Balance of The Planet

From the Database of Home of the Underdogs

GAME DESIGNER:Chris Crawford
GAME DEVELOPER:Chris Crawford
GAME PUBLISHER:Chris Crawford
Copyright 1990, Chris Crawford

As policymaker, you must achieve a precarious balance in this game between the needs of growing industries and natural ecology through adjusting various environment-related policies. Until Maxis’ SimEarth, this was the ONLY game of environment simulation. As policymaker, you must achieve a precarious balance between the needs of growing industries and natural ecology through adjusting various environment-related policies. Arguably it is still the best game of its type, both as a strong simulation and a comprehensive educational tool on both the science of ecology and environmental public policies.


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