Global Conquest

From the Database of Home of the Underdogs

GAME DESIGNER:Dani Bunten
GAME DEVELOPER:Microplay
GAME PUBLISHER:Microplay
Copyright 1992, Microplay

From Brian Moriarty’s tribute to Dani Bunten: “[Command HQ‘s successor, 1992’s Global Conquest, was the first four-player network game released by a major publisher. Its absorbing mix of real-time action and resource development was the design prototype for an entire generation of combat simulations, including Dune II, Warcraftand Command and Conquer.” The game would sadly turn out to be Dani Bunten’s last game she designed, before moving on to Mpath to create multiplayer-only games.


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