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Magic Carpet 2

From the Database of Home of the Underdogs

GAME DESIGNER:Peter Molyneux


GAME PUBLISHER:Electronic Arts

Copyright 1995, Bullfrog

Sequel to Bullfrog’s classic Magic Carpet, Magic Carpet 2 improves upon its already outstanding predecessor with new spells, better graphics, and more varied terrain. Unfortunately, the addition of huge monsters made gameplay quite repetitive in the later levels.

As in the original, the plot is more of an excuse for the game’s wondeful setting, but still delivered with considerable panache via short movies in the intro, the end, and even in-between the levels. An evil being, Vissuluth, has taken over a dreary world called the Netherworlds, and it’s up to you to defeat Vissuluth and his servants. Gameplay is largely the same as in the original Magic Carpet: build a home castle, then collect mana to cast various powerful spells to destroy the enemy wizards and their castles. For a more detailed description of the basic gameplay and plot, see my review of Magic Carpet Plus, also on this site. Unlike Magic Carpet, however, the goal for each level varies. Sometimes you must collect a specified amount of mana, sometimes kill the other wizards, and sometimes find a specific object. While much of the game requires quick reflexes, you also must plan ahead, e.g. build your castle in a good place, approach an enemy at the right time, and use the right spells, etc. This gives the game a puzzle-game feel, similar to X-Wing series, as some tough levels can only be win by following a specific approach.

The graphics, which was amazing enough in Magic Carpet 1, is simply breathtaking in Magic Carpet 2, even in this day and age of 3D accelerators. Looking at looming giant heads during night missions always gives me the creeps, and watching your reflections in the water (in SVGA mode) is mesmerizing. Some missions in the game, in contrast to the first game, also take place in caves or underground.

For all its pluses, Magic Carpet 1 veterans will find the game too easy and too short. In contrast to dozens of levels in Magic Carpet 1, there are only 25 levels or so on the sequel. Worse, there are many new monsters that, while huge in size, are simply very easy to kill– all you need to do is cast your best spells repeatedly until the monster is dead. Sure, they take a while to die, but 30 minutes of repetitive blasting isn’t much fun. Bullfrog has once again created an immersive atmosphere for players to wander in awe, but this time the experience is a bit muted. Magic Carpet 2 is still a must play for all fans of action games, but anyone looking for a real challenge should play the original instead.

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