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Caverns of Zoarre, The

From the Database of Home of the Underdogs

GAME DESIGNER:Tom Hanlin

GAME DEVELOPER:Freeware

GAME PUBLISHER:Freeware

Copyright 1984, Tom Hanlin

Some interesting info on this obscure Roguelike RPG from Balrog’s page:

“Here’s an obscure Telengard clone for the PC, possibly written before Telengard itself was ported to MS-DOS. Released in 1984. Telengard-like in most ways, a historical footnote.

[The author's response]: For what it’s worth, this started out as a TRS-80 game, Dungeon of Mirandor, which never quite made it out. The TRS-80 market fell off a cliff about the time I finished it. Mirandor owed a lot, conceptually, to the DEC VAX 11/780 version of Telengard, which I’d played extensively around ?1983?. Zoarre was an expanded version, finished painfully at intervals over the course of a year or so. The “fight” handler was unduly tedious to program, and balked me for too long.

I wrote Zoarre using the IBM BASIC Compiler, a renamed version of one of Microsoft’s early BASICs. The compiler went through DOS and BIOS services for I/O, and was so unspeakably slow at updating the screen that I had to write assembly language routines for direct screen writes. Plus, it didn’t support the new DOS 2.0 features like subdirectories… albeit this wasn’t a major issue on the typical floppy-only system of the time. Anyway, the assembly language routines eventually made it out as a separate product, AdvBas, which was far more successful than Zoarre. AdvBas later went commercial, and started me on my career in writing tools for programmers.

But, that’s certainly a great deal more than you wanted to know. Anyway, it’s nice to have a copy of Zoarre again. I’ll bet it cranks along very smoothly on a Pentium. :-)



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