER:Mindscape
Copyright 1984, Mindscape
Most likely the only courtroom simulation in existence that lets you be the judge as opposed to the lawyers, Crime and Punishment is a unique and intriguing sim that is a result of many years of research by the designers. As the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Corporate Raider</title>
		<link>http://goldenageofgames.com/corporate-raider/</link>
		<comments>http://goldenageofgames.com/corporate-raider/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/corporate-raider/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Craig DeRouen
GAME DEVELOPER:SoftServ, Inc.
GAME PUBLISHER:COSMI
Copyright 1987, COSMI
Sequel to excellent but little-known Inside Trader, Corporate Raider is also an excellent stock market simulator. This time, however, you are owner of a company as opposed to an outside investor in Inside Trader. This role change means that you will [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/corporate-raider/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Conflict: Middle East Political Simulator</title>
		<link>http://goldenageofgames.com/conflict-middle-east-political-simulator/</link>
		<comments>http://goldenageofgames.com/conflict-middle-east-political-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/conflict-middle-east-political-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:David Eastman
GAME DEVELOPER:Virgin Interactive
GAME PUBLISHER:Virgin Interactive
Copyright 1990, Virgin Interactive
An excellent but hardly-known sim, Conflict achieves what it sets out to be in the title: a political simulation of age-old conflicts in the turbulent middle east. Set foreign, economic, and military policies to either promote the peace or [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/conflict-middle-east-political-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cartel$ &amp; Cutthroat$</title>
		<link>http://goldenageofgames.com/cartel-cutthroat/</link>
		<comments>http://goldenageofgames.com/cartel-cutthroat/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/cartel-cutthroat/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dani Bunten
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1985, Strategic Simulations Inc. (SSI)
Cartel$ &#038; Cutthroat$, aside from being master designer Dani Bunten&#8217;s first game for the PC, is notable for being one of the first business sims in existence that remains almost two decades later [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/cartel-cutthroat/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Carrier Command</title>
		<link>http://goldenageofgames.com/carrier-command/</link>
		<comments>http://goldenageofgames.com/carrier-command/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/carrier-command/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Realtime Games
GAME PUBLISHER:Rainbird
Copyright 1988, Realtime Games
Carrier Command is an excellent simulation that almost perfectly captures the excitement (and aggravation) of war by combining action and straetegic elements with revolutionary 3D wireframe graphics. Put in command of a futuristic aircraft carrier replete with landing vehicles, your mission [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/carrier-command/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cardinal of The Kremlin</title>
		<link>http://goldenageofgames.com/cardinal-of-the-kremlin/</link>
		<comments>http://goldenageofgames.com/cardinal-of-the-kremlin/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

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		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Capstone
GAME PUBLISHER:Capstone
Copyright 1990, Capstone
An ambitious game based on Tom Clancy&#8217;s famous political thriller, Cardinal of the Kremlin lets you assume responsibilities of all the major characters in the novel: your job is to rescue FBI spy &#8220;The Cardinal,&#8221; neutralize Russia&#8217;s &#8220;Project Bright Star,&#8221; a space laser [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/cardinal-of-the-kremlin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Capitalism Plus</title>
		<link>http://goldenageofgames.com/capitalism-plus/</link>
		<comments>http://goldenageofgames.com/capitalism-plus/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/capitalism-plus/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Trevor Chan
GAME DEVELOPER:Enlight Software
GAME PUBLISHER:Interactive Magic
Copyright 1995, Enlight Software
The best business simulation ever made&#8211; period. Definitely THE game to get if you were to buy only one business sim in your lifetime. You can control every aspect of your company, from building internal linkages (production to marketing [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/capitalism-plus/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blue Max</title>
		<link>http://goldenageofgames.com/blue-max/</link>
		<comments>http://goldenageofgames.com/blue-max/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/blue-max/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Peter Adams &#038; Rich Banks
GAME DEVELOPER:Artech
GAME PUBLISHER:Three-Sixty Pacific
Copyright 1991, Artech
Blue Max is a fun World War I flight sim that features interesting campaigns with a variety of missions ranging from standard bombing runs to executing aerial maneuvers. The game boasts crisp VGA graphics, smooth animation, and responsive [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/blue-max/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blue Angels</title>
