From the Database of Home of the Underdogs
GAME DESIGNER:Jan Davidson
GAME DEVELOPER:Davidson & Associates
GAME PUBLISHER:Davidson & Associates
Copyright 1987, Davidson & Associates
Another excellent edutainment title from Davidson & Associates, designed by Jay Davidson himself. The description on MobyGames says it all:
“An updated version of the older Math Blaster! educational game. Unlike the previous version, this one’s not in BASIC!
A new GUI greets users, called the “Davidson Student Desktop Interface”- this allows people to switch from one portion of the game to the next without all that nasty typing. The math is broken down into five subjects- addition, subtraction, multiplication, division, and fractions/decimals/percents. The game itself is broken into 5 activities:
- Countdown- a flash-card style “game” with no scoring or timing. A problem, with answer, is shown on screen- upon command, the same problem appears sans answer, and must be answered correctly
- Ignition- problems appear, and upon a correct answer, motivational messages and animations pop up. The player has two chances to answer correctly, and receives a scoreboard at the end showing number of problems, number solved, etc. (This scoreboard appears in the next two listed activities)
- Lift-off- problems appear, with answer, but missing an internal component (like 2 * _ = 12). Three chances per problem are given to answer correctly. Once again, there are encouraging messages and animations- and a certificate of achievement may be printed out
- Orbit- three problems appear on-screen with portions of each in boxes; these boxes may contain errors and need to be changed by the player. Each correct answer earns a star, and the player can attempt to answer twice. This one also can print a certificate of achievement
- Blasternaut- the action-oriented math activity- you control a Blasternaut that must get into a rocket aimed at the correct answer to a shown problem. Bonus points are awarded if you can rescue floating Blasternauts- apparently slamming into them with the nosecone of a huge rocket constitutes help
The math problems contained within aren’t randomly generated, but are pre-written lessons (which are handily printed in the instruction manuals.) Math Blaster Plus! can be used to create new lessons, can be used in a classroom setting to track individual students’ performance, and can print stored lessons as paper-based quizzes/tests for more traditional (and more boring) use.”
Definitely one of the best math programs ever made, despite its age. Highly recommended, especially for pre-schoolers.
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