Deja Vu 1: A Nightmare Comes True

From the Database of Home of the Underdogs

GAME DESIGNER:
GAME DEVELOPER:ICOM Simulations
GAME PUBLISHER:ICOM Simulations
Copyright 1985, ICOM Simulations

The first ICOM game, Deja Vu 1 introduces multiple-window user interface, mouse support (back in 1986– when not many people knew what a “mouse” is ), and true WYSIWYG. In this game, you wake up with (surprise, surprise) an amnesia in a decrepit bar. Puzzles are somewhat difficult due to the fact that only about half of what you can carry are actually useful. The game gives you only a vague sense of what to do next, so the illusion of non-linearity is effective. The periodic flashbacks are a nice touch as they advance the story. There IS a time limit, so save often!


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