		<link>http://goldenageofgames.com/blue-angels/</link>
		<comments>http://goldenageofgames.com/blue-angels/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/blue-angels/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Rich Banks &#038; Paul Butler
GAME DEVELOPER:Artech
GAME PUBLISHER:Accolade
Copyright 1988, Accolade
Although it is really a flight simulation, Blue Angels&#8217; focus on the exciting world of air shows makes it closer to a sports game than              a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/blue-angels/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Black Monday</title>
		<link>http://goldenageofgames.com/black-monday/</link>
		<comments>http://goldenageofgames.com/black-monday/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/black-monday/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Earl Long
GAME DEVELOPER:StarSoft Development
GAME PUBLISHER:Keypunch
Copyright 1987, Keypunch
Black Monday is a simple stock market simulation that manages to capture some aspects of the real market despite its primitive engine. The goal of the game is simple: amass the most amount of money (and thereby score) at the end [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/black-monday/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Black Knight: Marine Strike Fighter</title>
		<link>http://goldenageofgames.com/black-knight-marine-strike-fighter/</link>
		<comments>http://goldenageofgames.com/black-knight-marine-strike-fighter/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/black-knight-marine-strike-fighter/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:FormGen
GAME PUBLISHER:FormGen
Copyright 1994, FormGen
This is a simulator of the F/A-18 Hornet aircraft. The Flight model is relaxed, so its easy to get into. The graphics are VGA, but they won&#8217;t surprise you a bit. There are several scenarios and a campaign mode. The sounds are good, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/black-knight-marine-strike-fighter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Billionaire</title>
		<link>http://goldenageofgames.com/billionaire/</link>
		<comments>http://goldenageofgames.com/billionaire/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/billionaire/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Game ON
GAME PUBLISHER:Game ON
Copyright 1999, Game ON
Billionaire is one of the better Monopoly clones. You can buy properties and establish your own chain of companies, and make your opponents pay enormous rents. You can take loans and invest in the stock market, or bet at the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/billionaire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Big One, The</title>
		<link>http://goldenageofgames.com/big-one-the/</link>
		<comments>http://goldenageofgames.com/big-one-the/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/big-one-the/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Moskowitz
GAME DEVELOPER:Swifte International
GAME PUBLISHER:Swifte International
Copyright 1994, Swifte International
Big One, The is an innovative (and only?) game that simulates the effects of an earthquake hitting Los Angeles area. It is your job as mayor to restore order to the city with public approval. You must allocate resources [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/big-one-the/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battlehawks 1942</title>
		<link>http://goldenageofgames.com/battlehawks-1942/</link>
		<comments>http://goldenageofgames.com/battlehawks-1942/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/battlehawks-1942/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Lawrence Holland &#038; Noah Falstein
GAME DEVELOPER:LucasFilm Games
GAME PUBLISHER:LucasFilm Games
Copyright 1988, LucasFilm Games
Ohh boy this was my first flight sim. Back then, I didnt even have a joystick, but this one really made me buy one. The whole premise for this game is simple: you are either an [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/battlehawks-1942/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battle Command</title>
		<link>http://goldenageofgames.com/battle-command/</link>
		<comments>http://goldenageofgames.com/battle-command/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/battle-command/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:D.C. Ward
GAME DEVELOPER:Realtime Games
GAME PUBLISHER:OCEAN
Copyright 1990, Realtime Games
Battle Command was the followup to the classic 3D war simulation Carrier Command that put you in charge of an advanced aircraft carrier. In Battle Command you command a tank. Unlike its excellent predecessor, Battle Command strips away much of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/battle-command/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Balance of The Planet</title>
		<link>http://goldenageofgames.com/balance-of-the-planet/</link>
		<comments>http://goldenageofgames.com/balance-of-the-planet/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/balance-of-the-planet/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Chris Crawford
GAME PUBLISHER:Chris Crawford
Copyright 1990, Chris Crawford
As policymaker, you must achieve a precarious balance in this game between the needs of growing industries and natural ecology through adjusting various environment-related policies. Until Maxis&#8217; SimEarth, this was the ONLY game of environment simulation. As policymaker, you [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/balance-of-the-planet/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Balance of Power (1990 edition)</title>
