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Prehistorik 2

From the Database of Home of the Underdogs

GAME DESIGNER:

GAME DEVELOPER:Titus

GAME PUBLISHER:Titus

Copyright 1993, Titus

“Eat and beat your way through 150 screens of awesome, nourishing fun and relive the Prehistorik epic in this incredible platform game. Armed with your Diner Club Anticus, proven to be the ancestor of the baseball bat, you start in pursuit of the Hilarious Maxidocus and take on armies of hairy spiders. Explore the virgin icefields of Antarctica, lush tropic jungles, and the dark and mysterious caverns of the shady continent. Don’t worry about beatin’ and meatin’, it’s for the good of the T-bone tribe. The hunt for lunch is on; come and get it!” — Ad Blurb.

Prehistorik is a solid conversion of Titus’ Amiga platform hit. The game’s highlights are the zany humor, inventive levels, and humorous antics of both your caveman and the enemies. What I like in particular about the game is the many creative weapons you can find and use, as well as secret paths that lead to bonus items. The music is also quite catchy, and better than most games of its type (unfortunately, the PC music, as usual, can’t compare to the rocking tune of Amiga version).

The sequel Prehistorik 2 boasts even better graphics, as well as all-new levels and monsters. It also removes a semi-annoying requirement in Prehistorik that you must collect a certain amount of food before proceeding to the next level. This makes the game more fun, as you no longer need to roam around levels over and over, looking for that one last food. Overall, both games are fun, “feel-good” platformers that provide just the right level of challenge for the dexterity challenged (like me), with fun levels that are difficult, but not too difficult to frustrate you. Both are highly recommended!



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