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G-Police

From the Database of Home of the Underdogs

GAME DESIGNER:Neil Duffield

GAME DEVELOPER:Psygnosis

GAME PUBLISHER:Psygnosis

Copyright 1997, Psygnosis

One of the best-looking 3D games ever made, Psygnosis? G-Police is an addictive, albeit very difficult, futuristic shooter set in a far future. You are Slater, veteran of the so-called ?resource wars?, who has enlisted in the G-Police to find out what really happened to your sister, a GP officer who inexplicably slammed full-force into a building.

Psygnosis has long been famous for graphics talent, and G-Police further cements their reputation. With support for nearly every hardware 3D accelerator on the market, G-Police boasts fantastic particle-vapor and transparency effects, along with beautiful textures and sophisticated polygon modeling. The game?s visuals are so stunning that it is arguably the most graphically beautiful 3D title on the market at the time.

Okay, so it looks good, but does it have the gameplay to match? Fortunately, the answer is a resounding ?yes,? as this thorough review from Adrenaline Vault will attest:

“[The game plays like a hybrid between action shooter and flight simulator. Gameplay is entirely mission-based, with plot development represented by excellent cutscenes.] An authoritative officer’s voice explains your orders as you fly though the training missions. Each tutorial introduces you to a new feature, weapon, or type of target. These lessons are set up very well, and I was ready to begin blasting in no time. When the education is complete, you are sent into the city for realtime combat.

The objectives of each mission are relatively simple, ranging from tasks such as VIP escort runs and scanning flybys to all-out war on the malevolent gang squads which infest the cityscape of Callisto. Things are not pretty on this particular moon. Each completed goal takes you further along in the story, and begins to reveal more of the political and personal intrigue behind the action. The plot thickens as your first wingman mysteriously bites it in very much the same way as your sister. Information is kept under locks, smokescreens, and blank expressions. Your commander is about as helpful as a large slab of sandstone. Your only choice is to do your job, and pick up what bits of gossip you can scavenge from the other members of the GP force.

The tasks you undertake become increasingly more difficult, as the enemy vehicles are far more sophisticated than the basic fighters which you normally encounter early in the game. In fact, they begin to appear like mere mosquitoes as compared to the primary targets. Thankfully, your arsenal undergoes similar periodical upgrades. G-Police packs simply amazing weaponry. There is even another craft to acquire, but that’s all top secret of course. I didn’t mention it. You don’t even know me.

From rockets to vehicle short-circuit devices to ground-shaking bombs, each effect is brilliantly rendered, complete with lens-flares and realistic explosion fire. Even the rattling basic cannon is a satisfying implement of destruction, perforating your opponents with rapid-fire rounds. You are going to need each and every one of these ballistic beauties, because G-Police is one tough cookie. The terrain can be destroyed to meet your needs as well. Buildings, bridges, traffic. All are wondrously detonable.

I must make mention however, of the game’s few unpleasantries. While visually spellbinding, G-Police can appear a touch hollow at times. Everything is gorgeous and exciting; this is the city of Gibsonian science fiction. Unfortunately, there is a small element missing in the area of vitality. These metropolitan levels are alive with motion, not with atmosphere. The cars move around below you, as do all of the flying vehicles, but they act somewhat unresponsive to a blazing aerial battle. They do not make much effort to get out of the way, even if the said conflict ends up toasting them. Everything about the environment is interesting and intelligent, but I cannot say that it reaches the level of immersion I was looking for. The controls can also be a touch slippery, and hence, I was not as comfortable with the playing world as I could have been.

That granted, the experience of playing G-Police left me awestruck. This is one incredible game. The combat is quite intense, and nothing can match the glory of watching your assailants plummet to the asphalt below, trailing realistic fire. Or blowing a building completely off the map with a massive firebomb, complete with shockwaves and incendiary clouds. I recommend this game to just about anybody with the 3D accelerator necessary to make it sing.” G-Police is a must-have for every serious FPS fan, but be warned of the frustrating difficulty level.



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