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Hound of Baskerville

From the Database of Home of the Underdogs

GAME DESIGNER:

GAME DEVELOPER:On-Line

GAME PUBLISHER:Prism Leisure

Copyright 1993, On-Line

One of the most sought-after adventure CD-ROM titles in existence, Hound of Baskerville is unfortunately a game for which there is good reason for its rarity: it is terrible. There are not enough ‘game’ elements to capture any gamer’s attention for long: it is little more than a dressed-up “electronic book” version of the original Hound of Baskerville novel – and an inferior one at that. The ‘gameplay’ consists of clicking on various dates on the calendar to change the active date, then read the corresponding entries in Watson’s diary and browse clues on his desk. That’s pretty much it to the ‘game.’ Sure, the production value on some of the clues is admirable: you will find authentic-looking ticket stubs, crime scene photos, and more evidence than you can shake a stick at. And what is the 640MB CD-ROM space used for? Orchestral music that helps evoke the Victorian era, nothing else.

After you spend a few minutes with this ‘game,’ you will realize that reading Sir Doyle’s classic is a much better use of your time than playing this sorry excuse of a multimedia title. Since Sir Doyle’s wonderful prose has been replaced with a tepid narrative that is no match to the ‘real’ Watson in the novel, there is nothing to save this thoroughly disappointing better-as-a-coaster ‘game’ a Real Dog tag. Recommended – to avoid this stinker at all costs.



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