		<link>http://goldenageofgames.com/balance-of-power-1990-edition/</link>
		<comments>http://goldenageofgames.com/balance-of-power-1990-edition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/balance-of-power-1990-edition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Chris Crawford
GAME PUBLISHER:Freeware
Copyright 1989, Chris Crawford
This update of Chris Crawford&#8217;s seminal Balance of Power for Windows 1.0 features up-to-date information, 18 new countries (bringing the total to 80), and &#8220;multipolar level&#8221; in which countries can go to war of their own volition (you could, of [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/balance-of-power-1990-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Balance of Power (1985 edition)</title>
		<link>http://goldenageofgames.com/balance-of-power-1985-edition/</link>
		<comments>http://goldenageofgames.com/balance-of-power-1985-edition/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/balance-of-power-1985-edition/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Mindscape
GAME PUBLISHER:Freeware
Copyright 1985, Chris Crawford
Balance of Power is among the first political simulation that emphasizes diplomacy and politics over outright aggression. When he first released this seminal game in 1984, Crawford single-handedly established the political simulation genre and left a lasting legacy on how to [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/balance-of-power-1985-edition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>B-24 Combat Simulator</title>
		<link>http://goldenageofgames.com/b-24-combat-simulator/</link>
		<comments>http://goldenageofgames.com/b-24-combat-simulator/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/b-24-combat-simulator/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:John Grey
GAME DEVELOPER:Strategic Simulations Inc. (SSI)
GAME PUBLISHER:Strategic Simulations Inc. (SSI)
Copyright 1987, Strategic Simulations Inc. (SSI)
A simulation of the World War II Ploesti oil raids, the player had to join his B-24 to the formation, fly to the target and inflict maximum damage. While accurate, the game suffered [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/b-24-combat-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>B-17 Flying Fortress</title>
		<link>http://goldenageofgames.com/b-17-flying-fortress/</link>
		<comments>http://goldenageofgames.com/b-17-flying-fortress/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/b-17-flying-fortress/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Brunton
GAME DEVELOPER:MicroProse
GAME PUBLISHER:Freeware
Copyright 1992, MicroProse
This hugely underrated flight-sim adds a novel element to the genre: the pilots&#8217; personalities. True to the real-life characteristic of the B-17, a veritable &#8220;flying fortress&#8221; of WW2 bomber that houses a team of 10 pilots and gunners, the allocation of the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/b-17-flying-fortress/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A-Train</title>
		<link>http://goldenageofgames.com/a-train/</link>
		<comments>http://goldenageofgames.com/a-train/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a-train/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Tatsuo Nagahama
GAME DEVELOPER:ArtDink
GAME PUBLISHER:Maxis
Copyright 1992, ArtDink
One of the very few Maxis games that didn&#8217;t become a smash hit, A-Train a great conversion of Railroad Empire, Japan&#8217;s classic game of railroad empire building. Although similar in concept to Railroad Tycoon, the difference here is that this is a [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a-train/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apache Longbow</title>
		<link>http://goldenageofgames.com/apache-longbow/</link>
		<comments>http://goldenageofgames.com/apache-longbow/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/apache-longbow/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Interactive Magic
Copyright 1995, Digital Integration
Digital Integration&#8217;s first successful foray into the helicopter simulator market was very successful. Sporting a very realistic flight model which could be dumbed down to beginner levels, Apache Longbow had everything. The cockpit is very realistic as well as the [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/apache-longbow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alter Ego: Male</title>
		<link>http://goldenageofgames.com/alter-ego-male/</link>
		<comments>http://goldenageofgames.com/alter-ego-male/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/alter-ego-male/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dr. Peter Favaro
GAME DEVELOPER:Activision
GAME PUBLISHER:Activision
Copyright 1983, Activision
Alter Ego is one of the rare games that&#8217;s not only outstanding in every respect, but, like Fool&#8217;s Errand, is so original in concept that it&#8217;s hard to categorize. You play your own alter ego in this game, going through life [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/alter-ego-male/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alter Ego: Female</title>
		<link>http://goldenageofgames.com/alter-ego-female/</link>
