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Lunar Command

From the Database of Home of the Underdogs

GAME DESIGNER:Aaron Massey

GAME DEVELOPER:Wesson International

GAME PUBLISHER:Mallard

Copyright 1993, Wesson International

A re-release of Wesson’s 1991 Moonbase Lunar colony simulator, Lunar Command keeps the realistic factors in the original game intact while adding a lot of bells and whistles and some minor gameplay tweaks. For those who have never played Moonbase, the game is essentially “SimLunar Colony,” i.e. you are tasked with building a colony on the moon, and make it economically self-sufficient via mining and selling the resources to Earth in return for cash needed to expand. There are very few structures you can build, but as the game’s emphasis is on economics, that is not a major constraint. The game is reasonably realistic in a sense that it was designed to explore the feasibility of lunar colonization, so all the elements of the game are as closely based on actual NASA estimates as possible. Although it has a very limited scope (this is not a science-fiction, 4X game after all), Lunar Command should appeal to die-hard simulation fans or space buffs who are intrigued by the idea and want to play around with the parameters. Recommended!



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