From the Database of Home of the Underdogs
GAME DESIGNER:David Lester
GAME DEVELOPER:Impressions
GAME PUBLISHER:Impressions
Copyright 1992, Impressions
Veteran wargamer M. Evan Brooks said it all in his synopsis of the game: “Multi-scenario options for strategic air supremacy in the Middle East. The scenarios themselves were detailed and somewhat esoteric, e.g. Bahrain vs. Qatar (actually not that unrealistic given the political realities). But the speed of the game could not be slowed down (eventually a patch was distributed over electronic bulletin boards). Overall, an interesting effort with little potential for enduring play value.”
Impressions would later improve the engine somewhat and use it for Global Domination and later When Two Worlds War. Still, weak AI and cumbersome user interface that characterize most of Impressions’ early efforts make this a marginal underdog at best. Anyone who wants to play a truly great air force wargame should try Big Time’s Flight Commander 2 instead.
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