		<comments>http://goldenageofgames.com/alter-ego-female/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/alter-ego-female/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Dr. Peter Favaro
GAME DEVELOPER:Activision
GAME PUBLISHER:Activision
Copyright 1983, Activision
Alter Ego is one of the rare games that&#8217;s not only outstanding in every respect, but, like Fool&#8217;s Errand, is so original in concept that it&#8217;s hard to categorize. You play your own alter ego in this game, going through life [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/alter-ego-female/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Airstrike USA</title>
		<link>http://goldenageofgames.com/airstrike-usa/</link>
		<comments>http://goldenageofgames.com/airstrike-usa/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/airstrike-usa/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digital Integration
GAME PUBLISHER:Digital Integration
Copyright 1990, Digital Integration
A solid modern flight sim that is DI&#8217;s most arcade-ish sim ever, Airstrike USA still features DI&#8217;s hallmarks of excellent flight models and details, despite the dumbed-down version of instrument panels and trigger-happy gameplay. Great graphics and missions make up [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/airstrike-usa/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Air Bucks</title>
		<link>http://goldenageofgames.com/air-bucks/</link>
		<comments>http://goldenageofgames.com/air-bucks/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/air-bucks/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Ed Grabowski
GAME DEVELOPER:Impressions
GAME PUBLISHER:Sierra On-Line
Copyright 1992, Impressions
Air Bucks is an excellent business simulation game from the company now famous for Caesar series. The game succeeds in capturing the ins and outs of the airline industry without bogging the player down with details. It is not a realistic [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/air-bucks/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Action Stations!</title>
		<link>http://goldenageofgames.com/action-stations/</link>
		<comments>http://goldenageofgames.com/action-stations/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/action-stations/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Alan Zimm
GAME DEVELOPER:Internecine
GAME PUBLISHER:RAW Entertainment
Copyright 1989, Internecine
Arguably the best RAW Entertainment game and one of the most comprehensive naval simulations ever designed, Action Stations! is a very comprehensive simulation of surface warfare before and during World War II (between 1922-45). In the words of M. Evan Brooks: [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/action-stations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Achtung Spitfire!</title>
		<link>http://goldenageofgames.com/achtung-spitfire/</link>
		<comments>http://goldenageofgames.com/achtung-spitfire/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/achtung-spitfire/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Charles Moylan
GAME DEVELOPER:Big Time Software
GAME PUBLISHER:Avalon Hill
Copyright 1997, Big Time Software
Games Domain review says it all about this underrated strategic flight simulation:&#8221;Achtung Spitfire (AS) is billed as the &#8220;prequel&#8221; to Over the Reich (OtR) since it covers the time period from 1939-1943, which immediately precedes the time [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/achtung-spitfire/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Abrams Battle Tank</title>
		<link>http://goldenageofgames.com/abrams-battle-tank/</link>
		<comments>http://goldenageofgames.com/abrams-battle-tank/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/abrams-battle-tank/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Damon Slye
GAME DEVELOPER:Dynamix
GAME PUBLISHER:Dynamix
Copyright 1988, Dynamix
One of the first 3D tank simulator also remains to this day one of the finest. Designer Damon Slye created a game that offers both realism and great gameplay without sacrificing the fun factor. Control modern U.S. tank Abrams in various missions [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/abrams-battle-tank/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>A.T.A.C.: A War on Drugs</title>
		<link>http://goldenageofgames.com/a-t-a-c-a-war-on-drugs/</link>
		<comments>http://goldenageofgames.com/a-t-a-c-a-war-on-drugs/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/a-t-a-c-a-war-on-drugs/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Mike Beaton &#038; Sam Littlewood
GAME DEVELOPER:Argonaut Software
GAME PUBLISHER:MicroProse
Copyright 1992, Argonaut Software
You wait intensely. Your ears are cocked to the radio. You double-checked every switch in your F-22 cockpit. Everything is green. You are flying in a lazy racetrack pattern well outside the enemy&#8217;s AAA coverage. You know [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/a-t-a-c-a-war-on-drugs/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Millionaire Release 2</title>
		<link>http://goldenageofgames.com/millionaire-release-2/</link>
		<comments>http://goldenageofgames.com/millionaire-release-2/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/millionaire-release-2/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jim Zuber
GAME DEVELOPER:Blue Chip
GAME PUBLISHER:Blue Chip
Copyright 1987, Blue Chip
