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Adventures of Robin Hood

From the Database of Home of the Underdogs

GAME DESIGNER:

GAME DEVELOPER:ISC

GAME PUBLISHER:Millennium

Copyright 1992, ISC

In Robin Hood you must perform many heroic deeds to change the public impression of you from “villain” to “hero.” It’s a cutesy little game where NPCs do follow their own agenda, and are amusing to watch.

Despite the picture of Kevin Costner on the cover, the game is (thank goodness) not based on the movie. The game begins with a funny intro in which Robin’s castle was overthrown. You take control of the sulking Robin outside the castle gates. Your job, of course, is to lead Robin on his quest to regain his castle, by recruiting enough “merry men” and collecting enough gold from unwilling aristocrats. The control scheme is quite awkward, and complicated by the very tiny graphics. Rescuing Will Scarlet, for example, involves shooting his captors with your bow. Save your game before you fire, as you’re just as about as likely to shoot Will instead of the guard. This is mildly irritating, but actually goes along well with the feel of the rest of the game. Beware of the confusing interface though: user-friendly it ain’t, and the tiny animations are hard to see, not to mention some frustrating action sequences and obscure clues. Those who are patient will be well rewarded with an amusing little game.



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