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Temple of Apshai Trilogy

From the Database of Home of the Underdogs

GAME DESIGNER:Stephen H. Landrum

GAME DEVELOPER:Epyx

GAME PUBLISHER:Keypunch

Copyright 1985, Epyx

One of the earliest pioneers in the RPG genre (the first entry Dunjonquest, was released in 1982!), Epyx’ Temples of Apshai Trilogy are semi-fun dungeon hack RPGs with an almost nonexistent plot but high playability quotient. Best described as the graphical version of Rogue, you play a lone adventurer who is exploring the ruins of the temples of Apshai, looking for treasures and ways to build up your stats. The game is played from a top-down perspective, with more than adequate graphics. Although the game is a spiritual descendant of Rogue, there aren’t nearly as many weapons to wield and monsters to kill, and the dungeons look very much the same after a while. Recommended only for anyone who’s interested in the history of RPGs, although the (older, and more primitive-looking) Rogue is ten times more fun and replayable.



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