Last game in Jim Zuber/Blue Chip&#8217;s superb line of business simulations, Millionaire Release 2 is the second and far superior release of Millionaire, a great stock market simulation. Although at first glance the game seems very limited given that [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/millionaire-release-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tycoon: The Commodity Market Simulation</title>
		<link>http://goldenageofgames.com/tycoon-the-commodity-market-simulation/</link>
		<comments>http://goldenageofgames.com/tycoon-the-commodity-market-simulation/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/tycoon-the-commodity-market-simulation/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jim Zuber
GAME DEVELOPER:Blue Chip
GAME PUBLISHER:Blue Chip
Copyright 1986, Blue Chip
Tycoon: The Commodity Market Simulation is, as the name suggests, a simulation of the commodities market. The game puts you in the shoes of a commodities trader who buys and sells various futures (a popular kind of financial derivatives) [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/tycoon-the-commodity-market-simulation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Baron: The Real Estate Simulation</title>
		<link>http://goldenageofgames.com/baron-the-real-estate-simulation/</link>
		<comments>http://goldenageofgames.com/baron-the-real-estate-simulation/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/baron-the-real-estate-simulation/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Jim Zuber
GAME DEVELOPER:Blue Chip
GAME PUBLISHER:Blue Chip
Copyright 1986, Blue Chip
Baron: The Real Estate Simulation is, as the name suggests, a simulation of the real estate industry. The game is undoubtedly the best simulation of this industry I have ever seen, and given its release in 1987, has stood [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/baron-the-real-estate-simulation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aerobiz Supersonic</title>
		<link>http://goldenageofgames.com/aerobiz-supersonic/</link>
		<comments>http://goldenageofgames.com/aerobiz-supersonic/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/aerobiz-supersonic/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:KOEI
GAME PUBLISHER:KOEI
Copyright 1994, KOEI
One of the very few business simulations released for the Super Nintendo (the version for SEGA Genesis was also made), Aerobiz Supersonic from KOEI is a fun airline management game that is not as complex (in terms of the economic model) as Airlines, [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/aerobiz-supersonic/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wonder Project J</title>
		<link>http://goldenageofgames.com/wonder-project-j/</link>
		<comments>http://goldenageofgames.com/wonder-project-j/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/wonder-project-j/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Enix
GAME PUBLISHER:Enix
Copyright 1994, Enix
One of the best examples of Japanese developers (or more precisely Enix) wonderfully original take on games, Wonder Project J (released only for the Super Nintendo) is a highly underrated game that defies categorization. It is a rare game that combines elements from [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/wonder-project-j/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stocks &amp; Bonds</title>
		<link>http://goldenageofgames.com/stocks-bonds/</link>
		<comments>http://goldenageofgames.com/stocks-bonds/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/stocks-bonds/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Avalon Hill
GAME PUBLISHER:Avalon Hill
Copyright 1982, Avalon Hill
Stocks &#038; Bonds is an excellent PC port of 3M/Avalon Hills board game of the same name that remains to this day one of the best tabletop stock market simulations ever made. Starting with $5,000 in funds, your job is [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/stocks-bonds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Super EF2000</title>
		<link>http://goldenageofgames.com/super-ef2000/</link>
		<comments>http://goldenageofgames.com/super-ef2000/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/super-ef2000/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:Martin Kenwright
GAME DEVELOPER:Digital Image Design (DID)
GAME PUBLISHER:OCEAN
Copyright 1997, Digital Image Design (DID)
Super EF2000 is the last game made by Digital Image Design (DID), one of the most venerable flight sim companies before it was bought out in 1997. The game is the excellent graphical upgrade of DID&#8217;s [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/super-ef2000/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Muzzle Velocity</title>
		<link>http://goldenageofgames.com/muzzle-velocity/</link>
		<comments>http://goldenageofgames.com/muzzle-velocity/#comments</comments>
		<pubDate>Thu, 01 Jan 1970 00:00:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Simulations]]></category>

		<guid isPermaLink="false">http://goldenageofgames.com/muzzle-velocity/</guid>
		<description><![CDATA[From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:Digi 4 Fun
GAME PUBLISHER:Digi 4 Fun
Copyright 1997, Digi 4 Fun
Games Domain says it all in their review of this ambitious but flawed tank combat game:
&#8220;Muzzle Velocity is indeed treading the same path as 1944: Across the Rhine, a fact which will worry more people than it [...]]]></description>
		<wfw:commentRss>http://goldenageofgames.com/muzzle-velocity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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